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Have You Used any 5e Material in Your Non-5e Game?

Started by RPGPundit, July 17, 2018, 06:24:33 AM

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RPGPundit

Be it playing a 5e adventure with an OSR or other Fantasy system, or using material from a sourcebook or setting material, or mining the DMG or Monster Manual for stuff, have you actually used any D&D 5e stuff in your non-D&D5e games?
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finarvyn

A number of things come to mind.

(1) Advantage/disadvantage. It's so simple, really, and fits into my OD&D campaigns quite well.

(2) Ascending AC. I know that it's a 3E thing and not a 5E thing, but it's in 5E and I like it better than descending.

(3) The cantrip system. This gives spellcasters more to do than throw daggers.

There are probably others. Those are the ones that popped into my head.
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tenbones

Quote from: RPGPundit;1049286Be it playing a 5e adventure with an OSR or other Fantasy system, or using material from a sourcebook or setting material, or mining the DMG or Monster Manual for stuff, have you actually used any D&D 5e stuff in your non-D&D5e games?

This is an interesting question. On reflection - no.

There is nothing about 5e that I use for any of my other games. huh. That's really weird... I find myself doing the reverse, though! I will bring material from other games, or convert ideas, sub-systems into 5e when I was running it without a thought.

Probably a large contributing reason I don't run 5e anymore.

Omega

Quote from: RPGPundit;1049286Be it playing a 5e adventure with an OSR or other Fantasy system, or using material from a sourcebook or setting material, or mining the DMG or Monster Manual for stuff, have you actually used any D&D 5e stuff in your non-D&D5e games?

Yes. The tables from the DMG and Xanithars Guide are useful for other fantasy RPGs and even a few non-fantasy ones.

MonsterSlayer

Yes kind of.... I ran a DCC style funnel/ zombie apocalypse scenario.  Instead of using DCC for the rules, I pretty much substituted 5E as the rules system.

And to ask a follow up question: "how many of you find yourself using 5E where you  might have used an OSR system?"

 That might explain why a lot of people use 5E and bring the OSR back in. It definitely explains it for me. I just use 5E instead of the OSR system and bring the elements missing back into 5E. This is mostly due to most of my players are only familiar with 5E and it is easier for me to adapt than teach them THAC0.

Krimson

No because once 5e came out, I suddenly didn't need to run older editions/OSR games anymore. I do still play in the old 1e game once in a while, but no new material there. The game I run is a sequel to that one, with players playing descendants of their favorite characters in a new universe.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

S'mon

Quote from: MonsterSlayer;1049335Yes kind of.... I ran a DCC style funnel/ zombie apocalypse scenario.  Instead of using DCC for the rules, I pretty much substituted 5E as the rules system.

And to ask a follow up question: "how many of you find yourself using 5E where you  might have used an OSR system?"

 That might explain why a lot of people use 5E and bring the OSR back in. It definitely explains it for me. I just use 5E instead of the OSR system and bring the elements missing back into 5E. This is mostly due to most of my players are only familiar with 5E and it is easier for me to adapt than teach them THAC0.

Yes, that's me - I use 5e as an osr system. Most players like it and it is accessible and popular.

Krimson

Quote from: MonsterSlayer;1049335Yes kind of.... I ran a DCC style funnel/ zombie apocalypse scenario.  Instead of using DCC for the rules, I pretty much substituted 5E as the rules system.

And to ask a follow up question: "how many of you find yourself using 5E where you  might have used an OSR system?"

 That might explain why a lot of people use 5E and bring the OSR back in. It definitely explains it for me. I just use 5E instead of the OSR system and bring the elements missing back into 5E. This is mostly due to most of my players are only familiar with 5E and it is easier for me to adapt than teach them THAC0.

When I fist started reading the 5e material, I knew how to use it right away. I knew I could use my old books with it. So yes it is an OSR for me.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Rhedyn

No. I haven't found the 5e material to have any use outside of 5e.

S'mon

Quote from: Rhedyn;1049345No. I haven't found the 5e material to have any use outside of 5e.

More than that I have found the 5e material generally inferior eg the Yawning Portal 5e conversions are inferior to the originals.

Opaopajr

Quote from: tenbones;1049318This is an interesting question. On reflection - no.

There is nothing about 5e that I use for any of my other games. huh. That's really weird... I find myself doing the reverse, though! I will bring material from other games, or convert ideas, sub-systems into 5e when I was running it without a thought.

Probably a large contributing reason I don't run 5e anymore.

Same. I'll port over a whole bunch of sub-systems (morale, encounter rates by terrain, hireling and henchmen advancement rules, etc.) into 5e. But outside of Adv/Disadv I don't find anything worth porting into my other games.

A pity, and somewhat odd. Even the Planeshift releases (Magic the Gathering planar sets as settings)... don't find the material made worth the conversion. I feel I can do better on my own. As for the hardback campaigns, no real interest. Too much $ for too little return. I already have older content in backlog.

Huh... seems like I run 5e mostly because it's the modern lingua franca other erstwhile players can agree upon playing. Given I run other games regularly, I don't feel a burning need to play 5e without heavily houseruling it down. I might never end up buying anything beyond Basic 5e at this rate. :( And I don't feel all that bad about it either. :o
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tenbones

Quote from: Opaopajr;1049357Same. I'll port over a whole bunch of sub-systems (morale, encounter rates by terrain, hireling and henchmen advancement rules, etc.) into 5e. But outside of Adv/Disadv I don't find anything worth porting into my other games.

A pity, and somewhat odd. Even the Planeshift releases (Magic the Gathering planar sets as settings)... don't find the material made worth the conversion. I feel I can do better on my own. As for the hardback campaigns, no real interest. Too much $ for too little return. I already have older content in backlog.

Huh... seems like I run 5e mostly because it's the modern lingua franca other erstwhile players can agree upon playing. Given I run other games regularly, I don't feel a burning need to play 5e without heavily houseruling it down. I might never end up buying anything beyond Basic 5e at this rate. :( And I don't feel all that bad about it either. :o

Yes!

The setting release material for 5e is extremely anemic - anything I really need, I already own. The mechanics of 5e give me nothing I really don't already have. Adv/DisAdv - I don't find that revolutionary, but it's something... it's certainly not some magical piece of design that I find makes up for the other inconsistencies in the system.

I *get* that new GM's like all the structure I find needless. This is one of the things where I've gravitated away from the ruleset to rules that give me a lot more flexibility, and if I want to use the settings from D&D, I'll just take them and use them as I see fit.

It's harder (and less fun imo) to do that with D&D 5e.

happyhermit

I've thought a lot about doing it, but in reality it hasn't actually happened to any degree, largely because I just can't get around to running anything but 5e for a D&D type game these days. Whenever I get close to nailing it down I start to wonder if it's just to prove some sort of point, then it starts to feel a bit self-indulgent, then I just guiltily run the thing in 5e.

JeremyR

It's often overlooked, but ascending AC was actually from the 1992 edition of Gamma World, not 3e, where it was called THAC

I've back converted the 5e Warlock (which was originally from 3e, but the 5e is kinda different)