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The Michelle Chronicles: Dysfunctional Gaming Exemplified

Started by Gabriel2, September 22, 2008, 12:10:03 AM

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Talking_Muffin

Quote from: DGG;269077If you like a game, would you learn the game's system? Read the books and such? Ask questions? Share ideas? If your answer is yes, then you are like me and most players I know. Michelle didn't bother to read, or learn the system. Heck, she couldn't even exercise proper bookeeping. I was hoping that one day she would come around but no, Michelle was perfectly content acting like a stereotypical cute blonde airhead walking into a hardware store. She didn't really care so much as to why she was there, so long as she was getting attention.

I think you held on longer than you should have. She showed disrespect to your fun by not really trying and shouldn't have been allowed to play, but hell, it's your game.

My friend ran a NWoD game for two years and a player still asked what to roll when shooting something. I suggested saying, "Um, Craft and Animal Ken" and let the dice fall where they may. I've gotten to the point that if I ask you to read a little of a loaned book to understand the rules and/or setting, to do it. If a player doesn't, I won't run the game.

As much as I love the NWoD, it does, for some reason, seem to attract all kinds of morons who think that since it's angsty, awesome power in the "real world", they'll somehow be able to mask their own true insecurities. That's not all, of course, but enough.

Anyway, assuming the posts about it all are true, I again say you got what you "deserved" by allowing her to keep playing and as a mentor should've cut it off earlier. The way it was handled seems..."uncool", but I wasn't there and cognitive dissonance is a bitch.

Anyway, while I wouldn't want to play in your game because I can't stand the OWoD, it seems pretty cut and dry: follow the character guidelines and know the rules and setting. Word.

docbosh

Actually, given the length of time that DGG's Paris Chronicles ran, with mutliple line-up changes, as old players left and new players came in, there are way better stories both good and bad that came out of those happy days. Ya we bitched and tantrumed (guilty as charged), but we were there for the 3 hours or so of suspension of disbelief, a way to unwind at the end of a week. I don't know if DGG kept his journal and would like to share, but there were some really amusing stories.

The rules weren't so cutthroat, and the storyline was often very convoluted. I think in part because we enjoyed watching how the ST was going to wriggle his way out of the curves we kept throwing him. He was very good and didn't let these thing fluster him or run him off the rails. I think he even started to figure out precisely how we might try and wrote a bunch of scenarios to deal with the repobates.

Suffice to say, regardless of what game you're playing, we all have a personal agenda, all looking to increase our powerbase. It took me quite a while, through quite a few failed attempts to become the prince of Paris, but I eventually did it. I got bloodied along the way, not aways making friends (both PC and NPC). But then again I was a Toreador in Paris, and a Tremere was just the wrong clan to be in charge. I added my own take on some of the rules of the Elysium just to stir things up. I did stay prince until the game fell apart, really don't know if I was any good at it, don't care.

Despite our parting of the ways, I still hold Marc in regard and I didn't reopen this dead thread with intent for people to keep ripping into him. One person asked what was going on now and he responded, he wasn't trying to make it sound like a Disney film.

I can perhaps answer the what happened to everyone a bit better. Keeping in mind we were all university age when we were playing so most of us have gone on to life.

Michelle PC Tremere finished her degree, but didn't go onto work in her field, she works for Con U in an administrative position. Within the last year she has found a likeminded person to cohabitate with. She still keeps in touch with me.

PC Malkav dropped out of existence when his overly controlling GF helped him alienate himself from everyone. They had kids and then separated. Despite still being welcomed in the fold and in contact with people via Facebook, he doesn't associate.

PC Gangrel, who may or may not have been in the CoM, married and had kids, works as an engineer. Does not associate.

PC Ventrue, moved to Ottawa, and back again, got married, I'm unaware if she had kids or not. Doesn't associate.

PC Toreador (that's me) is still kicking around, working, having family. Still generally associates with others on some level.

PC I forget what clan he was, still hosts the occasional poker night, to which both DGG and myself occasionally attend. As I didn't go to the last one, I have no clue if DGG went.

The others, who knows... Long and short, nothing to make you laugh chortle or write home to mom about.

Personally I miss any form of RPGing or card gaming, but just don't have the time for it.

IvoLuijendijk

Quote from: docbosh;475990Actually, given the length of time that DGG's Paris Chronicles ran, with mutliple line-up changes, as old players left and new players came in, there are way better stories both good and bad that came out of those happy days. Ya we bitched and tantrumed (guilty as charged), but we were there for the 3 hours or so of suspension of disbelief, a way to unwind at the end of a week. I don't know if DGG kept his journal and would like to share, but there were some really amusing stories.

Any long running game has it's share of stories, so I'm sure the Paris Chronicles has them as well. Unfortunately for your group, the CoM overshadowed them with a pitchdarkness only Lasombra himself could generate. ;-)  So yeah, for all those actually involved, the memories of 'back then' are probably a lot kinder for both players and ST. Good that you keep them that way.

Quote from: docbosh;475990Despite our parting of the ways, I still hold Marc in regard and I didn't reopen this dead thread with intent for people to keep ripping into him. One person asked what was going on now and he responded, he wasn't trying to make it sound like a Disney film.

For those who actually understand VtM (and can therefor place DGG's and all your actions in a lot better perspective) I don't think that is an issue. Sure you all made mistakes, but come on everyone does. It's been years ago and I assume you all have grown as persons since then.
My group is about to close a game that ran for about 14 years (TC+Gehenna) and looking back we can still laugh (and grimace) about some of the mistakes we made during those long years. Only difference with your game is that we had no CoM and so, no focus from the outside world.

So in short; I agree: no point in regurgitating the bile.

Quote from: docbosh;475990I can perhaps answer the what happened to everyone a bit better. Keeping in mind we were all university age when we were playing so most of us have gone on to life.

Thanks for sharing! Funny to see that there is so little RP'ing left in that group?

Quote from: docbosh;475990Personally I miss any form of RPGing or card gaming, but just don't have the time for it.

I hear ya. Since the college years (start of my RP'ing), I started working for a consultancy firm that doens't believe in 40 hours per week. That only got worse when I started to work self-employed. And I got married and my wife and I created offspring (1 running around, 1 is due any day now). So, yeah real-life gets in the way. It's a hassle for me to keep fitting the weekly game-night in the schedule and there is absolutely no frickin' way that I can expand on that, no matter how much I'd like to get 'Zombies!!!!' or HeroQuest out from under the thick layer of dust.
But it just doesn't happen. I'm feeling your pain ;-)