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If you hate AI art in your TTRPG, which way do you lean?

Started by Sqeek McDohl, December 22, 2024, 12:29:47 AM

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zircher

Quote from: Sqeek McDohl on December 22, 2024, 02:48:25 PMI've been looking into that but I'm not sure how complicated it is to set up, would you recommend any tutorials?
Fooocus is dirt simple to set up and has one of the easier user interfaces out there.  If your machine has limited performance, you can download one of the lightning XL models and make a profile where you run on 4-6 steps instead of 20-30.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

BuddyscottEntertainment

AI art is soulless and shouldn't exist. draw your own. you don't have to be an artist. the consumers will see the spirit of your imagination
if you want really shoddy [fun] modules, check out buddyscott entertainment group on drivethru.

Opaopajr

#32
Avoid the whole issue by not publishing AI art. You may use AI art to quickly flesh out your ideas (composition, anatomy, structure, texture, etc.) and then use it as a reference to doodle out your art by hand. That way you are still adding your personal ideas and personal touch, but letting the AI guide you through several years of art basics to get a working reference out of your head.

Hint: tracing is not a sin and a shame. You're not a pro artist; you just need to convey your ideas out of your head into a shape recognizable by others. Go get a light box and trace out *enough* of the AI reference and then finish up the piece with your touch.

However I will say an artist's voice is very much an asset. Each discipline has its own vocabulary and logic behind it. Don't let AI be a lasting crutch to any of your future naïf art. A disciplined professional does show in the final product and are worth paying for when you can. However, you as an amateur jumping into professional won't have that full complement of skills yet, nor do we expect you. So enjoy these moments of grace afforded to your beginnings!
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Candide_In

AI art good for prototyping and early version of product before release.

If art is optional for autor, publisher or consumer — better to avoid AI art than to place it in a product.

It's my opinion. I guess that White hack is great example of good layout design without unnecessary image.

Hzilong

I have no problem with AI art. As others have said, as long as it looks fine I don't particularly care. I have no interest in looking at bad art. I don't care how much "soul" it has.
Resident lurking Chinaman

bardiclife

I am a hard no because of the copyright aspect of the AI generated art, the original creators are not getting any royalties for training the AI models and that is wrong.
I also totally understand that context appropriate art may be out of the reach of some creators, so I don't hate on the creator for making a financially constrained decision.
I do think that its a huge temptation for a cash strapped creator (I am so so very tempted) and try my best to judge the work on its merits outside of the AI art.

bardiclife

Quote from: Opaopajr on December 22, 2024, 11:15:04 PMAvoid the whole issue by not publishing AI art. You may use AI art to quickly flesh out your ideas (composition, anatomy, structure, texture, etc.) and then use it as a reference to doodle out your art by hand. That way you are still adding your personal ideas and personal touch, but letting the AI guide you through several years of art basics to get a working reference out of your head.

Hint: tracing is not a sin and a shame. You're not a pro artist; you just need to convey your ideas out of your head into a shape recognizable by others. Go get a light box and trace out *enough* of the AI reference and then finish up the piece with your touch.

However I will say an artist's voice is very much an asset. Each discipline has its own vocabulary and logic behind it. Don't let AI be a lasting crutch to any of your future naïf art. A disciplined professional does show in the final product and are worth paying for when you can. However, you as an amateur jumping into professional won't have that full complement of skills yet, nor do we expect you. So enjoy these moments of grace afforded to your beginnings!

This is such a great idea, I wish I had thought of it.

Opaopajr

Honestly, everyone has to learn from somewhere, but we don't want to always work from scratch. Artists copying masters in museums is a staple of learning. Artists tracing to skip to the blocking, value, and or color blending practice is essential to save time to get to new lessons. It's the same for so many disciplines, from calculators for engineers to thesaurus for poets. The challenge is using the tool without being "used by the tool" and "being a tool".

I don't get mad at construction for going to Home Depot for pre-fab tools, materials, and plans. Nor do I belittle the DIY off-grid cabin that is a bit derivative or unpolished. I do get mad if you sign your name off about bonded and insured labor, proper licensing and  warranties and instead you end up lying and cheapening out on what you sold me. Be honest about what you are offering.

A lot of us suck at drawing forms, and that's ok. :) It'll probably be less embarrassing than those generic d20 RPG supplements with gratuitous cheesecake that copied Low Rider magazine poses.

Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Anon Adderlan

#38
The only thing that matters is the artist's vision, and they are free to use any means to achieve that. It's only a problem when there's a complete lack of vision and they rely on AI as a cruch. And this lack of vision includes not being able to see what this technology is capable of, as it goes far beyond prompts, and we're just getting started.

The witch hunts are also not the answer, and even avoiding AI entirely won't prevent you from becoming a target. The art 'community' is in general insufferable, narcissistic, and unreliable, and most folks I see accusing AI of taking their jobs aren't even taking commissions, or if they are it's only for things they want to draw, which are usually IP violations themselves.

There has never been a more 'adopt or die' situation than now, and if indies continue to insist on having the rights to all training data used (which legally is already the case as those rights do not protect against transformative works) then the only ones who will have access to the technology will be those media giants who already have rights to all the training data they'll ever need, and continue to be given more by the very people condemning AI because they don't read the EULA.

Quote from: BuddyscottEntertainment on December 22, 2024, 08:31:08 PMAI art is soulless and shouldn't exist. draw your own. you don't have to be an artist. the consumers will see the spirit of your imagination
This is not your child's fridge art, and the market does not give a damn about the process, only the result. So the only market you will get with this attitude are those who prioritize hand made items, and only the ones willing to take you at your word. If that's what you're going for then more power to you, but let's dispense with the magical thinking that people are actually able to see the 'spirit of imagination' behind a piece when it has been repeatedly demonstrated otherwise.

Quote from: bardiclife on December 23, 2024, 02:43:59 AMI am a hard no because of the copyright aspect of the AI generated art, the original creators are not getting any royalties for training the AI models and that is wrong.
Says the dude with the AI avatar 😅

BuddyscottEntertainment

Quote from: Anon Adderlan on December 23, 2024, 09:40:29 AMThis is not your child's fridge art, and the market does not give a damn about the process, only the result. So the only market you will get with this attitude are those who prioritize hand made items, and only the ones willing to take you at your word. If that's what you're going for then more power to you, but let's dispense with the magical thinking that people are actually able to see the 'spirit of imagination' behind a piece when it has been repeatedly demonstrated otherwise.

see that's where you're wrong brother - the fridge art works. people love it. and they love it because it has charm and soul. not because it's good. I promise you that is the case - I know this because I draw worse than child's fridge scribblings and people adore my art. I'd post it but this blasted forum uses ancient image posting technology and I'm lazy.
if you want really shoddy [fun] modules, check out buddyscott entertainment group on drivethru.

Fheredin

Quote from: Sqeek McDohl on December 22, 2024, 02:48:25 PM
Quote from: Fheredin on December 22, 2024, 02:29:17 PMI am generally pro-AI, but also against generating AI content with a cloud platform. For reasons I am about to discuss, if it is at all possible you should generate with local hardware.
 

I've been looking into that but I'm not sure how complicated it is to set up, would you recommend any tutorials?

Been struggling with cloud AI platforms due to the fact my game is set in World War 2 but they all refuse to generate anything resembling a german. I get why they ban it, but it is frustrating if you're trying to make anything set during that time period.

Well, not recently. I was dabbling with Stable Diffusion as an early adopter over 2 years ago, so I have a very old Automatic1111 install. My understanding is that you can still run Stable Diffusion this way with more modern models.

For text AIs, I understand that an open source oLLama install is available as a Docker image from Dockerhub. Messing with Docker is currently above my CSCI paygrade because this is very much enterprise level software.

jeff37923

Quote from: Anon Adderlan on December 23, 2024, 09:40:29 AMThis is not your child's fridge art, and the market does not give a damn about the process, only the result. So the only market you will get with this attitude are those who prioritize hand made items, and only the ones willing to take you at your word. If that's what you're going for then more power to you, but let's dispense with the magical thinking that people are actually able to see the 'spirit of imagination' behind a piece when it has been repeatedly demonstrated otherwise.


That market also includes where you can sell that product with the AI art. Mongoose Publishing doesn't want your product to use its TAS program if it has AI art. OneBookShelf didn't want products with AI art sold on its site last time I checked.

So it isn't just your claim that only the results matter.
"Meh."

Zalman

Quote from: Fheredin on December 23, 2024, 11:49:57 AMFor text AIs, I understand that an open source oLLama install is available as a Docker image from Dockerhub. Messing with Docker is currently above my CSCI paygrade because this is very much enterprise level software.

Running Docker is really simple actually. You install "Docker Desktop" on your computer, and tell it the name of the image from Dockerhub to run. That's it.

It runs entirely locally, on your computer.

Also free, for solo users.
Old School? Back in my day we just called it "School."

Exploderwizard

I don't like seeing AI art in commercial products. It is fine for DMs who need some quick pieces for private games. The artists that are used to train the AI receive no credit or compensation. Not only that but AI produced schlock that mimics a popular artist's recognizable style without any of the soul feels nasty and disrespectful.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

BoxCrayonTales

If you only care about whether images look superficially pretty, then you've already lost the battle for your soul. You give up your thinking to machines, then the men who own the machines will enslave you. Why wouldn't they automate you too?