This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Jim Holloway Love-In Thread

Started by Dr Rotwang!, November 20, 2006, 02:52:32 PM

Previous topic - Next topic

Dr Rotwang!

Paranoia art, AD&D, Tales of the Floating Vagabond...

...where's the looooove?!
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

ColonelHardisson

Along with Roger Raupp, Holloway is arguably one of the most underrated AD&D artists. His work really helped define AD&D of the early 80s, whether it was in Dragon or in modules like Lost Caverns of Tsojcanth. His work is always a welcome sight.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

Akrasia

In addition to his extensive work for Dragon (indeed, when I think of 'Dragon art' I almost invariably think of Holloway), he did pretty much all the art for the Monster Manual 2.  Good stuff!

I also liked the art he did for MERP (1e), and regret that ICE got rid of those illustrations (as well as those of Denis Loubet) for the second edition.  Bad move.  Although they did use Holloway exclusively for Spell Law (2e).

He's recently being doing some of the art for Goodman Games' Dungeon Crawl Classics.  It's great to see his stuff again! :)
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

Dr Rotwang!

Quote from: ColonelHardissonAlong with Roger Raupp ....
*slap*  High-five, right there, Colonel.  Yeah!
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

jrients

Holloway's illos made Star Frontiers and Gangbusters feel like light and carefree romps, but with guns and explosions and such.

However my alltime favorite Holloway illo comes from an old Dragon magazine.  I'll dig it up and post it on my blog with a linky.
Jeff Rients
My gameblog

ColonelHardisson

I always dug Holloway's depiction of halflings (and Hobbits in the MERP books he worked on). I also think he did a great job with dwarves, too, especially in the old Dragon article on dwarven society and gods.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

Lawbag

he definately had two sides to his style, the Paranoia comedy, plus the clever intimate fantasy art that was so untypical of artists.

a real gem
"See you on the Other Side"
 
Playing: Nothing
Running: Nothing
Planning: pathfinder amongst other things
 
Playing every Sunday in Bexleyheath, Kent, UK 6pm til late...

ChalkLine

I think my favourite illo of Holloway is in (I think) Danger at Dunwater, it's just a bunch of adventurers resting, one is in a kettle hat with a crossbow resting on his shoulder.

It really struck a chord with me, those unshaven grungy guys in (authentic) mediaeval gear. I think that illo has really shaped the way I play.
I don't believe in Forge Game Theory

jrients

Jeff Rients
My gameblog

Akrasia

Quote from: jrientsMy favorite Holloway illo.

Wow, I remember that picture.  It is indeed a great one.  

I loved Holloway's more whimsical pieces.  There's a recent nice one here (you'll need to scroll down a bit):
http://www.goodman-games.com/5100preview.php
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

beeber

does holloway have his own website?  or raupp?

love seeing the old illustrations again.  they take me back to the good part of my high school memories.

jim's stuff personified "paranoia" for me back then.

Yamo

Oh, man, don't get me started.

His stuff always made me want to crack a smile. Prime example of how gaming wasn't afraid to be silly back in the day.

Now it's all fetish gear, intense stares and 'roidy muscles. Still silly, after a fashion, but hardly the same.

Thank God Paranoia is back (along with Holloway). If only we had more stuff like Toon, Ghostbusters, Teenagers From Outer Space, Floating Vegabond, Bunnies & Burrows, Gamma World...You get the idea.
In order to qualify as a roleplaying game, a game design must feature:

1. A traditional player/GM relationship.
2. No set story or plot.
3. No live action aspect.
4. No win conditions.

Don't like it? Too bad.

Click here to visit the Intenet's only dedicated forum for Fudge and Fate fans!

mysterycycle

Quote from: YamoThank God Paranoia is back (along with Holloway).

I simply can't imagine Paranoia without Jim Holloway's artwork.  Trying to picture it without Holloway would be like trying to separate...um...two inextricably mingled things.
 

ColonelHardisson

Quote from: AkrasiaWow, I remember that picture.  It is indeed a great one.  

I loved Holloway's more whimsical pieces.  There's a recent nice one here (you'll need to scroll down a bit):
http://www.goodman-games.com/5100preview.php

That pic you link to is really nice, and shows Holloway still has it. Holloway was always really good at depicting action, often realistically so. People stumbling, awkward stances, missed blows, odd facial expressions, etc. Very fun and very dynamic stuff. Arnie Swekel has a similar quality to his work, especially in his art for various Pendragon supplements.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

Settembrini

DidnĀ“t he also make some of the old battletech artwork?
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity