SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Is there an RPG that is awesome, but doesn't get enough credit?

Started by Razor 007, May 25, 2019, 05:47:46 AM

Previous topic - Next topic

Trinculoisdead

I think the White Hack has some neat ideas. It's a kind-of-OSR game that is based on the Sword & Wizardry Whitebox. This review is good: https://dieheart.net/whitehack-2e-char-creation/

But, basically, the skill-monkey class, the Deft, has some interesting free-form character creation and mechanics. I feel like a scrub for not explaining it better than that, but it's been a while since I read it and I think my copy is down in my truck right now.

Spike

Kult. 1e, though, not that abomination wearing a Kult skinsuit that was 3e.

I mean, I could have said Fading Suns, but I think someone beat me to it...
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Rhedyn

Godbound could stand to be more popular.

Basically a way better version of the "I" in BECMI

Abraxus

Rifts

A great gonzo kitchen sink setting hampered by poor rules organzation, copy and paste errors and the general unwillingness by both the owner of the ip and some of fanbase to try and fix any issues.

Ninneveh

Dead Reign. IMO the best zombie survival game out there. Tons of great random tables, excellent flavor text, and the rules work unobtrusively.

Simlasa

Magic World... which is Stormbringer without the Moorcock IP... still a great game, and with a minimal example setting that had a lot of potential.
Too bad old-Chaosium undersold it and nu-Chaosium declared it dead.
It's not pretty, and some folks make fun of its name... not that such things really matter at the table, but it really did deserve better than what it got.

yancy

Quote from: Simlasa;1111518Magic World... which is Stormbringer without the Moorcock IP... still a great game, and with a minimal example setting that had a lot of potential.
Too bad old-Chaosium undersold it and nu-Chaosium declared it dead.
It's not pretty, and some folks make fun of its name... not that such things really matter at the table, but it really did deserve better than what it got.

I'd never heard of this one before, and to be honest I'm not very familiar with much Chaosium stuff that was made after the early 90's, but it seems like a fleshed out version of the Worlds of Wonder fantasy role-playing stuff from much earlier. I think I would have loved this if it was released in the 80's, and they really could have used some kind of fantasy game that wasn't burdened by one kind of proprietary crap or another. When was it first published?

I don't know if anyone else in this thread mentioned DragonQuest. Not exactly a great game, and I'm sure it's real easy to get a copy of it in some version or other, but I have a soft spot for it since it was one of the first RPGs I saw that was a decent, playable, alternative to AD&D in the early 80's. Not that there weren't plenty of those, but DragonQuest popped up in chain bookstores and toy stores so it was easy to get as a kid.

For that matter, in a more RuneQuest vein, how about Element Masters (which I think was later released as Gate Wars, or something similar)? It was basically a straight RuneQuest steal, but it replaced the Gloranthan setting with the much more light-hearted & appealing Vinyan one. I also remember it having lots of idiosyncratic and detailed rules for frivolous things like drunkenness, and indigestion, and possibly a 'leering' mechanic.
Quote from: Rhedynif you are against this, I assume you are racist.

Daztur

Most of the games I like are pretty popular ones except for two:

The Warren: hack of Apocalypse World for rabbits (completely Watership Down). Real standby for convention one-shots, some friends and I play this every time at our local convensions.

Specifically the SECOND edition (not Atlantean Edition) of Conan d20 since it patches the only really annoying thing about the earlier versions of the otherwise excellent magic system: the stupid defensive blast rule by replacing it with much more flavorful defensive magic. They also fixed a few other things while keeping over 90% the same. Not a lot of people bought this version of the game since it came out when people were getting pretty burned out on d20 but it's really the best version of d20 rules I've played. However d20 rules have a lot of annoying niggling things that get under people's skin (like skill points) but I'd love to have a version of the rules ported over to 5ed.

Gagarth

Quote from: grodog;1109429Yes indeed, but I've only played with Jeff Barber, so my perspective is probably somewhat skewed.  You can listen to a BP RPR podcast at http://slangdesign.com/rppr/?s=%22blue+planet%22

Allan.

:-( Not a lot of Blue Planet on there http://slangdesign.com/rppr/?s=blue+planet

edit: Found some at  a different url http://actualplay.roleplayingpublicradio.com/category/systems/misc/blue-planet/
'Don't join us. Work hard, get good degrees, join the Establishment and serve our cause from within.' Harry Pollitt - Communist Party GB

"Don't worry about the election, Trump's not gonna win. I made f*cking sure of that!" Eric Coomer -  Dominion Voting Systems Officer of Strategy and Security

Rhedyn

Quote from: sureshot;1111437Rifts

A great gonzo kitchen sink setting hampered by poor rules organzation, copy and paste errors and the general unwillingness by both the owner of the ip and some of fanbase to try and fix any issues.
Savage Rifts my man. They have even updated it to the new edition now. 6 books of Rifts goodness in a good system (even if that system is not to everyone's tastes).

HappyDaze

Quote from: Rhedyn;1111568Savage Rifts my man. They have even updated it to the new edition now. 6 books of Rifts goodness in a good system (even if that system is not to everyone's tastes).

As a backer of the second Savage Rifts (one of very few I've backed), I have to say I am pleased with the end products and I was very pleased with the communication and progress of the kickstarter too.

Abraxus

True Savage Rifts is imo much better. Still sad to see the untapped potential of the PB set of rules. Given how the fanbase expect a miraculous recovery while wanting nothing to change I expect no recovery of PB.  Is it six books with the original Savage Rifts 1E core or six with thd new edition?

HappyDaze

Quote from: sureshot;1111587True Savage Rifts is imo much better. Still sad to see the untapped potential of the PB set of rules. Given how the fanbase expect a miraculous recovery while wanting nothing to change I expect no recovery of PB.  Is it six books with the original Savage Rifts 1E core or six with thd new edition?

The three original Savage Rifts books are updated (plus errata is included) plus three new books for a total of six books.

Simlasa

Quote from: yancy;1111523I'd never heard of this one before, and to be honest I'm not very familiar with much Chaosium stuff that was made after the early 90's, but it seems like a fleshed out version of the Worlds of Wonder fantasy role-playing stuff from much earlier. I think I would have loved this if it was released in the 80's, and they really could have used some kind of fantasy game that wasn't burdened by one kind of proprietary crap or another. When was it first published?
It has the name as a callback to Worlds of Wonder but the rules are from Stormbringer and some of its supplements... without any Elric stuff. It's fairly streamlined BRP, first (only?) published in 2013.

Conanist

Quote from: HappyDaze;1111591The three original Savage Rifts books are updated (plus errata is included) plus three new books for a total of six books.

Those updated Savage Rifts books are free downloads if you already bought them at DTRPG. A nice touch I thought.

I picked up the Blood and Banes book and it is pretty decent, if the writing at times seems mailed in.