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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: joriandrake on December 09, 2017, 05:28:37 PM

Title: Lords of Olympus
Post by: joriandrake on December 09, 2017, 05:28:37 PM
RPGPundit told me to ask here if anyone is interested in a forum game (play by post, using actual stats and game rules) campaign of Lords of Olympus. I would like to try it and this form would be ideal for me.
Title: Lords of Olympus
Post by: Headless on December 09, 2017, 05:49:23 PM
Quote from: joriandrake;1012489RPGPundit told me to ask here if anyone is interested in a forum game (play by post, using actual stats and game rules) campaign of Lords of Olympus. I would like to try it and this form would be ideal for me.

I would love to.  Who is going to run it?
Title: Lords of Olympus
Post by: joriandrake on December 09, 2017, 05:53:33 PM
Quote from: Headless;1012497I would love to.  Who is going to run it?

Considering that I'm the newbie that wants to try it I can assure you that it isn't me. :)
It will depend on the interest shown and answers I get here. Naturally the first guy/gal to say 'I GM-ed it before and would love to run a campaign' gets the best chance of being the GM. The löcation of the game would be on this forum, unless for some reason that isn't ideal for the GM.
Title: Lords of Olympus
Post by: joriandrake on December 10, 2017, 02:10:13 PM
So, no one else interested in a LoO campaign?
Title: Lords of Olympus
Post by: Headless on December 11, 2017, 10:35:26 AM
Did you try posting in the play by post fourm?  Or the Amber fourm?  

Probably won't have any luck there either.  If you do find something drop me a line a would love to play.
Title: Lords of Olympus
Post by: joriandrake on December 11, 2017, 10:40:14 AM
Quote from: Headless;1012932Did you try posting in the play by post fourm?  Or the Amber fourm?  

Probably won't have any luck there either.  If you do find something drop me a line a would love to play.

I browsed the Amber forums they look pretty dead, and the actual play by post subforum here also seems kinda.... well, undead? I assumed that asking here in the RPG discussion thread would have the better chances. Will notify you if something comes out of this.
Title: Lords of Olympus
Post by: Headless on December 11, 2017, 10:42:50 AM
The amber fourm was active when I joined.  And will useually perk up when some one posts.  The play by post fourm, is not used much ypu are correct.
Title: Lords of Olympus
Post by: edster on December 11, 2017, 10:55:05 PM
I'd be interested in playing. I have the rulebook but have never had the chance to get into a game.
Title: Lords of Olympus
Post by: joriandrake on December 12, 2017, 06:24:01 AM
Quote from: edster;1013172I'd be interested in playing. I have the rulebook but have never had the chance to get into a game.
That is great! Would you be interested in GM-ing as well? I don't mind if you didn't do it before.

With you we have now 3 players, enough to start a small party (2 players + GM), and perhaps others get also interested.
Title: Lords of Olympus
Post by: edster on December 12, 2017, 06:25:00 PM
Let me think about the GMing. I've played adrpg and have a 'feel' for the setting but since I have never played LoO I'm not sure what I can bring as a GM. I'll do a reread of the book and see if I can come up with something.
Title: Lords of Olympus
Post by: Headless on December 12, 2017, 09:18:11 PM
What setting do you want to play in? Amber is different from Greek Mythology, is different from wanderers through the Hall of Worlds.
Title: Lords of Olympus
Post by: joriandrake on December 13, 2017, 06:19:16 AM
Quote from: Headless;1013441What setting do you want to play in? Amber is different from Greek Mythology, is different from wanderers through the Hall of Worlds.


For me it's just important to play LoO itself, the setting doesn't matter as much, so whichever the future GM picks is good for me.

I admit though that looking up Greek mythology is easier, plus I already know a lot of that due to loving history, even more obscure gods/goddesses like Stilbon or Alethia, or even Tartarus as a primordial god (and not as a place). I don't remember what Hall of Worlds is atm.

EDIT: is it related to the world-walking mastery thing?
Title: Lords of Olympus
Post by: Headless on December 13, 2017, 03:43:05 PM
There are 3 games running on the same system.

Amber based on Zelazneys books.

