TheRPGSite

Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: deleted user on August 21, 2011, 06:40:21 PM

Title: In Flames
Post by: deleted user on August 21, 2011, 06:40:21 PM
Has anyone else bought In Flames (http://shop.cubicle7store.com/In-Flames-RPG):

(http://farm4.static.flickr.com/3413/5696973256_8ce94797c5_b.jpg)

Now that's a cover !

QuoteIn Flames is a science fiction role-playing game of action, adventure, psychosis and discovery utilising a variant of the D6 system
Title: In Flames
Post by: two_fishes on August 21, 2011, 08:24:50 PM
Those look like the ships from an old computer game. Homeworld? Homeland? Something like that.
Title: In Flames
Post by: jeff37923 on August 21, 2011, 08:39:08 PM
Quote from: descrptive blurb for In FlamesWhat you know...

You are not in your own body. You can remember snatches of your past, of a heavenly existence, and of a terrible fall from grace, but no more. This place is only fleetingly familiar.

What you have been told...

The thing that calls itself Ghede has told you that you were once something more than human; you were a god, a post-human, one of the Loa.

You and your fellows carved worlds from pure matter, danced in the corona with suns and created life as playthings. You moulded the very stars themselves, and held worlds in the palm of your hand. Your world was called the Understar – a paradise beyond this reality. Separated from the material realm, your kind found delight in watching and manipulating the lesser beings trapped in a material existence on the Flame Worlds, playthings created for your pleasure. You called it Dreaming, an endless source of entertainment and intrigue.

But times change. You committed a crime.

A terrible crime, one that stood against all that your peers believed in. And for that you were thrown out, ejected, cast down to the lower worlds, named an Exile. Now the Understar seems little more than a vague memory that slips through your fingers.

But there is hope. Ghede, the force that represents the Understar in the material reality, has offered you a chance to return home. All you must do is walk these lesser worlds performing tasks as required by your new master, and in doing so find a way to resolve the guilt of your crime. What you seek is forgiveness and a return to the Understar. Under Ghede’s guidance you invoke your one-time comrades, the Loa, and through them reveal more of your home and your past. Doing so risks psychosis, but Ghede gives you the black pills it keeps to help with that, as long as you are good.

This is where you are – the Flame Worlds, a hazily remembered place of death and intrigue, among billions of souls trapped in this mundane existence. You and your fellow Exiles must accept Ghede’s offer, and meet others of your kind to do his bidding. What will you discover among the Flame Worlds? Who knows, but if it ends your exile, it is worth it.

In Flames is a science fiction role-playing game of action, adventure, psychosis and discovery utilising a variant of the D6 system.

This just leaves me cold. It sounds like it combines the worst aspects of Transhuman wankery, WoD wish-fulfillment, and railroad metaplot.

The cover art is nice, though.
Title: In Flames
Post by: Phantom Black on August 21, 2011, 08:45:01 PM
Quote from: jeff37923;475000This just leaves me cold. It sounds like it combines the worst aspects of Transhuman wankery, WoD wish-fulfillment, and railroad metaplot.

The cover art is nice, though.

You should've wrote "it is", not "it sounds like"...
Title: In Flames
Post by: RPGPundit on August 23, 2011, 10:18:22 AM
Also, as nice as the cover looks, that cover does not accurately match or embody that description in any way.

RPGPundit
Title: In Flames
Post by: kryyst on August 23, 2011, 10:42:58 AM
So a sci-fi game that strips out the actual sci-fi sticks you in some hell hole where you are a fraction of your former self and get to be some higher power's bitch.  Lame.
Title: In Flames
Post by: Sigmund on August 23, 2011, 11:04:28 AM
Quote from: RPGPundit;475238Also, as nice as the cover looks, that cover does not accurately match or embody that description in any way.

RPGPundit

That was the first thing that came to my mind as well. What the heck do two large space ships have to do with that description?
Title: In Flames
Post by: cnath.rm on August 23, 2011, 11:21:33 AM
An amazing cover. :)
No interest in the game (from me at least). :(

Looking at the cover and the start of the info it got me thinking...

If I change it a bit
QuoteWhat you know...

You do not remember your own body. You can remember snatches of your past, this place is only fleetingly familiar.

What you have been told...

The computer that calls itself Ghede has told you that you were once crew and colonists of a colony ship traveling in deep sleep, due to unnamed errors you have traveled further and longer then ever planned. Sadly upon awaking, not all of your memories are intact...
That I think I could maybe do something with :D
Title: In Flames
Post by: jibbajibba on August 23, 2011, 11:55:51 AM
Quote from: cnath.rm;475256An amazing cover. :)
No interest in the game (from me at least). :(

Looking at the cover and the start of the info it got me thinking...

If I change it a bit

What you know...

You do not remember your own body. You can remember snatches of your past, this place is only fleetingly familiar.

What you have been told...

The computer that calls itself Ghede has told you that you were once crew and colonists of a colony ship traveling in deep sleep, due to unnamed errors you have traveled further and longer then ever planned. Sadly upon awaking, not all of your memories are intact...


That I think I could maybe do something with :D

Yeah much better

Randomly generated character backgrounds, crew, colonists, etc. some sort of incident cuts the total surviving ship guys by 90% The survivors have formed their own sub-groupings on the collony ships (you need two to make hte cover work :) )
Then the adventure hooks could be investigating the lost areas of the ship ala Stargate universe, meeting new races, temporal traps lost colonies, ala Red Dwarf , and internal politicking ala Battlestar. Add some Alien style problems in decks 18 through 29 and we have a game.
If the ship was big enough say the size of a Culture Systems Vehical you could have expansions that were actually areas of the ship left alone for millenium with their own ecosystems etc.
Title: In Flames
Post by: Sigmund on August 23, 2011, 12:26:44 PM
Quote from: jibbajibba;475262Yeah much better

Randomly generated character backgrounds, crew, colonists, etc. some sort of incident cuts the total surviving ship guys by 90% The survivors have formed their own sub-groupings on the collony ships (you need two to make hte cover work :) )
Then the adventure hooks could be investigating the lost areas of the ship ala Stargate universe, meeting new races, temporal traps lost colonies, ala Red Dwarf , and internal politicking ala Battlestar. Add some Alien style problems in decks 18 through 29 and we have a game.
If the ship was big enough say the size of a Culture Systems Vehical you could have expansions that were actually areas of the ship left alone for millenium with their own ecosystems etc.

Now this stuff, I agree, both sounds more interesting and also matches better the cover art.
Title: In Flames
Post by: deleted user on August 23, 2011, 03:34:56 PM
My copy's arrived today - it's a dinky digest, lots of art of guns/robots, indie ideas driven by robust Mini Six system (I'll do a review soon).
Title: In Flames
Post by: D-503 on August 23, 2011, 03:49:05 PM
Quote from: Sigmund;475253That was the first thing that came to my mind as well. What the heck do two large space ships have to do with that description?

My thought too. I like the cover but I was genuinely surprised when I read the blurb and saw what the game was about. There just didn't seem to be a link between the two.
Title: In Flames
Post by: D-503 on August 23, 2011, 03:50:19 PM
Quote from: Sean !;475306My copy's arrived today - it's a dinky digest, lots of art of guns/robots, indie ideas driven by robust Mini Six system (I'll do a review soon).

Mmm, digests.

Looking forward to the review.
Title: In Flames
Post by: DominikSchwager on August 23, 2011, 05:20:17 PM
Quote from: Sean !;475306My copy's arrived today - it's a dinky digest, lots of art of guns/robots, indie ideas driven by robust Mini Six system (I'll do a review soon).

What are the indie ideas in it?
Title: In Flames
Post by: The Butcher on August 23, 2011, 07:32:14 PM
Quote from: Sean !;475306My copy's arrived today - it's a dinky digest, lots of art of guns/robots, indie ideas driven by robust Mini Six system (I'll do a review soon).

Intriguing. Looking forward to your review!
Title: In Flames
Post by: nezach on August 23, 2011, 09:24:20 PM
Eh, I can see the sci-fi once you strip away all the Ghede and Understar trappings. Reading between the lines of the copy it sounds similar to the uploading yourself into one of the "Happy Fun Time" sped-up simulations that some techno-utopian rapture trans-humanists postulate. Or getting kicked out of the same and having to deal with the "meat world" and Homeworld style starships. That wouldn't be out of place as a plot for an Alastair Reynolds or Iain M Banks novel.
Title: In Flames
Post by: GameDaddy on August 23, 2011, 09:52:53 PM
Well, it's a great cover.

Guessing about a book is never good though. Much better if you had bought the game and could provide an actual review.

Which reminds me. I didn't see Daniel or the other Eoris: Essence guys at all on the dealer floor at GenCon this year. Too bad as I had brought an extra C-note to check out the game first hand. Their website still doesn't do SSL encrypted connections, wouldn't even think of floating out a cc number without knowing beforehand what kind of protection the web store has setup.

It was up for an Enny. Anyone see or know if they were there?
Title: In Flames
Post by: nezach on August 23, 2011, 11:11:23 PM
Quote from: GameDaddy;475374Guessing about a book is never good though. Much better if you had bought the game and could provide an actual review.

If you are directing that at me my comments are not "guessing about a book". They are stating that contrary to what some others have said I can see the SF and room for spaceships in the setting implied by the ad copy.

If it's not then take a look up thread; someone's got the book and has stated that they will do a review soon.
Title: In Flames
Post by: Sigmund on August 24, 2011, 10:22:15 AM
Quote from: nezach;475369Eh, I can see the sci-fi once you strip away all the Ghede and Understar trappings. Reading between the lines of the copy it sounds similar to the uploading yourself into one of the "Happy Fun Time" sped-up simulations that some techno-utopian rapture trans-humanists postulate. Or getting kicked out of the same and having to deal with the "meat world" and Homeworld style starships. That wouldn't be out of place as a plot for an Alastair Reynolds or Iain M Banks novel.

Reading Chasm City now, love Alistair Reynolds. I get what you're saying, but didn't get that vibe from the description I read... I think it needs to be more clear. I'd like to like it, and I really like transhumanist stuff, looking forward to the review.