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Monte on Logic in RPGs

Started by Bedrockbrendan, June 06, 2012, 09:26:57 AM

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Bedrockbrendan

http://montecook.livejournal.com/254395.html

Found this article interesting. Not only does it touch on a lot of issues relating to the 5E playtest, but connects to lotsof things (mother may I for example). We have been discussing.

One Horse Town

I think good old Monte must have a sneaky sockpuppet account here or something...;)

Good article.

Spike

I swear there must be some asshole with a shotgun that stands over certain posters and keeps them, with the threat of "Boom, Headshot!" to The Face! if they actually post an exerpt or teaser rather than just a fucking link.

Hell, I count myself lucky to see a single line of commentary under the link telling me why the link itself is there, so for that, thank you Bedrock. I know that shotgun wielding maniac must be fearsome indeed to keep you from doing more.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Bedrockbrendan

Quote from: One Horse Town;546514I think good old Monte must have a sneaky sockpuppet account here or something...;)

Good article.

He definitey hits on stuff we have been discussing (maybe other forums are having the same conversation though).

jadrax

Yeah, good article and pretty topical right now.

jadrax

#5
Quote from: BedrockBrendan;546518He definitey hits on stuff we have been discussing (maybe other forums are having the same conversation though).

I am personally having it in two other forums. It's a big topic right now because one of the D&D articles was on 'rulings not rules'.

Killfuck Soulshitter

Quote from: One Horse Town;546514I think good old Monte must have a sneaky sockpuppet account here or something...

Assuredly not.

Exploderwizard

What a longwinded way to say:

Hey guys, guess what I just thought of? Rpgs kind of work better when the GM doesn't have his head up his ass.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Benoist

Well. That's the Monte I know.

Well done. Very well done indeed. And the timing is impeccable.

Sacrosanct

I think he's spot on with this part:

By what about the players in all this? If we put more authority into the hands of the GM, aren't we taking it away from the players? I don't believe so. In fact, I think the opposite is true. (And I am all for giving more authority to players over their own actions.) By giving GMs the ability to interpret the actions in the game world using logic and reason, it gives players the authority to come up with creative responses to game situations rather than simply relying on what the game's designer thought they should do. In a rules-tight game, a player's options are spelled out for him. In a GM-logic game, the player can come up with any action she wishes, knowing that the GM can arbitrate it.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Benoist

Nobody's posted it on RPGnet apparently. Hm. :D

Black Vulmea

Quote from: Benoist;546567Nobody's posted it on RPGnet apparently. Hm. :D
Done.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

jeff37923

Quote from: BedrockBrendan;546512http://montecook.livejournal.com/254395.html

Found this article interesting. Not only does it touch on a lot of issues relating to the 5E playtest, but connects to lotsof things (mother may I for example). We have been discussing.

There is a lot in that blog post that I agree with.
"Meh."

Benoist

Quote from: Black Vulmea;546571Done.

I wonder how long it will take before the shit hits the fan on that thread.

It's great to see Monte even willing to go there in the first place, to be honest. I like what I read a lot.

Bedrockbrendan

Quote from: Benoist;546579I wonder how long it will take before the shit hits the fan on that thread.

It's great to see Monte even willing to go there in the first place, to be honest. I like what I read a lot.

It seems to be a divisive subject so my guess is it won't take long. It already stirred a minor storm on enworld (I suspect it will pick up steam in a page or two). We've already kind of had this debate here (and it was exhausting :)), so I suspect there is not much wind for it here.