Lords of Olympus. Based on Greek mythology.

Lords of Gossamer and Shadow.  Based on an infinite hall with doors to all worlds.  

I've done a compare and contrast review in the review section.
Title: Lords of Olympus
Post by: finarvyn on December 13, 2017, 08:08:53 PM
Quote from: Headless;1012937The amber fourm was active when I joined.  And will useually perk up when some one posts.  The play by post fourm, is not used much ypu are correct.
Sadly, pretty much every Amber forum online seems to have dried up over the years. There used to be some awesome discussion on the GoO forums before they vanished, there was a great one for a group that played ADRP in Alaska for awhile, Shadows of Amber was pretty busy before their server crashed, and so on. Nobody really seems interested in Amber chatter any more. :(
Title: Lords of Olympus
Post by: joriandrake on December 13, 2017, 08:44:58 PM
Quote from: finarvyn;1013597Sadly, pretty much every Amber forum online seems to have dried up over the years. There used to be some awesome discussion on the GoO forums before they vanished, there was a great one for a group that played ADRP in Alaska for awhile, Shadows of Amber was pretty busy before their server crashed, and so on. Nobody really seems interested in Amber chatter any more. :(


If the setting would be Amber for this game you'd be kinda required as an expert to also play (and be the advisor)
Title: Lords of Olympus
Post by: AaronBrown99 on December 13, 2017, 11:23:14 PM
Quote from: Headless;1013563There are 3 games running on the same system.

Amber based on Zelazneys books.

Lords of Olympus. Based on Greek mythology.

Lords of Gossamer and Shadow.  Based on an infinite hall with doors to all worlds.  

I've done a compare and contrast review in the review section.

The aforementioned review:  http://www.therpgsite.com/showthread.php?37091-Review-and-Comparison-Lords-of-Olympus-amp-Lords-or-Gossamer-and-Shadow&highlight=Lords+Olympus

Be Warned!  The review is excellent and may lead to the expenditure of currency! (I bought LoO afterwards!)
Title: Lords of Olympus
Post by: edster on December 13, 2017, 11:28:40 PM
QuoteSadly, pretty much every Amber forum online seems to have dried up over the years.

There are still a few active Amber forum-based pbp games that I know of. Playing LoO would be a nice change of setting for us diceless fans.
Title: Lords of Olympus
Post by: quozl on December 14, 2017, 10:37:47 PM
I'd love to play Lords of Olympus.
Title: Lords of Olympus
Post by: marksolino on December 15, 2017, 07:18:39 AM
Quote from: quozl;1013862I'd love to play Lords of Olympus.

I'd like to try it as well, although I've never played Amber, LoO or LoGaS.
Title: Lords of Olympus
Post by: Headless on December 15, 2017, 10:10:18 PM
That looks like 5 people interested in playing.  With 2 other posters.  We just need a DM.
Title: Lords of Olympus
Post by: edster on December 15, 2017, 10:31:52 PM
We do have enough interest to start a game. How about we start the gaming in mid-January with the time until then working on character concepts. If no one is set on GMing I could give it a shot. But with 6ish PCs, I may not be able to post to all of you every day. We should also decide on the type of game, player vs player, or more cooperative style.
Title: Lords of Olympus
Post by: marksolino on December 16, 2017, 03:03:53 AM
Quote from: edster;1014068We do have enough interest to start a game. How about we start the gaming in mid-January with the time until then working on character concepts. If no one is set on GMing I could give it a shot. But with 6ish PCs, I may not be able to post to all of you every day. We should also decide on the type of game, player vs player, or more cooperative style.

Which of the three games/rulesets are we using? (I'm guessing the rules are similar for all, but I'm not sure I have time to read all three in a month).
Title: Lords of Olympus
Post by: Headless on December 16, 2017, 09:23:40 AM
Quote from: marksolino;1014104Which of the three games/rulesets are we using? (I'm guessing the rules are similar for all, but I'm not sure I have time to read all three in a month).

The core rules are exactly Identical.  4 atributes.  Auction at the start to determine rank order.  No dice so fist place always beats second.  

