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[Kickstarter] Mekton Zero RPG

Started by Apparition, May 23, 2013, 03:44:43 PM

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Christopher Brady

Quote from: Shipyard Locked;928753What's the ratio of KS debacles to success stories up to now anyway, 10 to 1? It sure feels that way when whenever KS comes up.

FOR ME, 1:1 (as in 50% success rate) is enough to keep me away.

But then, I list being late on delivery as a failure to meet obligations.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

crkrueger

Quote from: Christopher Brady;928794FOR ME, 1:1 (as in 50% success rate) is enough to keep me away.

But then, I list being late on delivery as a failure to meet obligations.

So every video game or console game you've ever pre-ordered in your life is counted as unsuccessful?  There hasn't been a piece of software released on time in 75 years. :D
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Spinachcat

Lots of people get peeved over the late fulfillment and that's a factor of many KS creators not baking in time for dealing with the inevitable oopsies that occur. That's how Kevin Crawford (Sine Nomine, aka SWN, Godbound, Silent Legions, etc) delivers his KS early. He builds in time just in case something goes wrong - late artists, tech disasters, life being life, and most other KS creators could learn from that.

Better to promise Christmas and deliver for Halloween, then promise arrival for Halloween and deliver on Christmas. Or worse, Easter.

For me, KS arrive when they arrive. I'm a Blizzard fan so I hath learneth much patience.

Apparition

Quote from: Shipyard Locked;928753What's the ratio of KS debacles to success stories up to now anyway, 10 to 1? It sure feels that way when whenever KS comes up.

Nah, the opposite really.  It just seems like there are more Kickstarter failures than successes, because when they do fail, they fail spectacularly.  See Far West and... well... Mekton Zero.

Spinachcat


Christopher Brady

Quote from: CRKrueger;928832So every video game or console game you've ever pre-ordered in your life is counted as unsuccessful?  There hasn't been a piece of software released on time in 75 years. :D

Your assuming I pre-order video games.  I do not.  It doesn't help anyone except the companies, and why should I want to help a company before they have a product for me to buy?

I also don't 'early access' either.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

kosmos1214

Quote from: Christopher Brady;928867Your assuming I pre-order video games.  I do not.  It doesn't help anyone except the companies, and why should I want to help a company before they have a product for me to buy?

I also don't 'early access' either.
Well maybe just maybe some of us pre-order because we like the game and want to see the sequel!!!!!!!

DavetheLost

KS: 1 very late (years) but I still have hope. 1 delivered pdf but not the rest, years later I have written it off. A couple ran into serious delays. None have completely flaked. Some have delivered early.

Christopher Brady

Quote from: kosmos1214;929418Well maybe just maybe some of us pre-order because we like the game and want to see the sequel!!!!!!!

The issue, for me, and just me here, is that I prefer judging a finished game for what it has, and with a pre-order you know nothing but what the publisher tells their audience.  And given how some of these games have SUCKED (Aliens: Colonial Marines), I refuse to buy day one, much less throw money before I know what the game is like.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Omega

We've KSed for Shadowrun, Wastelands and Facerig. All three have delivered so far.

Unfortunately A few friends now have backed failed projects. Despite us warning them not to. One big warning sign is when they state that they dont have a programmer yet or even artists/modellers. Sorry. No. Aint backing.

Also unfortunately I've been playtester for three now board games that went to KS and then failed in one form or another. One failed to deliver its stretch goals, but is selling the game in stores. One took the money and ran. One the designer turned into jerk and has been treating backers like dirt after both after the KS changing the rules and not delivering all that was promised, and using lower quality stock. THEN demanding more money or else no stretch goals. And another one that looks to be headed that way too. Hope not.

Some people have perfect luck with KS/CF backing. Others seem to gravitate to the worst ones somehow even when theres no warning signs.

Apparition

Now over four years later, and still nothing.  Last update was from May, and basically just said, "Hey, we're still working on it!"

Even if the game ever does see the light of day, at this point I don't think that I would ever use it.

Dumarest

Never heard of Mekton until now. Japanese giant robots aren't really my thing, though,  aside from Robotech, but it's the American version I like.

Ratman_tf

Quote from: Celestial;974094Now over four years later, and still nothing.

The notion of an exclusionary and hostile RPG community is a fever dream of zealots who view all social dynamics through a narrow keyhole of structural oppression.
-Haffrung

colwebbsfmc

So, I'm working on this game... We wanted to use Interlock / MZ as the engine.  Word from Pondsmith was "We're not licensing Interlock anymore, we've got a new Fuzion-based Mekton coming out, wait for that!"

  That was how long ago now?  We both eagerly backed the Kickstarter, me at the $125 level.

Fast forward four years and we're working with an actual game company to get our game out, and writing a system to run it.  New Mekton is still vaporware.

Ugh.
JEFFREY A. WEBB
Game Master
The Old Dragoon\'s Blog

tenbones

Quote from: Dumarest;974229Never heard of Mekton until now. Japanese giant robots aren't really my thing, though,  aside from Robotech, but it's the American version I like.

It's a really good system (the original Mekton) which used the Cyberpunk 2020 Interlock system. I believe that Pondsmith's son is/was supposed to be finishing up the new Mekton.

Cyberpunk 2077 happened. I surmise that Mekton development slowed because of the advent of CP2077. This is not a *fact*, just a guess based on how things run there (and based on my interactions because I might/might not be getting involved in the CP2077 game).