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Is There a Major D&D Setting That is so Ruined it Won't Ever Make a Comeback?

Started by RPGPundit, June 04, 2017, 05:10:47 AM

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RPGPundit

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Llew ap Hywel

I'd agree on Dragonlance, although they could always pull a Dallas and pretend it was all a dream.

Otherwise Forgotten Tealms, they should have stopped at the grey box.
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JeremyR

Does WOTC even have any plans to have other settings make a comeback? Seems like a moot point. I mean, hell, they seem to be retconing every classic adventure into the FR, even if it was originally in Greyhawk or the Known World/Mystara.

But Mystara/Known World was basically built around the BECMI rules. Things in the setting were a reflection of the rules. Like no half-elves. Magic-users basically being immortal because potions of longevity didn't have that 1% of reversing past potions and thus there being lots and lots and lots of high level MUs.  List of armies for each nation, because BECMI actually had a mass combat system.  No gods, but immortals. Different planes of existence meaning different monsters - no devils or demons.  No Good or Evil alignment, just L,C, or N.  No rangers and paladins were rather different (more like 3e's prestige class).

Exploderwizard

Dragonlance only existed to tell a specific story so it was kind of fucked up as a game world from the start.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

RunningLaser

I could see Dragonlance being redone by a third party for 5th and selling.

Omega

Quote from: HorusArisen;966251I'd agree on Dragonlance, although they could always pull a Dallas and pretend it was all a dream.

Had things gone ahead then WOTC planned to reboot Dragonlance and drop FR. The idea was to play a "what if" scenario at the very start. "What if the heroes had not met at the inn as planned?" or something like that. And then go off on its own course.

Omega

Quote from: Exploderwizard;966256Dragonlance only existed to tell a specific story so it was kind of fucked up as a game world from the start.

Um... newsflash... Dragonlance was a game world/campaign setting first.

Omega

As to the OP question.

As long as someone can totally reboot the setting. No setting is totally ruined. It may end up a mess over the course of its run. But that can all be undone with the wave of a pen.

So the better question might be.

What settings have been so thoroughly fucked up that they should be rebooted?

While not a RPG. My vote goes to Battletech. The whole Clans thing should have never happened.

On the RPG side. Dragonlance. They hosed the setting what now three times? Four?

Armchair Gamer

Quote from: Omega;966266Um... newsflash... Dragonlance was a game world/campaign setting first.

It was a game world, but one designed as the backdrop for an adventure series rather than a setting for its own sake.

I think DL is dead, but more because of politics surrounding the interaction of WotC, Weis and Hickman, and the fanbase than anything else--although the radical shifts between the setting's roots and 'present day' don't help.

Exploderwizard

Quote from: Omega;966266Um... newsflash... Dragonlance was a game world/campaign setting first.

Really?

Dragonlance Adventures the campaign setting was published in 1987. The crappy railroad modules and the novels based upon them were released 3 years earlier. I don't consider a scripted adventure path designed specifically for a particular group of  pre-generated characters to be a published setting.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Nerzenjäger

Dragonlance could easily make a comeback. Not a fan myself, but there's a lot of nostalgia for this setting going on.
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David Johansen

Dragon Lance is a dead horse.  The novels have ground the appeal of the world to dust.  Did it have an appeal?  A post cataclysm world without gods where only the evil dragons have returned?  Yeah, it had some appeal.
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Ronin

Quote from: Exploderwizard;966270Really?

Dragonlance Adventures the campaign setting was published in 1987. The crappy railroad modules and the novels based upon them were released 3 years earlier. I don't consider a scripted adventure path designed specifically for a particular group of  pre-generated characters to be a published setting.

The Heroes of the Lance are the protagonists of the Chronicles trilogy, the first series of Dragonlance books. They were created by Weis and Hickman, then fleshed out as player characters in gaming sessions of Dungeons & Dragons at Hickman's apartment. One player at this initial gaming session was game designer Terry Phillips, who was playing as Raistlin. According to Hickman in the foreword to The Soulforge, "[we] were just settling in to the game when I turned to my good friend Terry Phillips and asked what his character was doing. Terry spoke...and the world of Krynn was forever changed. His rasping voice, his sarcasm and bitterness all masking an arrogance and power that never needed to be stated suddenly were real. Everyone in the room was both transfixed and terrified. To this day Margaret [Weis] swears that Terry wore the black robes to the party that night."[10]

[10] Weis, Margaret (2003) [1998]. The Soulforge. The Raistlin Chronicles. Renton, WA, USA: Wizards of the Coast. Forward. ISBN 0-7869-1314-2.
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everloss

Quote from: Omega;966267While not a RPG. My vote goes to Battletech. The whole Clans thing should have never happened.


I used to feel that way, but now I think it could have just been done better. Introduced Lostech and made that more established, and then have the Clans invade. There should have been more invading clans, if not all of them, as none of them by themselves would have been able to control the territory they conquered, technological superiority or not. The Inner Sphere went from futuristic Dark Ages/Mad Max fighting over water, into ultra-futuristic mega-industrial power-blocs in a decade of in-game time. That really should have been spread out a bit more. And then after the Clans were introduced, everyone suddenly had Clan tech, even though the Inner Sphere couldn't make clan tech, they could still repair it and used it in half their mechs. Okay, I changed my mind; the Clans should never have happened.

As for the original question,
Does Dragon Dice count as a DnD setting?
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Darrin Kelley

The Sword Coast Adventurer's Guide has an appendix on how to use its character material in a bunch of different D&D settings. So I wouldn't count any one of those listed as being dead.

The mere fact that they were listed means: That WotC still considers them viable at some level.