The differences are in setting and powers.  The pattern is a really cool power, but it is completely unique to the Abmer setting.  So Pundit replaced it with olympian magic.  Which is also cool, but it doesn't make sense as a way to walk between worlds so he added that too.  

Amber diceless and Gossamer & Shadow have rules for building magic items and familiars.  All the charcters in G&S are total gear heads.  Pundit was leaning away from all that.  He had Olympian artificing as an optional rule I think, if I remember correctly, the rules were not as developed, the power was much less felexible and more expensive.  

He also developed magic more.
Title: Lords of Olympus
Post by: joriandrake on December 16, 2017, 02:24:46 PM
Quote from: edster;1014068We do have enough interest to start a game. How about we start the gaming in mid-January with the time until then working on character concepts. If no one is set on GMing I could give it a shot. But with 6ish PCs, I may not be able to post to all of you every day. We should also decide on the type of game, player vs player, or more cooperative style.

I think starting date/daily posting doesn't matter with play by post, let's just attempt to post at least 2-3 times once, taking our time might be good for various reasons, and if we have more players more time only means giving them all more reaction time

First however, if you decided to be the GM pick your preferred setting/ruleset, so we can work with that to make characters(on this, I have to agree that having some time to create concepts/chars is a good idea)
Title: Lords of Olympus
Post by: edster on December 16, 2017, 02:30:08 PM
I think Lords of Olympus would be best for the rules/setting. I will set up a forum for posting, probably on ZetaBoards. Until I have something running you can send your character ideas to me by PM.
Title: Lords of Olympus
Post by: joriandrake on December 16, 2017, 02:39:38 PM
Quote from: edster;1014173I think Lords of Olympus would be best for the rules/setting. I will set up a forum for posting, probably on ZetaBoards. Until I have something running you can send your character ideas to me by PM.

You don't want the campaign to be run here?
Title: Lords of Olympus
Post by: edster on December 16, 2017, 02:55:06 PM
I suppose we could but with our own forum we can keep all game threads, private sections, and out-of-character areas under our own control. Or is there a subforum on this site that will give us all that?
Title: Lords of Olympus
Post by: joriandrake on December 16, 2017, 03:30:34 PM
Quote from: edster;1014184I suppose we could but with our own forum we can keep all game threads, private sections, and out-of-character areas under our own control. Or is there a subforum on this site that will give us all that?

http://www.therpgsite.com/forumdisplay.php?26-Play-by-Post-Games

Spike's Traveller campaign is why I even found this forum by random chance, although I just missed that one due to cancellation.

As far I can see using multiple threads was also done by others so having OOC and IC threads shouldn't be a problem, private section is basically PM no?
Title: Lords of Olympus
Post by: Headless on December 16, 2017, 04:13:07 PM
We had an IC thread an OoC thread and an interest thread which was logistics meta discussion and other.  

If we move I might not follow.
Title: Lords of Olympus
Post by: joriandrake on December 16, 2017, 04:56:51 PM
Quote from: Headless;1014203We had an IC thread an OoC thread and an interest thread which was logistics meta discussion and other.  

If we move I might not follow.

The benefit of playing here is to ask Pundit about situations or rules if they come up.
Title: Lords of Olympus
Post by: edster on December 16, 2017, 11:08:17 PM
Okay, we can post on this site.
Title: Lords of Olympus
Post by: RPGPundit on December 17, 2017, 02:18:01 AM
Quote from: AaronBrown99;1013624The aforementioned review:  http://www.therpgsite.com/showthread.php?37091-Review-and-Comparison-Lords-of-Olympus-amp-Lords-or-Gossamer-and-Shadow&highlight=Lords+Olympus

Be Warned!  The review is excellent and may lead to the expenditure of currency! (I bought LoO afterwards!)

That's great to hear!
Title: Lords of Olympus
Post by: RPGPundit on December 17, 2017, 02:20:13 AM
Quote from: Headless;1014138The core rules are exactly Identical.  4 atributes.  Auction at the start to determine rank order.  No dice so fist place always beats second.  

The differences are in setting and powers.  The pattern is a really cool power, but it is completely unique to the Abmer setting.  So Pundit replaced it with olympian magic.  Which is also cool, but it doesn't make sense as a way to walk between worlds so he added that too.  

