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Why are published characters always sup-optimal?

Started by RPGPundit, November 20, 2009, 11:51:13 AM

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Narf the Mouse

...Hmm, looks like a perfectly ordinary Super. I don't see what the problem is... :D
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

pawsplay

Quote from: Bobloblah;344594I find the attitude of, "But it's not optimal..." to be bizarre.  I mean, if I'm trying to make "the best " ever, then I can understand.  But what if my N/PC is not "the best" at whatever it is s/he does?  What if I have a particular concept in mind that is not a candidate for the Guiness Book of World Records?  There's something wrong with that?  It seems like some people are implying that there is one correct way to build a given N/PC, and then all the wrong ones.  That's really just laughable.

On the original point of sub-optimal NPCs in modules, either see above, or the author simply doesn't know what they're doing, or even made a mistake.

Not every NPC has to be tricked-out. Still, within certain parameters, they should be logically, efficiently, and pleasantly portrayed. If I can't make an Anakin Skywalker that captures his style and reputed abilities, using the tools given to me by the core rulebook, either my competence is in question or my tools are in adequate. As it happens, SWSE has some problems, but nothing a game writer should find that challenging to address. Another example would be the convuleted career path used to give Kenobi and Skywalker armor proficiencies, when obviously they have each spent enough time in a position of military command to have a level of Soldier. So just give them a level of soldier, already, and confess that Jedi is not "the class of being Obi Wan Kenobi."

Similarly, while I can see Fig 4/Barbarian 4, Fighter 4/monk 4, or ranger 4/rog 4 working out in practice, I really don't know what to think when I see something like Cleric 2/Rogue 3/Bard 1. What does that mean?

Narf the Mouse

Quote from: pawsplay;344707*Snip*...I really don't know what to think when I see something like Cleric 2/Rogue 3/Bard 1. What does that mean?
Obviously, they worship Olidammara. :D

...I recently bought Complete Divine.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.