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May 24th D&D Next Playtest Docs - Share your feedback here

Started by Benoist, May 24, 2012, 12:15:22 PM

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Sacrosanct

Quote from: soulbro;542407First post!

Mike Mearls tweeted a little while ago:



Seems relevant.

-Will

That begs the question, "Is there going to be a guideline on how much to lower monster hp by when not using HD?"
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Black Vulmea

Quote from: soulbro;542407First post!
Welcome to the adult swim.
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ACS

thedungeondelver

Quote from: Sacrosanct;542362Is there a rule here against embedding pictures?  Curious because I've never seen it before.

Of course not.  In fact it's kind of a tradition around here to use the Bat-Slap as your first image.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Mistwell

Quote from: RPGPundit;542403In my experience in the previous playtest, where we tried out this method of advantage/disadvantage, PCs had advantage much more often than disadvantage.  That should be taken into account.

RPGPundit

Ah, thanks for that.

Do you know what happens if a PC has two causes for an advantage, and one cause for a disadvantage?

thedungeondelver

Okay we're thirty pages into this and I have read other threads and yes I have "acquired" the playtest rules (I am a "closed" playtester, folks can vouch for me, however I will not put up with the clown-fucking silliness required to get the damn rules I was told I would have yesterday and through WotC channels still don't today)...so with that said, what in the Nine Hells have they done to me this time with Hit Dice.  Now Hit Dice doesn't refer to a die rolled to generate hit points?  Or...what?

Now it refers to resting and healing?

I'm not seeing an answer here in front of me in these PDFs.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

crkrueger

Quote from: thedungeondelver;542417Okay we're thirty pages into this and I have read other threads and yes I have "acquired" the playtest rules (I am a "closed" playtester, folks can vouch for me, however I will not put up with the clown-fucking silliness required to get the damn rules I was told I would have yesterday and through WotC channels still don't today)...so with that said, what in the Nine Hells have they done to me this time with Hit Dice.  Now Hit Dice doesn't refer to a die rolled to generate hit points?  Or...what?

Now it refers to resting and healing?

I'm not seeing an answer here in front of me in these PDFs.

If you're a 5th level fighter you have 5d10 Hit Dice.  When you take a "Short Rest", you can spend as many of these dice as you want to heal up, which requires a healing kit.  Once they're gone, you can't use them until you take a Long Rest.  If you sleep and take a Long Rest, you get all HPs back, plus all your HD (just think Healing Dice instead of Hit Dice).

Even if Hit Points are 100% stamina, it's still too fast of a recovery, and if any part of HPs are considered actual damage, it's Wolverine time.
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Silverlion

Quote from: Mistwell;542416Ah, thanks for that.

Do you know what happens if a PC has two causes for an advantage, and one cause for a disadvantage?


IIRC they don't stack, so from what I've read (And I may be wrong) you have no advantage. Since advantage 1 and 2 mean only advantage, and the disadvantage cancels the advantage you have out.
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Benoist

Quote from: thedungeondelver;542417Now it refers to resting and healing?

I'm not seeing an answer here in front of me in these PDFs.

Look at the "How to Play" PDF, page 13, Healing and Resting sections.

thedungeondelver

Quote from: CRKrueger;542418If you're a 5th level fighter you have 5d10 Hit Dice.  When you take a "Short Rest", you can spend as many of these dice as you want to heal up, which requires a healing kit.  Once they're gone, you can't use them until you take a Long Rest.  If you sleep and take a Long Rest, you get all HPs back, plus all your HD (just think Healing Dice instead of Hit Dice).

Even if Hit Points are 100% stamina, it's still too fast of a recovery, and if any part of HPs are considered actual damage, it's Wolverine time.

So it's healing surges - while you sleep.

Fuck that noise.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

thedungeondelver

Quote from: Benoist;542421Look at the "How to Play" PDF, page 13, Healing and Resting sections.

Oh, see, I was looking at the DM notes.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Mistwell

Quote from: thedungeondelver;542422So it's healing surges - while you sleep.

Fuck that noise.

Fortunately, it seems to be one of the two elements in this playtest document that are not part of the "Old School Module", IE the game is being built with removing that element in mind.

jadrax

Quote from: 1989;542318Am I the only one who doesn't like this?

A lot of the 4vengers seem to really, really hate it, if that helps? ;o)

thecasualoblivion

Quote from: jadrax;542426A lot of the 4vengers seem to really, really hate it, if that helps? ;o)

I'm more or less ok with advantage/disadvantage as a concept, but not in the application.

I'm not the biggest fan of DM fiat, but it's something I've tolerated before(I did start with 2E, and it was unavoidable there). That being said, the rules for advantage/disadvantage, thanks to the application of when these happen being left to DM fiat in the majority of cases, results in an unholy union of fiat and mechanics. I'm finding that I can tolerate DM fiat somewhat when it is divorced from mechanics, but I'm appalled by it when it becomes part of the mechanical resolution process.

I prefer mechanical resolution to DM discretion in most cases, but I'm finding trying to do both at the same time is something I like a lot less.
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Benoist

Quote from: thecasualoblivion;542428I prefer mechanical resolution to DM discretion in most cases, but I'm finding trying to do both at the same time is something I like a lot less.
Well that's kind of a bummer, because I could actually define a role playing game as using both at the same time. Better get that board game and Magic cards out of the attic, you'll be a much happier camper. ;)

jasmith

Quote from: thedungeondelver;542415Of course not.  In fact it's kind of a tradition around here to use the Bat-Slap as your first image.

You mean like this?