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Edgar Rice Burroughs RPG settings?

Started by Hobo, October 07, 2008, 04:32:03 PM

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Hobo

I don't mind either, and frankly if I can do as well as they did with my games, I should consider myself so lucky.  Neither is a particularly talented writer, though, IMO.  de Camp is arguably more "serious" although he's notorious for missing the point of the stories he was imitating; not understanding what made them fun in the first place, and adopting a dry, lecturing approach.

Lin Carter's books are almost laughably badly written, but like I said, his earnest fanboyism of ERB and Howard (and others) has a certain charm all its own, at least.

Caesar Slaad

As you (Hobo) may or may not know, I've been running Iron Lords of Jupiter using the Spirit of the Century Rules at GenCon 08 and at the recent NC and DC game days and it's been a riot. You (er, again, Hobo) played in my Mars D20 game at GenCon 07; I wasn't really happy with the way it played (though in hindsight, I can think of one simple change that would have made it play much better... steal damage bonuses from SWSE). That's what prompted me to use a different system.

Bretbo (@ENWorld/CM) mentioned to me that Exile Studios is planning a "Secrets of Mars" sourcebook for their Hollow Earth Expedition.
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

Hobo

I wasn't aware of that.  I've heard a lot of good things about Spirit of the Century.  I was happy enough with how the Mars game turned out, although I do agree that a few minor mechanics tweaks need to be added in to get that appropriate two-fisted pulp dynamic in d20.  It doesn't naturally lend itself to that without a little bit of work, although the work is simple enough.