This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Goblinoids and their ilk in Stars Without Number

Started by golan2072, January 21, 2015, 03:51:34 AM

Previous topic - Next topic

golan2072

When thinking about converting old-school D&D adventures to SWN, I wanted to find a good stand-in for all the humanoids found there. The simplest solution is to add in all sorts of human pirates, bandits and assorted space criminals spiced up with some of my sector's aliens (the insectoid and criminal-minded Zhuziik and the reptilian and warlike-anarchist Cicek). But another option is to add "goblins" or "bullwugs" to the game as well as aliens; maybe goblins are a fungoid species spreading as spores and then developing as an infection (and having genetic memory so the goblins who develop from the spores have their "culture" from birth)?

What do you think?
We are but a tiny candle flickering against the darkness of our times.

Stellagama Publishing - Visit our Blog, Den of the Lizard King

Beagle

You could make goblinoids the result of genetic manipulation; several creatures specifically designed for various parts of warfare (goblins as scouts, bugbears/orcs as frontline troops and perhaps hobgoblins are expert pilots or the like). Eventually, the troops rebelled, killed their former masters and stole their technology.
These goblinoids reproduce and mature extremely fast, and have a 'hard-coded' genetic knowledge, depending on their caste -they are already born with all the knowledge they need to fulfill their jobs. This also means they suck at innovating (and therefore steal technology or keep engineers/scientists as slaves), but they require no training to kill those around them. Due to high reproduction rate and the highly specialised skill sets, goblinoid settlements are always on the brink starvation due to overpopulation, turning them into extremely aggressive expansionists out of necessity.

MrHurst

I really like the Hochogs from the book, but you can never really go wrong by having an entire species that's little more than an ancient siege weapon that got out of hand. Doesn't need to be Xenomorphs, but they would give the Hochogs something to compete with.

Jame Rowe

Quote from: MrHurst;811176I really like the Hochogs from the book, but you can never really go wrong by having an entire species that's little more than an ancient siege weapon that got out of hand. Doesn't need to be Xenomorphs, but they would give the Hochogs something to compete with.

Hey, it's Harn's Gargun.
Here for the games, not for it being woke or not.

YourSwordisMine

Quote from: ExploderwizardStarting out as fully formed awesome and riding the awesome train across a flat plane to awesome town just doesn\'t feel like D&D. :)

Quote from: ExploderwizardThe interwebs are like Tahiti - its a magical place.

Simlasa

Quote from: golan2072;811137But another option is to add "goblins" or "bullwugs" to the game as well as aliens; maybe goblins are a fungoid species spreading as spores and then developing as an infection (and having genetic memory so the goblins who develop from the spores have their "culture" from birth)?

What do you think?
Sounds kinda like the 40K space orks... and their smaller cousins the gretchins. Fungus based, designed by a lost Progenitor race (Slann?) as a sort of bio-weapon. They've got a innate knack with technology/warfare.
The earliest versions of the setting have the most dangerous/least comical versions of them.

RPGPundit

Quote from: golan2072;811137When thinking about converting old-school D&D adventures to SWN, I wanted to find a good stand-in for all the humanoids found there. The simplest solution is to add in all sorts of human pirates, bandits and assorted space criminals spiced up with some of my sector's aliens (the insectoid and criminal-minded Zhuziik and the reptilian and warlike-anarchist Cicek). But another option is to add "goblins" or "bullwugs" to the game as well as aliens; maybe goblins are a fungoid species spreading as spores and then developing as an infection (and having genetic memory so the goblins who develop from the spores have their "culture" from birth)?

What do you think?

If i ever ran SWN, I would almost certainly do something along these lines.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Opaopajr

There's always the two species from Mars CoC Mythos: the Martians & Aihai. Make the Aihai, underground four-armed humanoids, the goblinoids in your game and you should be good to go. Maybe state that SWN human expansion needed an ally race to be spacefaring, and those nicer martians were it.

With them helping colonize low atmosphere & gravity worlds they increased the number of "gas stations" for starships as they drilled through space. After the fall with the Scream, they forgot about colonizing low atmosphere & gravity worlds with underground Aihai but still have those "gas stations" marked on their star maps.

Gives a reason to explore underground dungeons, too.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

RookieRPG

Quote from: RPGPundit;811849If i ever ran SWN..

This should happen....I'll be your first player...
Tarawa: IC

RPGPundit

Quote from: RookieRPG;816117This should happen....I'll be your first player...

You in Montevideo?
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

RookieRPG

I was under the impression that it would be a PbP...I don't live in Uruguay...or Minnesota, depending...though it would be nice
Tarawa: IC

RPGPundit

Quote from: RookieRPG;817741I was under the impression that it would be a PbP...I don't live in Uruguay...or Minnesota, depending...though it would be nice

A pity, but no, I don't do any pbp or online gaming at all.  I'm way too busy running three real-life campaigns here in South America.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.