Amber diceless and Gossamer & Shadow have rules for building magic items and familiars.  All the charcters in G&S are total gear heads.  Pundit was leaning away from all that.  He had Olympian artificing as an optional rule I think, if I remember correctly, the rules were not as developed, the power was much less felexible and more expensive.  

He also developed magic more.

Yes, because frankly:

a) the magic in Amber was it's weakest element.

b) I hated Amber games where players loaded the fuck up on magic items that were often overpowered vis-a-vis cost.
Title: Lords of Olympus
Post by: RPGPundit on December 17, 2017, 02:21:36 AM
Quote from: joriandrake;1014209The benefit of playing here is to ask Pundit about situations or rules if they come up.

That's fine by me. But it's not like I hold all the answers. I'll be glad to clear stuff up if it's a question of a lack of clarity, or give my advice in terms of more undefined stuff, but there are some cases where a given GM may wish to do things his own way, and that's fine.
Title: Lords of Olympus
Post by: edster on December 17, 2017, 03:31:18 AM
QuoteYes, because frankly:

a) the magic in Amber was it's weakest element.

b) I hated Amber games where players loaded the fuck up on magic items that were often overpowered vis-a-vis cost.

I fully agree with you on both of those. When reading Amber threads from long ago I found that almost every GM had a redesigned version of the magic rules. If I ever run the game again I will probably use a hodge-podge of bits from LoO, LoGaS, and stuff found on the net. The recent LoGaS book had a few interesting magic ideas in it that I'd like to try sometime.
Title: Lords of Olympus
Post by: edster on December 17, 2017, 04:00:44 AM
Before we start making up characters I have a few ideas to bat around with all of ya's:

1) I'd prefer no advanced level powers to start. Things will probably work better if all the characters are relatively new to the whole multiverse.

2) How do you feel about the immortality and world-walking? I think it would be best we choose all or none for these powers. I suppose we could work around, say, only one character being able to travel the roads but that character really needs to hold it over the others. And if we start the game with PCs spread all over the worlds the w-w will need to go and collect them all.

3) Should the PCs work together most of the time or wander about occasionally crossing paths? I'm not planning to start the game with the PCs all dragged off to Olympus or somewhere to hear older gods ramble on about some problem or another so starting separately might work better.

4) Do you want something with potential for lots of player vs player combat? If so then the auction is really important but if not then I have come up with another system similar to one proposed in the rule book.

5) The questionnaire in the rule book pgs.57-58 are really useful for me in creating the world for the PCs. Please try and answer at least a few of them for me.

6) How well do you want the PCs to know each other before starting? Do a few of you want to collaborate on a shared backstory?
Title: Lords of Olympus
Post by: joriandrake on December 17, 2017, 05:32:32 AM
Quote from: RPGPundit;1014310That's fine by me. But it's not like I hold all the answers. I'll be glad to clear stuff up if it's a question of a lack of clarity, or give my advice in terms of more undefined stuff, but there are some cases where a given GM may wish to do things his own way, and that's fine.

That's all we can ask/hope for :)

Quote from: edster;1014320Before we start making up characters I have a few ideas to bat around with all of ya's:

1) I'd prefer no advanced level powers to start. Things will probably work better if all the characters are relatively new to the whole multiverse.

2) How do you feel about the immortality and world-walking? I think it would be best we choose all or none for these powers. I suppose we could work around, say, only one character being able to travel the roads but that character really needs to hold it over the others. And if we start the game with PCs spread all over the worlds the w-w will need to go and collect them all.

3) Should the PCs work together most of the time or wander about occasionally crossing paths? I'm not planning to start the game with the PCs all dragged off to Olympus or somewhere to hear older gods ramble on about some problem or another so starting separately might work better.

4) Do you want something with potential for lots of player vs player combat? If so then the auction is really important but if not then I have come up with another system similar to one proposed in the rule book.

5) The questionnaire in the rule book pgs.57-58 are really useful for me in creating the world for the PCs. Please try and answer at least a few of them for me.

6) How well do you want the PCs to know each other before starting? Do a few of you want to collaborate on a shared backstory?

1. That is fine by me and I assume we might get those later anyway, no?

2. I feel neutral, both of these have pro & con and I can imagine a setting like Sliders or Stargate where characters aren't immortal but still travel between worlds.

3. As a GM this is up to you, while having their own 'routes' characters can develop easier at the same time it means more work for the GM. Maybe something in-between? All characters having their own 'intro' for themselves, then meeting the first time, having some adventure together, then having one on their own, then meeting up again? Background stories and personal quests would make more sense to get heavily built upon for characters alone handing problems related to these.

4. I personally don't intend to have PvP, perhaps except a few non-lethal duels (due to ingame story/circumstance situations), but if you consider this a long campaign maybe add a place like a gladiator arena (or something like an Arena of Ares) where if characters want to can go for such combat.

5. Will read that and PM you then the answers

6. Unless someone offers to work with me on background I will probably make a character of an 'obscure' origin who was not heard of yet
Title: Lords of Olympus
Post by: Headless on December 17, 2017, 09:09:40 AM
Quote from: joriandrake;1014209The benefit of playing here is to ask Pundit about situations or rules if they come up.

There can be only One GM.

But it helps if he plays golf with his Rabbi.
Title: Lords of Olympus
Post by: edster on December 17, 2017, 05:30:28 PM
Quote from: joriandrake;1014327That's all we can ask/hope for :)



1. That is fine by me and I assume we might get those later anyway, no?

2. I feel neutral, both of these have pro & con and I can imagine a setting like Sliders or Stargate where characters aren't immortal but still travel between worlds.

3. As a GM this is up to you, while having their own 'routes' characters can develop easier at the same time it means more work for the GM. Maybe something in-between? All characters having their own 'intro' for themselves, then meeting the first time, having some adventure together, then having one on their own, then meeting up again? Background stories and personal quests would make more sense to get heavily built upon for characters alone handing problems related to these.

4. I personally don't intend to have PvP, perhaps except a few non-lethal duels (due to ingame story/circumstance situations), but if you consider this a long campaign maybe add a place like a gladiator arena (or something like an Arena of Ares) where if characters want to can go for such combat.

5. Will read that and PM you then the answers

6. Unless someone offers to work with me on background I will probably make a character of an 'obscure' origin who was not heard of yet


1. They will be available when players earn the advancement points but to take them at the start the character would be veryold and experienced in the game world and might not fit in with the other characters who are playing neophyte demi-gods.

2. Since the immortality and world-walking (non-promethian versions) are given by the gods, a character taking these to start will need to have a story about hoow the gift was given. Alternately I can come up with something that would tie in with some of my campaign ideas...and the player may not like some of the backgroud I create!

3. Sometimes it's good for players to come up with rivalries or friendships from before the game begins. Or some may want to play siblings and create some family conflicts.

4. The game is more fun with player rivalries and potential for violence but you players can decide. It's best for us to have a consensus on this so no one gets surprised by betrayal and back-stabbing.

5. ....

6. See #3
Title: Lords of Olympus
Post by: Headless on December 17, 2017, 10:32:36 PM
I always thought the auction was half the rules and three quarters of the backgrounds.  

I can go with the flow but...  See above.
Title: Lords of Olympus
Post by: edster on December 17, 2017, 10:52:56 PM
We should have an auction but it works best when there is a threat to not having first place in an attribute. And that threat comes from potential player vs player conflict! Doesn't have to be the threat of death but the potential loss of status, prestige, or influence.
Title: Lords of Olympus
Post by: Headless on December 17, 2017, 11:07:26 PM
Quote from: edster;1014320Before we start making up characters I have a few ideas to bat around with all of ya's:

1) I'd prefer no advanced level powers to start. Things will probably work better if all the characters are relatively new to the whole multiverse.

2) How do you feel about the immortality and world-walking? I think it would be best we choose all or none for these powers. I suppose we could work around, say, only one character being able to travel the roads but that character really needs to hold it over the others. And if we start the game with PCs spread all over the worlds the w-w will need to go and collect them all.

