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May 24th D&D Next Playtest Docs - Share your feedback here

Started by Benoist, May 24, 2012, 12:15:22 PM

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Piestrio

Quote from: thecasualoblivion;542495The more and more I think about it, the advantage/disadvantage system is what ruins things for me. Not the mechanics for it necessarily, but the amount of "mother may I" inherent in their application.

God forbid you might actually have to talk to your DM.

Might turn your game into some sort of weird... roleplaying game.

:rolleyes:
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

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jadrax

Quote from: Piestrio;542499Might turn your game into some sort of weird... roleplaying game.

I read about them once, don't they lead to Satanism or something? ;o)

Marleycat

Quote from: thecasualoblivion;542495The more and more I think about it, the advantage/disadvantage system is what ruins things for me. Not the mechanics for it necessarily, but the amount of "mother may I" inherent in their application.

I expect nothing less from you given that mechanic is at the core of DM empowerment and causing players to just TRY stuff not explicitly spelled out on their character sheet.  Like 1/2e.:)
Don\'t mess with cats we kill wizards in one blow.;)

Tommy Brownell

Quote from: jadrax;542508I read about them once, don't they lead to Satanism or something? ;o)

Just the good ones.
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J Arcane

Quote from: CRKrueger;542418If you're a 5th level fighter you have 5d10 Hit Dice.  When you take a "Short Rest", you can spend as many of these dice as you want to heal up, which requires a healing kit.  Once they're gone, you can't use them until you take a Long Rest.  If you sleep and take a Long Rest, you get all HPs back, plus all your HD (just think Healing Dice instead of Hit Dice).

Even if Hit Points are 100% stamina, it's still too fast of a recovery, and if any part of HPs are considered actual damage, it's Wolverine time.

In the description of what hit points are, it's explicit that above 0, hit points are not a measure of actual injury.  From 100% to 50% you are completely unharmed, and from 50% to 1hp, you have only minor cuts and bruises.

It's only at 0 and below that damage is considered actual serious injury, and at 0 or below, Short and Long Rest don't work, as both require at least 1 hit point to function.  A healer's kit can also only stabilize a fallen character, not heal him up past 0.

This means you basically need magical healing in the field to be able to properly revive the seriously injured, which I'm cool with, on the whole.  It does make characters kinda buff compared to previous editions, but low level characters were always kind of pussy anyway, but also means there's still lethal consequences once one reaches the point of actual serious injury.

It does make it sort of ambiguous what's actually in a healing kit, since using one for a Short Rest only heals the cosmetic damage of 1hp or greater, but eh.  Abstractions always run into oddities one way or another.
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Marleycat

#335
Quote from: thedungeondelver;542243I'll just leave this here for Marleycat:

Any number of times per-day, a magic-user can cast "firestorm", a spell of burning.  It requires a to-hit roll; a miss means the spell has "scattered" in a direction chosen by rolling a d8 (1=long right, 2=right, 3=short right, 4=in front, 5=short left, 6=left, 7=long left, 8=behind).  In the spirit of still doing damage even if you miss, these still do 1-3 points of damage when they land (if they land within 1 square, roll a d8 to determine).  A direct hit causes 2-12 hit points of damage in the first round and 1-6 in the second.  

A mage can perform this feat as often as he or she has the required spell components.

Isn't that fucking magical?  A fiery explosion that does 3-18 points of damage!  And does damage even if it misses, just like in 4e.

I have no problem with that because the key is even if you miss you do damage.  But fact is I like at-will magic it basically matches my conception of a magic user. The thing is vancian magic isn't done correctly in Dnd and I prefer if they just nuke it if they keep insisting on implementing it as they do. That's not going to happen so I deal with it and bite the bullet as they say. But I see no difference in being able to create a missle that does 3.5 points of damage with crap range as to using a crossbow or dart with greater range other than nostalgia. The obvious fix is to make Magic Missle a roll to hit spell with either half damage on a miss or make it a d6+1 or similar.
Don\'t mess with cats we kill wizards in one blow.;)

Benoist

Quote from: Marleycat;542522I have no problem with that because the key is even if you miss you do damage.  But fact is I like at-will magic it basically matches my conception of a magic user. The thing is vancian magic isn't done correctly in Dnd and I prefer if they just nuke it if they keep insisting on implementing it as they do. That's not going to happen so I deal with it and bite the bullet as they say. But I see no difference in being able to create a missle that does 3.5 points of damage with crap range as to using a crossbow or dart with greater range other than nostalgia.

