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Most Immature Behavior

Started by mcbobbo, October 18, 2012, 12:48:56 PM

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Exploderwizard

Quote from: TaoJeannes;592419I was in a LARP where a monster was attacking that was not taking any kind of damage. While 30 of us tried to figure it out, one guy stomped around and finally sat down, huffing and eventually yelling expletives. Of course, this was all just in character.

Heh.

That reminds me of playing in a fighting LARP a while back and there were "monsters" that could only be harmed with magical weapons. When you hit one with a normal weapon the person playing the monster would just say "no effect" and keep fighting.

Well, the weapons were cloth padded foam with a solid fiberglass core, and the fighting was all dependent on actual skill. A strong person could deliver a decent whallop to an unarmored person (especially with a 2 hander).

So these "unhittable" monsters attack during a night encounter and there is fighting going on a ways away and I hear " NO EFFECT!  NO EFFECT!  NO EFFECT!"  over and over followed by a laughing response " Oh its having an effect alright."

Dude was beating the "unhittable"  monster into the ground. :rotfl:
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Benoist

Quote from: The Were-Grognard;592406The punchline: he returned next session, not to apologize, but to "give me another chance." :rotfl:

Did you accept him back?

Doom

Man, this is a toughie, so many rich stories.

So, I had this one player, bright, but a bit problematic to deal with. We were all experienced enough with him to do it, however.

A new player joins, and butts heads with the guy over and over...nothing I could do as GM would mediate things. Finally, the new guy stands up, RIPS HIS CHARACTER SHEET IN HALF, and storms out, swearing never to return.

Five minutes later, he comes back.

He forgot his dice.
(taken during hurricane winds)

A nice education blog.

Bedrockbrendan

Actually, this probably beats my previous example of killing halfling villagers for kicks. Back in fifth grade, one of the kds in my group physically grabbed me and slammed me to the ground for raising my "power" stat higher than his after gaining xp. "You want to see power", he said "that's power". The cherry on top, was everyone in the room got mad at me over the incident because i used the F word when i hit the ground (they were affraid his mom would hear it).

taustin

Quote from: Gib;592428IME, there is no proper chair to put game killers like the couple you mentioned above in.  They cannot be stopped.

The proper chair for players like that is in the bucket seats of their car as they drive away.

RPGPundit

Not very long ago, a nearly 50-year old player stormed out in a huff declaring that he'd "never play again" after his wizard died (after firing a magic missile at a guy with a ring of spell turning).  His tantrum and walkout happened, by the way, right in front of his 14-year old son, who was way more mature about his own character's death one session earlier.

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Black Vulmea

This wasn't at my table, but I read about this guy who's wife told him, "If you ever killed my character in our first gaming session, I would never play that game again."

To compound the immaturity, apparently he even agrees with her foot-stomping.

I don't know the ages of this pair, but they sound perfect for one another.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

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ACS

Roger the GS

I've been blessed with mostly good people to game with, the few exceptions were from people who were clearly non-neurotypical and the stories are not very interesting in the retelling.
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Caesar Slaad

#23
Quote from: Black Vulmea;593186This wasn't at my table, but I read about this guy who's wife told him, "If you ever killed my character in our first gaming session, I would never play that game again."

To compound the immaturity, apparently he even agrees with her foot-stomping.

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Vonn

Okay, this happened over 20 years ago (we were aged 16 or 17 at the time).
I believe I GMd DSA or Basic DND for two friends (one of them who hosted it at his parents' house).
The host's character died pretty early in the session and he did not agree with the rulings about his untimely demise.
So, out of nothing he suddenly begun to hum very loudly. The other player and I exchanged glances and asked our host why he was humming. He replied that it was his dead spirit still haunting the other player.
We just shrugged and got on with the game (I was too stubborn, because of this immature behavior, to let him play another character). I think he hummed for about three whole hours! And perhaps equally worse, the other player and I just continued gaming! :jaw-dropping:

Nevertheless, he's still in my gaming group these days...:cool:
And no...I haven't caught him humming ever again! ;)
Running: D20 Heartbreaker - home brew \'all genre\' campaign
Playing: WH40K Deathwatch

mcbobbo

#25
Quote from: Black Vulmea;593186This wasn't at my table, but I read about this guy who's wife told him, "If you ever killed my character in our first gaming session, I would never play that game again."

To compound the immaturity, apparently he even agrees with her foot-stomping.

I don't know the ages of this pair, but they sound perfect for one another.

So this is that 'stalking across threads' thing that I've heard so much about.  Nice.

Very mature.
"It is the mark of an [intelligent] mind to be able to entertain a thought without accepting it."

Panjumanju

Curiously, this happened less than a month ago.

I ran an Amber Diceless session at a local convention. Most of the players were known to me (it being a small community) and I don't think any of them were younger than 25.

After the auction was done, I was having private meetings with each player. One player was convinced he won 1st place in an auction where he certainly won second. When I told him this, and repeated to him my mental transcript of events, he began to visibly weep.

I don't know how he missed the "Right now in 1st place is X - are you sure you want X to win? Going once, going twice..." business. And I've never had a player cry, let alone in the basement of a public library surrounded by hundreds of other people.

His tears maintained through most of the game.

Very strange.

//Panjumanju
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Monster Manuel

When I was around 16, I had three groups- one a year older than me, one a year younger than me, and one two years younger than me. I couldn't get kids in my own class to play D&D for some reason.

I was at a friend's house with the group that was two years younger than me, and one of the players insisted on making characters to screw over the other players. Let's call him Steve. He'd make thieves, assassins, and bullies to get whatever he wanted from them. One would die, and he'd come back with another one that was worse. As the GM, I didn't like him. He was a scrawny kid, even for his age.

I don't remember what he did on this day to piss me off, but as mentioned above, I didn't like him. Something happened where the idea of "taunting" came up. I'm pretty sure Steve didn't believe it would work in a fight. So I started "taunting" Steve, by saying the word "Taunt" with no inflection, over and over. His face gradually changed from pasty white to red, and I kept at it. "Taunt. Taunt." Maybe I started pointing at him.

Eventually he got up and told me that he wanted to fight. All I said was "Taunt..." he went to the host's living room fireplace, and grabbed a fire poker to threaten me with.
"Taunt...." He swung it at me a few times, and I easily dodged by putting a couch between us, and keeping it there. He hit some things off the mantle, and the host yelled at him to get out. Until the property damage, everyone was laughing at the situation, except Steve.

When Steve wouldn't leave, everyone else started in on it. Eventually he was running down the road crying while we all yelled "Taunt!" after him.

Every one of us was immature that day, but to this day, we all remember it. All one of us (Except Steve) have to do is say the word, "Taunt".
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Libertad

While DMing a game in high school, a player came up with the plan to start jerking off in public to serve as a distraction for the rest of the party.  The idea got vetoed.

Black Vulmea

Quote from: mcbobbo;593297So this is that 'stalking across threads' thing that I've heard so much about.  Nice.

Very mature.
¡Ay, pobrecito!

Hey, you asked, dumbass.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS