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[Kickstarter] Mekton Zero RPG

Started by Apparition, May 23, 2013, 03:44:43 PM

Previous topic - Next topic

crkrueger

Quote from: The Butcher;926531Let's hear it from the man himself:



Why the Artesia RPG uses fucking Fuzion is beyond my paltry faculties.
Maybe Smylie didn't want anything to do with Chaosium or a licensee like Mongoose or TDM (which, seeing how Chaosium has treated all the past RQ licensees and lines like Magic World, that might not have been a bad call).  Now with Legend fully OGL and Mythras is free at last, free at last, who knows?
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

kosmos1214

So in other words its not out yet.

Apparition

It'll be out the day before the Buckaroo Banzai RPG.

kosmos1214

Quote from: Celestial;926686It'll be out the day before the Buckaroo Banzai RPG.

How about duke nukem forever that's never going to come out at this rate. :P

Christopher Brady

And it's debacles like this that keep me away from Kickstarters.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Gabriel2

Quote from: Celestial;926486So not only is the book not completed, they're still in play testing mode... and yet promised release of the PDF for last month.  But it gets better!

Very sad.  

Incidentally, wasn't it claimed in the Kickstarter that all this stuff was already playtested rules which had been used in Pondsmith's games for years?

Maybe I said it before, but I'm amazed how badly this has been fumbled.  I expected it to not be fully delivered, but I at least thought the book would be finished by now.

I never believed the idea that this was a pre-existing ruleset which just needed to be given pretty presentation.  I was certain it was just some half formed ideas in Pondsmith's mind which he'd haphazardly attach to Fuzion.  All this stalling and convenient setbacks have made me wonder if in all this time the book was ever written to begin with.
 

RPGPundit

Will it be out before Mechanoids, though?
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Omega

Quote from: RPGPundit;928285Will it be out before Mechanoids, though?

I thought they allready released a Mechanoids collection book? (And the Rifts:Mechanoids book. Not sure of that counts?)

DavetheLost

No, those don't count. Kevin has been promising a shiny new Mechanoid Space game since, well, Rifts: Mechanoids at least.

RPGPundit

Quote from: DavetheLost;928307No, those don't count. Kevin has been promising a shiny new Mechanoid Space game since, well, Rifts: Mechanoids at least.

Which makes it what, 25 years now?
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Shipyard Locked

Quote from: Christopher Brady;926812And it's debacles like this that keep me away from Kickstarters.

What's the ratio of KS debacles to success stories up to now anyway, 10 to 1? It sure feels that way when whenever KS comes up.

crkrueger

Quote from: Shipyard Locked;928753What's the ratio of KS debacles to success stories up to now anyway, 10 to 1? It sure feels that way when whenever KS comes up.

Mine is 1:13
1 Debacle (Far West), 13 successful kickstarters.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Brand55

Quote from: Shipyard Locked;928753What's the ratio of KS debacles to success stories up to now anyway, 10 to 1? It sure feels that way when whenever KS comes up.
Excluding the Kickstarters that I backed fairly recently, so far I've had 14 fulfill without issue and 2 run into significant delays. Neither of those are at Far West levels yet, fortunately, and I'm hopeful that the finished products for both will see the light of day in the next few months since the PDFs are already out.

Armchair Gamer

Quote from: CRKrueger;928767Mine is 1:13
1 Debacle (Far West), 13 successful kickstarters.

  Almost exactly the same for me, although I'd characterize mine as 13.5 successful, 0.5 debacles--Cartoon Action Hour Season 3 did fine in PDF, but the print version's been one misfire after another. None of them seem to be C.C. Miller's fault, but lack of communication hasn't helped. It looks like things are finally, albeit slowly, moving forward again.

  I think the reason for Shipyard's impression is that Kickstarters usually only get talked about outside existing fan circles when they a) take off spectacularly, b) fail spectacularly, or c) both.

Spinachcat

The Robotech RPG Tactics minis game is the only troubled Kickstarter I've been in. And that's not even a real debacle (for me) because I did get the huge box of Wave 1 minis which could probably be flipped for close to my investment. AKA, I spent $150 and I could sell Wave 1 for $100 if I wanted to give up on waiting for Wave 2 (which probably would be smart, but I want a Robotech minis game!).

I've backed 21 projects. Out of those, 16 are complete and I'm generally happy to extremely happy with the results. I am waiting on the Mine Kafon Drone project to go into the field (very cool new tech to destroy mines), and I have 3 game KS that are all shipping within 6 months.

Though to be fair, 90% of the KS I back are effectively finished projects or charity projects (Lightsail, Reading Rainbow, RPM music fest, etc) that I trust.


Quote from: DavetheLost;928307Kevin has been promising a shiny new Mechanoid Space game since, well, Rifts: Mechanoids at least.

I am hoping the partnership with Savage Worlds leads to a remake of Mechanoids.