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Historical Eras That Might Be Problematic RPG Settings

Started by Zachary The First, September 03, 2006, 09:14:39 AM

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Zachary The First

Since I have the pleasure of the company of so many professional and amateur historians on this site, I wanted to bring up a topic I've been thinking about for a bit.  We've already discussed elsewhere what eras of human history you'd like to see in RPG setting form, but what about those that would be hard to do, or difficult to give a good feel for?

I think, first and foremost, there's the Holocaust.  Doing any sort of playable setting for this would run into a lot of problems.  I seem to recall some Scandanavian person came up with some thematic game on it at some point, but I know nothing else about it.

Now this one is weird, but I always thought it might be fun to set a game during the Tulip Mania of Holland of the 17th century.  Of course, it has grown in the popular retelling, but I think it would make a fantastic beer n' pretzels game, but how to go about it I have no idea?

So what other historical periods/eras might be tough to do well as an RPG setting?
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JamesV

Quote from: Zachary The FirstNow this one is weird, but I always thought it might be fun to set a game during the Tulip Mania of Holland of the 17th century.  Of course, it has grown in the popular retelling, but I think it would make a fantastic beer n' pretzels game, but how to go about it I have no idea?

I'm unfortunately stumped at the moment, and I think I am because if you dig deep enough into any era, you are likely to find the types of conflicts fun adventures can be made out of.

I also want to say that Tulip Mania could make a great board or card game.
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Zachary The First

Quote from: JamesVI also want to say that Tulip Mania could make a great board or card game.

Seconded. :)
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Settembrini

If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

blakkie

EDIT Crap, this post was off-topic. :(  I didn't mean to say it would be tough to do pirates, but I was looking for input. Putting it into a new thread now.
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JamesV

Quote from: SettembriniSecond World War.
That's a bold statement!
I gotta head for work, so I won't be able to respond, but I'd love to see what doesn't work for you re: WWII.
Running: Dogs of WAR - Beer & Pretzels & Bullets
Planning to Run: Godbound or Stars Without Number
Playing: Star Wars D20 Rev.

A lack of moderation doesn\'t mean saying every asshole thing that pops into your head.

Settembrini

The moral and political implications. Especially when playing germans, but playing allies is also strange thing for a german to do. So it's basically a catch-22.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

blakkie

Quote from: JamesVI'm unfortunately stumped at the moment, and I think I am because if you dig deep enough into any era, you are likely to find the types of conflicts fun adventures can be made out of.
Tulip Mania was a time of much turmoil. Turmoil is action. Action is adventure. Although it might not be iconic, basically it was a high stakes gambling.

A time when relatively huge wealth is changing hands is going to be rife with opportunities and intrigue. You'll have swindlers, and thieves, and other skulldugery along with social climbing new money.  Ok, so they're bunch Dutch farmers and that doesn't strike much excitement into one's heart normally. :) But these are rich Dutch farmers gambling a lifetime's fortune or more.
"Because honestly? I have no idea what you do. None." - Pierce Inverarity

RPGPundit

Quote from: JamesVI also want to say that Tulip Mania could make a great board or card game.

Damn right! Settembrini, get off your ass and start talking to your fellow germans! You guys are the masters of making wierd board games about bizzare subjects; this time, you get to do that and mock the dutch at the same time.
Congrats.

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Quote from: SettembriniThe moral and political implications. Especially when playing germans, but playing allies is also strange thing for a german to do. So it's basically a catch-22.

And here we have the reason why Germans make wierd board games about wierd subjects, and not, say, Axis and Allies.

Which, frankly, I think is better for all concerned.

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Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
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Settembrini

The subjects/themes for german games are oftentimes added afterwards, way after testing the mechanic to death.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

RPGPundit

That's just nuts. But what else could you expect from the Land where Marzipan is considered a tasty treat and everyone is secretly involved in filming wierd leather fetish videos?

:germany: :spank:

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LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Settembrini

Wow Pundit, Germans are totally not into s/m. It's the english who are. But you're right with the Marzipan.
I heard Edmontonians like stale beer, for whaterver masochistic reasons...
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Balbinus

Quote from: SettembriniWow Pundit, Germans are totally not into s/m. It's the english who are. But you're right with the Marzipan.
I heard Edmontonians like stale beer, for whaterver masochistic reasons...

Indeed, why do you think WFRP is so popular here in Britain?

Zachary The First

Quote from: BalbinusIndeed, why do you think WFRP is so popular here in Britain?

Oh, well played! :killingme:
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