3) Should the PCs work together most of the time or wander about occasionally crossing paths? I'm not planning to start the game with the PCs all dragged off to Olympus or somewhere to hear older gods ramble on about some problem or another so starting separately might work better.

4) Do you want something with potential for lots of player vs player combat? If so then the auction is really important but if not then I have come up with another system similar to one proposed in the rule book.

5) The questionnaire in the rule book pgs.57-58 are really useful for me in creating the world for the PCs. Please try and answer at least a few of them for me.

6) How well do you want the PCs to know each other before starting? Do a few of you want to collaborate on a shared backstory?

1. No advanced powers. Cool.

3. Persuing my own agenda with the help and occasional hindrance of the other players sounds fun.  If you request as the DM, "then donchu worry, Imma get mine's".



2.  I would love to have immortality for free.  World walking I think should be paid for.  (The are also other ways to travel right?  Complicated spells and stuff, I seem to recall.)

4.  See previous post about the auction, and everything that goes with it.

5.  Sure.

6.  I wouldn't mind shareing a world with someone.  If we both invest in it then we both control it.
Title: Lords of Olympus
Post by: edster on December 18, 2017, 04:40:14 PM
I propose this schedule for starting the game: The action will begin on Jan 3rd with Ego as the first available attribute. I will create a thread in the play by post section that day. I'm thinking that each auction will run until there have been 24 hours without any new bids then we can start on the next attribute. Hopefully this will take less than two weeks to finish. Then a few more days for us to by up stats and powers then hopefully be playing by the 20th.

For the rest of the month, you can keep sending in character ideas and world ideas, even if you don't plan on paying points for them I encourage your help in creating the environments you wish your characters to adventure in.
Title: Lords of Olympus
Post by: joriandrake on December 18, 2017, 04:49:25 PM
Quote from: edster;1014585I propose this schedule for starting the game: The action will begin on Jan 3rd with Ego as the first available attribute. I will create a thread in the play by post section that day. I'm thinking that each auction will run until there have been 24 hours without any new bids then we can start on the next attribute. Hopefully this will take less than two weeks to finish. Then a few more days for us to by up stats and powers then hopefully be playing by the 20th.

For the rest of the month, you can keep sending in character ideas and world ideas, even if you don't plan on paying points for them I encourage your help in creating the environments you wish your characters to adventure in.

I sent you the whole background and questionnaire. Sorry if the length freaked you out.
Title: Lords of Olympus
Post by: edster on December 18, 2017, 08:59:28 PM
I'm reading through it, Jorian, and it is great!
Title: Lords of Olympus
Post by: Headless on December 18, 2017, 10:13:35 PM
The last auction i ran the biders went from 20ish to over 50 in psyche, 1 muther freaking point at a time.  Then they did that for strength AND endurance AND warfare.  It took for ever and that was in person.  If we have over 100 bids in the auction like I did, and each bid can take a day the game will fall apart before we play.  

I suggest that we have 12 hours to bid what ever we want after 12 hours you have to jump to the next 5 at least in the last hour you have to jump to the next 10 at least.  

Its good to have a bidding war but one point at a time got tedious.
Title: Lords of Olympus
Post by: joriandrake on December 19, 2017, 09:43:18 AM
Quote from: edster;1014613I'm reading through it, Jorian, and it is great!
Glad you like it

This is the first time I will have anything like a 'bidding war/auction' so I might need some help with understanding the process.


Headless (and anyone else):

I'm not against building up a world together, but while I wish to work together ingame I don't mind if some frictions happen in background/history due to pure accident either and would like to (more or less) leave it to chance that our backgrounds intertwine, so without revealing much:

Ancient Hellas: Troy
Roll the Intro
Spoiler
[video=youtube;Eh51m6glEHo]https://www.youtube.com/watch?v=Eh51m6glEHo[/youtube]

Do something with this and our GM (Edster) can probably make some story connections.