Unlimited ammo, no weapon per se etc etc.

And if you don't like Vancian magic, play something else than a MU, or play fucking Mage the Awakening and be done with it for fuck's sakes. Stop fucking around with D&D. Thank you.

Marleycat

Quote from: Benoist;542524Unlimited ammo, no weapon per se etc etc.

And if you don't like Vancian magic, play something else than a MU, or play fucking Mage the Awakening and be done with it for fuck's sakes. Stop fucking around with D&D. Thank you.
That's not happening so cry me a river or deal with it. I told you once already I don't care if you agree with me and doesn't matter if you don't. I won't be offended or lose any sleep over it. It's a game and my preferences are different from yours. But please don't be an asshat about it, ok?
Don\'t mess with cats we kill wizards in one blow.;)

Marleycat

You do know Dnd has a long history of non-vancian magic?  Heck if would just do it correctly I would like it. But they don't so I dislike it. Simple as that.
Don\'t mess with cats we kill wizards in one blow.;)

Benoist

And I don't care if you can't take that when you are arguing for changing the D&D game itself, as opposed to house ruling your home campaign however you want, you are opening yourself to criticism and utter rejection on the part of people like myself because it ceases to be a matter of opinion and live and let live: if the designers listen to you the game will suck. Which is where I tell you to fuck off and play some other RPGs to scrach that itch instead. I'm tired of people wanting to screw with a perfectly good game. You guys who don't like D&D had your chance: it only gave shit design for years now. Let D&D be D&D. Stop the bullshit. Thanks.

James Gillen

Quote from: Dirk Remmecke;542222But, but ... it's a Masterwork pole!

You want high quality pole, you pay for it.

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Marleycat

#341
Quote from: Benoist;542529And I don't care if you can't take that when you are arguing for changing the D&D game itself, as opposed to house ruling your home campaign however you want, you are opening yourself to criticism and utter rejection on the part of people like myself because it ceases to be a matter of opinion and live and let live: if the designers listen to you the game will suck. Which is where I tell you to fuck off and play some other RPGs to scrach that itch instead. I'm tired of people wanting to screw with a perfectly good game. You guys who don't like D&D had your chance: it only gave shit design for years now. Let D&D be D&D. Stop the bullshit. Thanks.

See the thing is the goal of 5e is to make it possible for BOTH of us to play our preferred version of Dnd not just YOUR version of Dnd. So get off your highhorse it doesn't impress me and does nothing for your case.

I seriously thought this was a done issue pages ago I have no clue why you're acting like a dog with a bone on this especially since I've told you that you will never change my opinion on this issue.
Don\'t mess with cats we kill wizards in one blow.;)

Opaopajr

This sucks being so far away form the action...

So, besides from bouncing back after a long day of risking your life in combat with just a good night's rest and a hearty breakfast, is there anything else that shows promise or could use cutting?
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
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James Gillen

Quote from: 1989;542318This advantage/disadvantage two-die roll thing just ain't D&D, man.

It just came out of nowhere as a novel mechanic.

It's bound to create more harm than good.

Optional module, perhaps?

Am I the only one who doesn't like this?

I like it a lot more than the "heal everything overnight" rule.

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Benoist

Quote from: Marleycat;542533See the thing is the goal of 5e is to make it possible for BOTH of us to play our preferred version of Dnd not just YOUR version of Dnd. So get off your highhorse it doesn't impress me and does nothing for your case.

And you get off your own high horse girl and stop pretending like you have the high ground because you really, really don't on this one. If you have your pew pew at wills as a module it's cool for you. If we are talking about the baseline and core of the D&D game, which I am, it is another matter entirely. So stop being a bitch and live with the fact that if you are going to advocate for these sorts of changes in D&Ds you are going to meet some objections on my part. If you can't live with that fact, well that's too bad. I'll keep pushing back.