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TTRPG rules like…

Started by briansommers, February 19, 2025, 11:08:12 PM

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Zalman

Quote from: weirdguy564 on February 20, 2025, 09:31:26 PMCairn.  That's a classless game without skills, advantage/disadvantage, or perks.

It's also free.

Cairn Website

It's an odd game as it actually could be described as, "You are what you wear."

In other words, it's a gear based game.  If you got a lot of armor and a big sword, you're the warrior.  But, if you go out next time wearing robes and devote all of your gear space to a bunch of spellbooks, your the wizard.



Pretty sure that's how Knave works as well.
Old School? Back in my day we just called it "School."

Eric Diaz

Roll under reminds me of The Black Hack. Maybe try this one, it is free:

https://methodsetmadness.blogspot.com/2024/09/black-sword-hack.html
Chaos Factory Books  - Dark fantasy RPGs and more!

Methods & Madness - my  D&D 5e / Old School / Game design blog.

Ruprecht

Quote from: Zalman on February 21, 2025, 07:22:53 AM
Quote from: weirdguy564 on February 20, 2025, 09:31:26 PMCairn.  That's a classless game without skills, advantage/disadvantage, or perks.

It's also free.

Cairn Website

It's an odd game as it actually could be described as, "You are what you wear."

In other words, it's a gear based game.  If you got a lot of armor and a big sword, you're the warrior.  But, if you go out next time wearing robes and devote all of your gear space to a bunch of spellbooks, your the wizard.



Pretty sure that's how Knave works as well.
Yes Cairn and Knave would both qualify.

I kind of think there should be another category for games like them though because they are only partial games that lean heavily on other games and GM knowledge to fill in the blanks, and there are a lot of blanks.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing. ~Robert E. Howard

Mishihari

Quote from: briansommers on February 19, 2025, 11:08:12 PMOk this is what I want...

1 No skills, disadvantages, advantages, perks, quirks, talents, etc.
2 Only attributes with no modifiers to attributes...
a. I only want to use the full attribute number.
3 roll under but test with a d20 not 3d6
4 classless
5 level-less

GURPS can do this, yes?
Any other ruleset that does this?

I waited a while so as not to derail the early discussion, but what I'm curious about is why would you want such a system?

weirdguy564

QuoteI kind of think there should be another category for games like them though because they are only partial games that lean heavily on other games and GM knowledge to fill in the blanks, and there are a lot of blanks.

Yeah.  A lot of rules lite games are not user friendly. 

Your GM really is expected to know how to play and run an RPG.  The good news is that a decent GM doesn't need to study up on how to play the rules lite game very much.  It is rules lite after all. They're great as your second RPG. 

I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.