This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Journeys Through the Radiant Citadel *SIGH*

Started by AnthonyRoberson, March 22, 2022, 10:17:19 AM

Previous topic - Next topic

AnthonyRoberson

Just spotted this over at ENWorld about the latest 5E book of adventures from Wokesie.

https://www.enworld.org/threads/heres-a-look-at-3-adventures-from-the-radiant-citadel.686848/

One of the adventures is called "Written in Blood" that is "Based on the black experience in the Southern US".

*SIGH* This stuff is starting to write itself...

Abraxus


AnthonyRoberson


VisionStorm

A link at the start of that thread post goes to a separate thread that provides more details and a peak at actual discussions of it.

https://www.enworld.org/threads/the-next-d-d-book-is-journeys-through-the-radiant-citadel.686847/

Mostly mindless drones drooling themselves over this uninspired crap, but this one by the third page made me smile:

QuoteSo, a Planescape for Zoomers, which is supposed to be magical and otherworldly but seems largely similar to California in the current year?

Well, at least they are not ruining Sigil like they have ruined Ravenloft and making an umpteenth attempt to create an off-brand interplanar metropolis, I'll give them that.

tenbones

Eh, looks like the natural evolution of modern D&D.

I mean, kids need their RPG's too. This is not a game aimed at people like me. Not a problem.


Accaris

#5
Quote from: tenbones on March 22, 2022, 11:49:02 AM
I mean, kids need their RPG's too. This is not a game aimed at people like me. Not a problem.

This isn't written for kids. Kids LIKE adventure. They like violence and excitement and danger. I don't know who this was written for.

From the Polygon article:

Unlike other cities from the modern D&D lore — places like Baldur's Gate and Waterdeep — the Radiant Citadel isn't overrun by crime lords, demons, or mind flayers. Instead, it's a place where people can live together in peace.

"The Radiant Citadel is not a place of backstabbing, and lurking monsters, and crime just around the corner," George said. "The Radiant Citadel was meant to give players a real hope, a respite, a place to regroup and rebuild after facing the worst and most tragic challenges [...] where they could launch incredible stories and adventures [across the multiverse]."


BoxCrayonTales

I can understand not having combat because you're adverse to the often overcomplicated time-consuming combat typical of RPGs or prefer to use stealth, charisma or smarts instead. I can understand being rationally afraid of combat in reality because your life is really in danger and even if you survive you may be stuck with PTSD.

But being this terrified of fictional combat, which is often such a chore to slough through that all tension is lost after the first hour or so trying to resolve a single encounter? Being this terrified that not everyone in an imaginary game setting aren't perfect saints who want for nothing? What the hell is wrong with these people?

Ghostmaker

Quote from: Accaris on March 22, 2022, 12:06:44 PM
Quote from: tenbones on March 22, 2022, 11:49:02 AM
I mean, kids need their RPG's too. This is not a game aimed at people like me. Not a problem.

This isn't written for kids. Kids LIKE adventure. They like violence and excitement and danger. This is written for infantilized, emotionally fragile 5E tourists.

From the Polygon article:

Unlike other cities from the modern D&D lore — places like Baldur's Gate and Waterdeep — the Radiant Citadel isn't overrun by crime lords, demons, or mind flayers. Instead, it's a place where people can live together in peace.

"The Radiant Citadel is not a place of backstabbing, and lurking monsters, and crime just around the corner," George said. "The Radiant Citadel was meant to give players a real hope, a respite, a place to regroup and rebuild after facing the worst and most tragic challenges [...] where they could launch incredible stories and adventures [across the multiverse]."
Having run games for kids, can confirm that kids LOVE adventures.


Mishihari

Quote from: Ghostmaker on March 22, 2022, 01:50:52 PM
Quote from: Accaris on March 22, 2022, 12:06:44 PM
Quote from: tenbones on March 22, 2022, 11:49:02 AM
I mean, kids need their RPG's too. This is not a game aimed at people like me. Not a problem.

This isn't written for kids. Kids LIKE adventure. They like violence and excitement and danger. This is written for infantilized, emotionally fragile 5E tourists.

From the Polygon article:

Unlike other cities from the modern D&D lore — places like Baldur's Gate and Waterdeep — the Radiant Citadel isn't overrun by crime lords, demons, or mind flayers. Instead, it's a place where people can live together in peace.

"The Radiant Citadel is not a place of backstabbing, and lurking monsters, and crime just around the corner," George said. "The Radiant Citadel was meant to give players a real hope, a respite, a place to regroup and rebuild after facing the worst and most tragic challenges [...] where they could launch incredible stories and adventures [across the multiverse]."
Having run games for kids, can confirm that kids LOVE adventures.



Having been a kid, can also confirm.

SHARK

Quote from: AnthonyRoberson on March 22, 2022, 10:17:19 AM
Just spotted this over at ENWorld about the latest 5E book of adventures from Wokesie.

https://www.enworld.org/threads/heres-a-look-at-3-adventures-from-the-radiant-citadel.686848/

One of the adventures is called "Written in Blood" that is "Based on the black experience in the Southern US".

*SIGH* This stuff is starting to write itself...

Greetings!

Thank you, Anthony Roberson, for posting this and bringing this to our attention here.

*SIGH* indeed. More stupidity, racism, and SJW-propaganda being shoved down the throats of fans and customers. So pathetic.

Semper Fidelis,

SHARK
"It is the Marine Corps that will strip away the façade so easily confused with self. It is the Corps that will offer the pain needed to buy the truth. And at last, each will own the privilege of looking inside himself  to discover what truly resides there. Comfort is an illusion. A false security b

SHARK

Greetings!

Yeah, gang, of course lots of kids like danger, violence, and bloodshed. Heroism and adventure!

But come on--you know what Tenbones is talking about. The chewy, Rated G, Disneyesque, Karen-mommy-friendly bubblegum that all the parents like to believe their kids consume and exist in. The sparkly, Rated G Barney World, especially designed for sensitive, naïve, sheltered kiddies, and their equally-sheltered, sensitive, naïve parents.

That is a large and growing sub-trend of design and marketing that WOTC has been going in, and has been engaged in offering the D&D fanbase at large.

Tenbones is fucking right. More books for *kiddies*.

BARNEY D&D! The Radiant Citadel is a city designed for an entire population of woke, non-binary Barneys, sipping on their Starbucks Lattes, giggling and gossiping about their next hawt "relationship".

Semper Fidelis,

SHARK
"It is the Marine Corps that will strip away the façade so easily confused with self. It is the Corps that will offer the pain needed to buy the truth. And at last, each will own the privilege of looking inside himself  to discover what truly resides there. Comfort is an illusion. A false security b

TheShadowSpawn

I ran a B/X game for a group of kids, male and female, ages ranging from 8-16 this last weekend.

They murdered kobolds and stole their loot, and loved it!

Omega

If it were not being used as yet another hateful agenda platform. It would be a pretty good setting.

Think about it.

How many cities in and out of D&D are actually safe to just walk around and interact in without some maniac crawling out of the woodwork to kill you? Or rob you? Or trick you? No political intrigue even?

That sounds great and is exactly the sort of place I drop into my own campaigns and is the default setting for an upcoming book. The other default setting being the diametric opposite of peaceful and safe.  8)

But nooooo. We cant just have a nice setting area. No. They have to turn it into another agenda platform.

THE_Leopold

Quote from: Accaris on March 22, 2022, 12:06:44 PM
Quote from: tenbones on March 22, 2022, 11:49:02 AM
I mean, kids need their RPG's too. This is not a game aimed at people like me. Not a problem.

From the Polygon article:

Unlike other cities from the modern D&D lore — places like Baldur's Gate and Waterdeep — the Radiant Citadel isn't overrun by crime lords, demons, or mind flayers. Instead, it's a place where people can live together in peace.

"The Radiant Citadel is not a place of backstabbing, and lurking monsters, and crime just around the corner," George said. "The Radiant Citadel was meant to give players a real hope, a respite, a place to regroup and rebuild after facing the worst and most tragic challenges [...] where they could launch incredible stories and adventures [across the multiverse]."


That sounds incredibly BORING.  Why would you adventure in a place where nothing happens and everyone holds hands and sings Kumbyeya?

The current list of WOTC authors doesn't have the testicular fortitude to write an interesting and dangerous place such as Mogidishu, Istanbul, Bogota, Los Angeles, or Manilla. Take any of those places at their worst in time and it'd be a place where adventure THRIVES.

No they would rather create a RPG version of the CHAZ instead.

NKL4Lyfe

Mishihari

Quote from: Omega on March 22, 2022, 05:16:49 PM
If it were not being used as yet another hateful agenda platform. It would be a pretty good setting.

Think about it.

How many cities in and out of D&D are actually safe to just walk around and interact in without some maniac crawling out of the woodwork to kill you? Or rob you? Or trick you? No political intrigue even?

That sounds great and is exactly the sort of place I drop into my own campaigns and is the default setting for an upcoming book. The other default setting being the diametric opposite of peaceful and safe.  8)

But nooooo. We cant just have a nice setting area. No. They have to turn it into another agenda platform.

That was actually my thought as well.  Having a safe haven makes for a very nice contrast to the dangerous world.  Without such, the danger can start to lose its impact.  It's not as if adventurers are going to spend a ton of time there anyway - they're supposed to be off adventuring.  If I were to use such a city, the players would be elsewhere all the time working to defend their home.

That's assuming I delete the agenda-platform aspect.  If that remains I guarantee you that sometime during the game I would burn the place down, whether I'm DM or a player.