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Is there an RPG that is awesome, but doesn't get enough credit?

Started by Razor 007, May 25, 2019, 05:47:46 AM

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Darrin Kelley

Quote from: Dan Davenport;1090073Have you given the new version a try? It's fantastic. :)

Not yet. But I greatly look forward to it.
 

grodog

Quote from: Dan Davenport;1090073Have you given the new version a try? It's fantastic. :)

New version?

Allan.
grodog
---
Allan Grohe
grodog@gmail.com
http://www.greyhawkonline.com/grodog/greyhawk.html

Editor and Project Manager, Black Blade Publishing

The Twisting Stair, a Mega-Dungeon Design Newsletter
From Kuroth\'s Quill, my blog

Jason Coplen

Quote from: estar;1089532Harnmaster, the RPG where players role play because of combat rather than inspite of combat

I love that game; not so much the setting. :)
Running: HarnMaster, and prepping for Werewolf 5.

Darrin Kelley

Quote from: grodog;1090076New version?

Allan.

TORG Eternity. Been available for a couple of years. I just haven't been able to get it yet.

The Living Land is the only cosm book they have put out so far. But they are really going all out wiith each cosm. Putting out a hardcover book for the cosm itself. And a hardcover book full of adventures for each cosm.
 

Lurkndog

Quote from: Dan Davenport;1089621
Quote from: WillInNewHaven;1089578Unisystem, especially  the cinematic variety, especially the Buffy setting. If I want a light to medium rules set, I use it.
Oh, that's a great one. Did it really not get enough credit, though? AFMBE and Buffy seemed to be hugely popular to me.

They were popular during their heyday, but after the Buffy/Angel licenses expired, they never managed to put together the standalone version of the cinematic game, which was supposed to be called Beyond Human.

From what I have heard, Eden Studios was basically a sideline for its founders, whose primary business was running a game store. They tended to outsource most of the creative work, and after they lost the Buffy license most of their freelance team moved on to other things.

grodog

Quote from: Darrin Kelley;1090079TORG Eternity. Been available for a couple of years. I just haven't been able to get it yet.

The Living Land is the only cosm book they have put out so far. But they are really going all out wiith each cosm. Putting out a hardcover book for the cosm itself. And a hardcover book full of adventures for each cosm.

Thanks, will check it out.

Allan.
grodog
---
Allan Grohe
grodog@gmail.com
http://www.greyhawkonline.com/grodog/greyhawk.html

Editor and Project Manager, Black Blade Publishing

The Twisting Stair, a Mega-Dungeon Design Newsletter
From Kuroth\'s Quill, my blog

Bedrockbrendan

Quote from: Darrin Kelley;1090072TORG.

I had a blast with that setting. You could do nearly everything with it but mecha. And I just enjoyed The Nile Empire and Terra so much.

TORG was a great setting. We used to play that using the TORG system and using a GURPS hack back in high school

Dan Davenport

Quote from: Lurkndog;1090121They were popular during their heyday, but after the Buffy/Angel licenses expired, they never managed to put together the standalone version of the cinematic game, which was supposed to be called Beyond Human.

From what I have heard, Eden Studios was basically a sideline for its founders, whose primary business was running a game store. They tended to outsource most of the creative work, and after they lost the Buffy license most of their freelance team moved on to other things.

Beyond Human is just sitting on George's desk waiting to be edited, and will stay there for the foreseeable future. I don't think RPGs were always a sideline for the Eden guys, but they definitely are now. :(
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trechriron

Quote from: Dan Davenport;1090478Beyond Human is just sitting on George's desk waiting to be edited, and will stay there for the foreseeable future. I don't think RPGs were always a sideline for the Eden guys, but they definitely are now. :(

Which sucks frankly.

I will toss in Hackmaster 5e. I really dig the combat system. It's a tad crunchy, but I've never had a table of players all engaged throughout the entire combat as Hackmaster pulled off.
Trentin C Bergeron (trechriron)
Bard, Creative & RPG Enthusiast

----------------------------------------------------------------------
D.O.N.G. Black-Belt (Thanks tenbones!)

jux

Thousand Suns was nice clean system for a utopian sci-fi stuff. I really wish it were more popular. I wonder if SWN or the big Traveller is actually better game?

Simlasa

Quote from: jux;1090539Thousand Suns was nice clean system for a utopian sci-fi stuff. I really wish it were more popular. I wonder if SWN or the big Traveller is actually better game?
I've wondered about Thousand Suns... there's not much out there about it.
When you say 'utopian sci-fi' does that mean more of a Star Trek vibe vs. Star Wars/Firefly/Aliens?

Vendolis

Not underrated in the German-speaking world, but nearly unknown in the English world:The Dark Eye

It has a stronger following in German-speaking areas than D&D or Pathfinder and I started playing it since 1984. It started as a D&D clone but has evolved over 5 editions to something that is very different from most of the English RPGs that I have played.

One key thing is that the world has an ongoing storyline for over 30 years. While classic RPG themes are available in TDE, games tend to be more story driven, since combat might not be more deadly, but it has a much longer last effect on characters. Also, while it's a fantasy world with magic, magic items are very sparse or low powered. In general, characters are at a lower power level (but very capable still) then in a D&D style game. People also say the world feels often more like 'Brothers Grimm' than 'Tolkien'.

The fifth edition, that was released in English in 2016, has a very high production value with great art. The game system has some unique mechanics that I really like: A triple D20 roll with a buy-down quality mechanic, that makes a high skill value either the chance to make something awesome (high quality) or make mediocre things regularly. And an active attack defense roll system, where armor reduces damage.

It is also a roll-under system, so a '1' is a critical success and a '20' is a critical fail, so a great system for ppl who are not good at D&D or Pathfinder ;) (or for all the dice you always wanted to burn).

Nihilistic Mind

Quote from: Trond;1089435Houses of the Blooded (a "story game", eeeep!) is awesome fun and easy to run with minimal prep time.

I wholeheartedly agree! I love the mechanics!
I'm running a one-shot on free rpg day at my flgs and handing out some printed up quickstarts.
Running:
Dungeon Crawl Classics (influences: Elric vs. Mythos, Darkest Dungeon, Castlevania).
DCC In Space!
Star Wars with homemade ruleset (Roll&Keep type system).

Eisenmann

Quote from: Vendolis;1090549Not underrated in the German-speaking world, but nearly unknown in the English world:The Dark Eye

I have the fifth (Ulisses Spiele) edition and it's a really solid game. It's a lot of fun. And as you mentioned, the production value is incredibly high, especially for the cover price.

kythri

How does the English translation of The Dark Eye hold up?

https://static3.paizo.com/products/btpy9id2?The-Dark-Eye-Core-Rules-Hardcover

Paizo was hyping it a while back, I remember getting marketing cards in a couple of orders from them...