EDIT: We should try to contact the other people interested in playing via PM or email
Title: Lords of Olympus
Post by: edster on December 19, 2017, 12:09:54 PM
Bids going up 1 point at a time sounds bad. The problem with tightening the time to bid to 12 hours is that we could be spread out in so many time zones it might not be easy for some people to post in time.
Title: Lords of Olympus
Post by: edster on December 19, 2017, 09:48:39 PM
How about the idea that each attribute auction runs for 24 hours max? That way we won't be temped to climb 1 point at a time unless someone plans to be online for the whole time making small bids.
Title: Lords of Olympus
Post by: Headless on December 20, 2017, 12:17:01 AM
Tried to post this earlier.  Auction ends at a specific time is how ebay does it.  They probably know what they are doing.

Quote from: edster;1014750Bids going up 1 point at a time sounds bad. The problem with tightening the time to bid to 12 hours is that we could be spread out in so many time zones it might not be easy for some people to post in time.

There is no easy way around it.*

Either people have limited time to bid, or the auction takes for ever.*

Thats why I was thinking, go up by a minimum of 1 for the first 12 hours, even five after 12, even 10 after 20 or 23 hours.*

So you can re-open the bidding late, but not with some penny ante bull shit.*

That might not be the best solution, it might not help at all but its a stabe at it.*

You could also limit the total number of bids.* 2 free bids per atribute.* After that you have 16 total bids to spend between all auctions.* That might seriously limit bidding though and the rivialries start with bidding wars.*

Only allow 3 bids total for everyone for each 10 point increment?* So bids could be 20, 25 and 26, but the next bid must be 30 or better.* Then 2 more bids max till 40 etc.

Or you know what, I might be making a bid deal over nothing.* Has anyone done an online auction before.
Title: Lords of Olympus
Post by: joriandrake on December 20, 2017, 06:37:12 AM
... I don't know much about bidding wars as this will be my first one, but couldn't we just send in MP our first bid, for all abilities (ability classes?) at the same time?

such an example:
Quotefirst bid for Ego/Might/Fortitude/Prowess = 40/2/13/25

I also think we will need 24 hours at least for one bid, because depending on timezone and internet access some people might only be able to react/post on bids once per day. Chirine ba kal talks with me about a different game and in his case he seems to use it twice (in the morning and late night) unless busy/tired which means even less. Other people might be in a similar situation and some people who have shown interest in joining didn't post a second time yet, and will need to be contacted first.
Title: Lords of Olympus
Post by: Headless on December 20, 2017, 09:12:26 AM
Auction 1 at a time is best.  It puts more pressure on the bids.

Ebay does fine with bid deadlines.  1 day only for each trait might be a bit short, but its probably the best way.


You can always buy up after.
Title: Lords of Olympus
Post by: Headless on December 20, 2017, 12:44:10 PM
From Lords of Olympus page 120 and 121

QuoteToday Momus wanders the multiverse, mocking anyone and everything he finds, sowing pointless discord. He spends quite a bit of time on Modern Earth where he enjoys frequenting Internet Message Boards.
...
Momus has unsuprisingly never had sex.
Title: Lords of Olympus
Post by: brettmb on December 20, 2017, 12:46:15 PM
Should we move this thread to the Play by Post Games forum?
Title: Lords of Olympus
Post by: Headless on December 22, 2017, 12:29:50 AM
Moving?  Fine with me.  Play by post or the Amber fourm?


What kind of setting or theam you thinking?  Is it going to be heavy into greak myth?  Are we going to be confined to the bronze age?  

If I remember correctly in the Olympus rule set you can't bring an entire amy with you through shadow.  But you canin Amber.  Which way you want to go witj it?
Title: Lords of Olympus
Post by: edster on December 22, 2017, 09:32:38 PM
I have started a pre-game thread in the play by post section: http://www.therpgsite.com/showthread.php?38249-LoO-New-Prometheus-Pre-Game&p=1015544#post1015544
Title: Lords of Olympus
Post by: joriandrake on December 24, 2017, 12:00:33 PM
Quote from: brettmb;1015027Should we move this thread to the Play by Post Games forum?

Thanks for the offer, but no need to move it as a new thread is started there by the GM, and this one should stay so those who previously have shown interest can find us again.
Title: Lords of Olympus
Post by: RPGPundit on December 26, 2017, 01:59:58 AM
Quote from: Headless;1015025From Lords of Olympus page 120 and 121

One of my favorite lines in the book!