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Strange reasons why you wouldn't buy RPGs

Started by Mcrow, September 28, 2006, 11:11:52 AM

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Sigmund

Quote from: Mr. Analytical???

Surely not liking the system is a good reason for not liking or buying a game?

Well, people I often encounter saying this don't seem to have checked out the system. It's usually a d20-hate thing. I can tell ya, I have several d20 based games (DnD, True20, M&M, Spycraft, d20 Modern, CoC, Iron Heroes, Perfect20, Everquest RPG, Wheel of Time) and they are very very different. I mean to the point of truely being idfferent games. To pass on one or all of them simply because they were derived from d20 DnD is silly to me. Maybe I need to get out more.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

Quote from: beejazzAn on topic statement.
You're this lurker's friend.

Strangest reason I heard for someone not buying a game is because I wouldn't be running it. I've got mixed feelings on that one.

One can never have too many friends. :)

That person sounds like someone who never plans to run a game.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Mr. Analytical

Quote from: SigmundWell, people I often encounter saying this don't seem to have checked out the system. It's usually a d20-hate thing. I can tell ya, I have several d20 based games (DnD, True20, M&M, Spycraft, d20 Modern, CoC, Iron Heroes, Perfect20, Everquest RPG, Wheel of Time) and they are very very different. I mean to the point of truely being idfferent games. To pass on one or all of them simply because they were derived from d20 DnD is silly to me. Maybe I need to get out more.

 :shrug: I'd pass on any game which used feats or somerthing analogous.

Aos

Quote from: Mr. Analytical:shrug: I'd pass on any game which used feats or somerthing analogous.

Why is that? Just curious.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

Sigmund

Quote from: Mr. Analytical:shrug: I'd pass on any game which used feats or somerthing analogous.

That's ok.... more for the rest of us.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Mr. Analytical

Quote from: AosWhy is that? Just curious.

  I don't like having to look up stuff during play and I think that type of system is aesthetically untidy.

Aos

Quote from: Mr. AnalyticalI don't like having to look up stuff during play and I think that type of system is aesthetically untidy.

well I can totally understand that. As a matter of fact, I pretty much make my players write down the feat description on a seprate sheet just to avoid too much page flipping during actual game play. Really though, the only time looking stuff up seems to be a problem is during combat.

More questions: Given this, how do you feel about skills? What do you mean by "aesthtically untidy"? What system are you using?
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

Mr. Analytical

I'm currently playing Pendragon but in recent times I've played mostly BRP.

What I mean by aesthetically untidy is that feats and powers based on skills tend to be exceptions to the rules.  So you have dozens of pages describing the game's rules and then you have such and such a power that work differently.

Skills are fine as long as they're part of a unified resultion system.

As a GM I don't like feats because I don't like having to read or learn crunch and as a player I don't like them because I find that aspect of character creation quite dull.

Aos

Quote from: Mr. AnalyticalI'm currently playing Pendragon but in recent times I've played mostly BRP.

What I mean by aesthetically untidy is that feats and powers based on skills tend to be exceptions to the rules.  So you have dozens of pages describing the game's rules and then you have such and such a power that work differently.

Skills are fine as long as they're part of a unified resultion system.

As a GM I don't like feats because I don't like having to read or learn crunch and as a player I don't like them because I find that aspect of character creation quite dull.

I can actually get behind pretty much all this. As a discaimer I will say that I don't/won't play straight up d20. I think it is a crazy mess. However, and this is not an attempt at conversion, I really like True20. It has very simple mechanics, which in turn leads to simplification of the feats. Also as far as I can tell the feats in True20 DO mesh with the core mechanics fairly well.
Btw, I think BRP is a pretty good system, but I've never played or even laid eyes on Pendragon.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

Mr. Analytical

Pendragon's a damn good game.

I bought it when the 4th edition came out AAAAGES ago but didn't do anything with it apart from marvel at how nice the paper smelled.  Then I ran about 3 games of it summer before last and enjoyed it but when I started playing it, it was like "Welcome home!"  I think it is officially my favourite system.

I just wish Chaosium had realised the game's potential flexibility later and allowed you to play in loads of different settings (like a musketeers one as Balbinus mentionned or feudal Japan or the Napoleonic era).