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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Spinachcat on March 02, 2011, 06:49:36 PM

Title: Let's chat about Fading Suns!
Post by: Spinachcat on March 02, 2011, 06:49:36 PM
I have always loved the Fading Suns setting.  Very grand space opera that can be used for all sorts of campaigns.  Also, I enjoy how easy the setting has been to port over to whatever RPG system I want.

What cool stuff have you done with Fading Suns?
Title: Let's chat about Fading Suns!
Post by: crkrueger on March 02, 2011, 06:59:56 PM
Quote from: Spinachcat;443429I have always loved the Fading Suns setting.  Very grand space opera that can be used for all sorts of campaigns.  Also, I enjoy how easy the setting has been to port over to whatever RPG system I want.

What cool stuff have you done with Fading Suns?

Other then read a whole lot of it, not much.  Fadings Suns for me has always been the one that got away.  Thinking of taking a look at Call to Arms: Noble Armada by Mongoose to see if it's any good.  If so, in another universe where I have unlimited prep time, I'd like to run it using maybe Traveller or MRQII.
Title: Let's chat about Fading Suns!
Post by: Silverlion on March 02, 2011, 07:24:28 PM
Quote from: Spinachcat;443429I have always loved the Fading Suns setting.  Very grand space opera that can be used for all sorts of campaigns.  Also, I enjoy how easy the setting has been to port over to whatever RPG system I want.

What cool stuff have you done with Fading Suns?




Sadly nothing. I recently re-read it to get acquainted with it, but I've too many things to playtest right now.

I'd love to play it though.
Title: Let's chat about Fading Suns!
Post by: Simlasa on March 02, 2011, 07:41:32 PM
I've got most everything that came out for FS... it seemed like a more playable version of the 40K setting... but alas, I've also read a bunch of it but never played. I'd always figured I'd morph it to Call of Cthulhu/BRP when the time came... which it didn't.
Bits of it did creep into a Traveller game I ran for a while... along with some SLA Industries elements.
Title: Let's chat about Fading Suns!
Post by: RPGPundit on March 03, 2011, 08:09:14 AM
"The one that got away" is exactly what I was thinking.  I like the very general idea but there's so much about the implementation that got in the way that I never have nor would run this game as it is (versus as how I imagine it should be).

RPGPundit
Title: Let's chat about Fading Suns!
Post by: The Butcher on March 04, 2011, 10:53:07 AM
Read a lot about it, and had a friend who owned it, but between D&D and oWoD, we never actually got around to playing it back in the day.

I suspect it would make a bitchin' great setting for Starblazer Adventures, though.
Title: Let's chat about Fading Suns!
Post by: RPGPundit on March 05, 2011, 12:47:32 AM
Quote from: The Butcher;443752Read a lot about it, and had a friend who owned it, but between D&D and oWoD, we never actually got around to playing it back in the day.

I suspect it would make a bitchin' great setting for Starblazer Adventures, though.

You know, I hadn't given it a lot of thought, but yes, it would.

RPGPundit
Title: Let's chat about Fading Suns!
Post by: Hackmaster on March 05, 2011, 04:01:03 PM
I picked it up when it first came out and it was a great read. In the end it didn't really grab me as something I'd want to play or run as I prefer a bit more hard sci fi and less of the fantasy twist. Whenever they get around to releasing the 3rd edition, I'll probably pick it up just to read.
Title: Let's chat about Fading Suns!
Post by: RPGPundit on March 06, 2011, 07:19:14 PM
Again, I think I like the idea far more than the execution: the concept of a late-universe sci-fi game where intergalactic society has basically gone on a long slow decline into obscurantism, and the stars are dying out, that's fucking awesome.  The particular way they presented it in FS, not so much.

RPGPundit
Title: Let's chat about Fading Suns!
Post by: Bloody Stupid Johnson on March 06, 2011, 07:52:42 PM
I think I'd agree with that too, though I'm not big on SF games in any case.

On the system...I've mostly forgotten but I recall thinking that character's chance of succeeding on most checks looked pretty low. I remember thinking at the time that the result point system was weird, but don't recall the specifics.
Title: Let's chat about Fading Suns!
Post by: Spinachcat on March 06, 2011, 10:56:25 PM
Quote from: RPGPundit;443537I like the very general idea but there's so much about the implementation that got in the way that I never have nor would run this game as it is (versus as how I imagine it should be).

What would you change?
Title: Let's chat about Fading Suns!
Post by: RPGPundit on March 07, 2011, 11:17:58 AM
Quote from: Spinachcat;444330What would you change?

I don't know if anything specific except for everything specific. I would just take the basic idea of "medievalism in space, dying universe, dark age of galactic civilization" and do it from scratch.

I think that FS has some of the ponderous splatbookosity of games made in the high period of the White-Wolf Swine's reign.  Too much cleverness for its own sake, and ponderous fluff-focus that just bogs you down. The setting the way they made it is too flowery in its detail, too ponderous, and just keeps trying too hard to be "deep".

RPGPundit
Title: Let's chat about Fading Suns!
Post by: Pseudoephedrine on March 07, 2011, 11:31:36 AM
I tried it once online. It was OK, but more fun to read about than actually play. 40K scratches the same itch more effectively.
Title: Let's chat about Fading Suns!
Post by: Spinachcat on March 07, 2011, 03:03:48 PM
Quote from: RPGPundit;444399I would just take the basic idea of "medievalism in space, dying universe, dark age of galactic civilization" and do it from scratch.

Sounds like a good setting for Stars Without Number.
Title: Let's chat about Fading Suns!
Post by: Werekoala on March 07, 2011, 04:23:32 PM
Same reaction as most of the rest - got it, read it, loved it, never used it. Interesting that we all have similar experiences with it...

This Means Something.
Title: Let's chat about Fading Suns!
Post by: The Butcher on March 07, 2011, 04:32:20 PM
Quote from: Werekoala;444463Same reaction as most of the rest - got it, read it, loved it, never used it. Interesting that we all have similar experiences with it...

This Means Something.

Perhaps the same common flaw of many 1990s settings, TSR and WW alike; a better setting to read about, than to play on.

That or we're just a bunch of crusty old grognards.
Title: Let's chat about Fading Suns!
Post by: RPGPundit on March 07, 2011, 06:47:49 PM
Quote from: Spinachcat;444440Sounds like a good setting for Stars Without Number.

Now that is an interesting possibility.

RPGPundit