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Just for fun: Star Trek via D&D

Started by Gabriel2, April 03, 2015, 05:16:15 PM

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Gabriel2

When I was first tricked into buying Dungeons & Dragons way back in 1981/82, I was told I could use it to play Star Trek.  Keep in mind I was a complete novice and the person who was telling me of D&D's great abilities of Star Trek emulation was only barely beyond me.  I bought the Moldvay D&D Basic set, but it turns out my friend had been referring to the AD&D 1e hardcovers.

So, just for fun, does anyone have any ideas of how to run Star Trek with AD&D 1e or D&D B/X?  Keep in mind my friend was acting like I could use RAW without any modification.  So, grafting extensive subsystems on is right out.  For the exercise, assume only minor reskinning is allowed.  How would you do it?

Or, as I've believed for many years, was my old friend full of shit?
 


finarvyn

You might also try this place:
http://oldschooltrek.proboards.com/

As the title implies, it's a board to discuss old school (TOS) Star Trek and how it ties into role play and board games. There are some threads on how to combine D&D with Star Trek there as well.
Marv / Finarvyn
Kingmaker of Amber
I'm pretty much responsible for the S&W WB rules.
Amber Diceless Player since 1993
OD&D Player since 1975

Old One Eye

I am seriously considering using 5e DnD to run Star Wars with only a modicum of houserules (and significant changes to SW canon).

For straight up Star Trek with 1e close to RAW:  refluff races to closest Trek equivalents (if any).  Only classes available are fighter and thief (open locks for electronic security).  You will need to make a list of appropriate secondary skills, shich shouldn't be much effort.  Guns are in the DMG, there are your phasers.  Ships refluffed as starships.  

Hommlet refluffed as a space colony, monsters in the Moathouse refluffed with Trek equivalents.  Party is the away team sent by the Federation to assist the colony with its banditry problem.

Skyrock

Look no further: http://www2.abillionmonkeys.com:3389/trek/

Where No Man Has Gone Before, Microlite20 adaption of TOS Star Trek. Best Star Trek RPG ever made.
My graphical guestbook

When I write "TDE", I mean "The Dark Eye". Wanna know more? Way more?

thedungeondelver

Eminently doable.  Brew up some races, or copy the traits of some into Trek races that more or less match up, use the Gamma World crossover rules in the Dungeon Masters guide, drop magic, use psionics occasionally, and use the tech introduced in S3 Expedition to the Barrier Peaks, et voila.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

JeremyR

Star Trek Online actually bears a fair amount of resemblance to how Starships & Spacemen 2e works.

You have the different branches of Star Fleet being different classes.

crkrueger

Quote from: thedungeondelver;823836Eminently doable.  Brew up some races, or copy the traits of some into Trek races that more or less match up, use the Gamma World crossover rules in the Dungeon Masters guide, drop magic, use psionics occasionally, and use the tech introduced in S3 Expedition to the Barrier Peaks, et voila.

Yeah using plenty of AD&D resources out of the box and chopping magic you can get pretty close.  

The only real issue is healing.  In TOS, it's debatable whether you even need an actual doctor/nurse for most common injuries even critical ones.  Medical tricorders, autohypos etc. can fix a lot.  What you need the Doctor for is analyzing the new space microbe no one has ever seen before and figuring out what it does before the whole crew dies. :D
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

IggytheBorg

But after he's said "He's dead, Jim", at least once.

Matt

You could adapt most anything to D&D mechanics if you are so inclined.  Not sure why you'd want to.  Personally I'd just use FASA Trek. You can even download 2nd edition for free online, though illegally. I prefer 1st Ed myself.

Matt

Quote from: CRKrueger;823843The only real issue is healing.  In TOS, it's debatable whether you even need an actual doctor/nurse for most common injuries even critical ones.  Medical tricorders, autohypos etc. can fix a lot.  What you need the Doctor for is analyzing the new space microbe no one has ever seen before and figuring out what it does before the whole crew dies. :D

Uh, who puts Spock's brain back in his body after the space babes steal it?

Gabriel2

Quote from: Matt;823853Uh, who puts Spock's brain back in his body after the space babes steal it?

And Spock still had to talk him through it.
 

Matt

Quote from: Gabriel2;823854And Spock still had to talk him through it.


Doesn't negate who did it.  Just like that Charlie's Angels where one of them had to land a plane.

jeff37923

Why not just use Stars Without Number?

(Or Starships and Spacemen......)
"Meh."

crkrueger

Quote from: Matt;823853Uh, who puts Spock's brain back in his body after the space babes steal it?

Pretty sure that one's closer to...
Quote from: CRKrueger;823843analyzing the new space microbe no one has ever seen before and figuring out what it does before the whole crew dies.

Than...
Quote from: CRKrueger;823843most common injuries even critical ones.

D&D uses clerics for combat injuries, TOS probably wouldn't need a full-blown doctor for that, so if he's really only needed for the super-weird stuff, hard to deal with that as an AD&D class, hence that being an issue.

I would go through FASA Trek though, even if it's just for the career-building phase of character generation.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans