Hey all. I'm looking for what I think was an OSR game, but it could've been a NSR game, i'm not sure at this point. It absolutely had the traditional ability scores, but they had a cool gimmick. You had stat "maximums" that determined your ability to level those stats up. If you had a Dexterity maximum of 15, you can only increase it to 15.
You could also multi-class, and your ability to take levels in classes was determined based on the ability score maximum; you could only multiclass into rogue if you had a dexterity potential of like 13+? I think?
(The main thing I'm looking for) Additionally, you could spend points from it to either (I think) auto pass saving throws using that ability score or re-roll it. I can't remember which. Or maybe it was increase your saving throw at a 1:1. Either way, this is what I'm looking for.
If any of you recognize this, please let me know, I've been looking for it again for quite a while.
Piece of advice, when making a post called "Looking for a game" people are thinking you are looking to play in a game.
Maybe phrase it like "I'm searching for a TTRPG book I once read" or "Trying to find a TTRPG book I once played out of" that might get you more traffic from people who'd have the answer.
Thank you very much for the reply; that might be an issue with optics that I didn't consider.
Okay, so, I ended up finding it! It's
https://www.drivethrurpg.com/en/product/186667/crying-blades-volume-one
You roll 3d6 for attributes, record the lowest dice, and that's the maximum of the attribute, how many "feats" you get for that attribute, how far in a multiclass you can go, and how many times you can re-roll a save for that attribute (if you spend the Gift / Potential)
I'm glad you found it. It's so frustrating to have one get away.