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Have we been calculating hit points wrong since the beginning? I think so...

Started by blackstone, March 19, 2024, 01:00:24 PM

Previous topic - Next topic

Domina

Quote from: FingerRod on March 24, 2024, 09:42:51 AM
Quote from: Domina on March 24, 2024, 01:01:43 AM
You could also interpret it as rolling the listed dice at each level and adding to your total.

You need to find some friends and actually play the game. The retarded hill you are trying to die on has a Level 4 Fighting-man with the same hit points as a Level 10 dragon.

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.

Quote from: Eirikrautha on March 24, 2024, 11:38:04 PM
Quote from: Ruprecht on March 24, 2024, 10:08:04 PM
Those words changed a normal comment into something personal and hostile. This isn't forchan or something awful so I'm curious why you added the unnecessary insults.

Check posting histories.  Some people are only here to derail...

Every single one of my posts has been on topic without exception.

Jason Coplen

Yes, sir, I've been doing it wrong forever in that case, but I started with Basic, which has the new HD added to current HP as shown with my copy paste below.

ROLLING HIT POINTS: Each time a character earns enough ex- perience points to gain a new level, the character gets to roll for more hit points. When starting out, each character rolls one hit die, using the type of die given for the character class. Upon reaching second level, the character rolls the same type of die a second time and adds the result to the first roll. This process is repeated for each new level. The result of each new hit die roll is always added to the total of the other hit die rolls.
Running: HarnMaster and Baptism of Fire

FingerRod

Quote from: Ruprecht on March 24, 2024, 10:08:04 PM
Those words changed a normal comment into something personal and hostile. This isn't forchan or something awful so I'm curious why you added the unnecessary insults.

No, you took it that way. Even after I explained what emphasis I would give, if any. You are assuming intent and think you know what was going on between my ears. I didn't say he didn't have friends or was a retard. I said what I said, which was go play the game with your friends and you'll see how ridiculous it is to add the HD each level. Simple as that.

So I've now explained myself twice. I'm done. Instead of pursuing this conversation further, my suggestion for you is to find something else to fill whatever gap you are trying to fill by trying to pick a fight with me because you are proxy offended.

You won't do that, of course. I bet you'll dig in. That is what the perpetually offended do.

FingerRod

Quote from: Domina on March 25, 2024, 12:08:28 AM

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.


I'm not making a populous argument. What you are talking about about would almost instantly break the game.

What level did your campaign play into? Level 5, 10, higher?

What version of D&D were you using?

Zenoguy3

Quote from: FingerRod on March 25, 2024, 09:00:18 AM
Quote from: Domina on March 25, 2024, 12:08:28 AM

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.


I'm not making a populous argument. What you are talking about about would almost instantly break the game.

What level did your campaign play into? Level 5, 10, higher?

What version of D&D were you using?

hook, line, and sinker

Venka

Quote from: Domina on March 25, 2024, 12:08:28 AM

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.


You have not interpreted it that way.  You have instead made up something that is directly contradicted by the text.  You do this in a lot of rules threads just to start drama with people who are correct.  I'm not sure if you're trolling or earnestly incorrect.

Assuming you are earnestly incorrect, the reason you cannot interpret it this way is because the text on page 18 states: 

QuoteDice for Accumulative Hits (Hit Dice): This indicates the number of dice which are rolled in order to determine how many hit points a character can take. Plusses are merely the number of pips to add to the total of all dice rolled not to each die. Thus a Super Hero gets 8 dice + 2; they are rolled and score 1, 2, 2, 3, 3, 4, 5, 6/totals 26 + 2 = 28, 28 being the number of points of damage the character could sustain before death. