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What Can Be Done With Warhammer?

Started by RPGPundit, August 28, 2006, 05:52:53 PM

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Xavier Lang

Quote from: RPGPunditThe Crunch shouldn't be set up in such a way that it thwarts those differences (ie. the priesthood of Blargh supposedly being utterly nonviolent but getting Mace training anyways, or the Priests of Umlaut supposedly being trained in obscure calligraphy but that class not being allowed access to the skill). But it really doesn't need to be encouraged by the crunch either. You don't need a D20-style "feat for EVERYTHING" mentality, and I think that's the problem.

There's a ton of shit that people try to fix with crunch these days that can really be fixed just as well by just roleplaying it, as long as the crunch isn't actively getting in the way.

RPGPundit
The crunch actively gets in the way for priests.
Priests of Sigmar and Priests of Shallya have exactly the same Weapon Skill bonus, Ballistic skill bonus, number of attacks, etc...

As you have to finish a career to move on to its exit careers, your Shallyan has to improve there fighting and shooting to advance in healing magic.
 

RPGPundit

Yes, there are many skills you can choose to use just one or two dice, but then you radically increase the chance of gaining Insanity points.  Something our elven apprentice wizard knows all too well...

RPGPundit
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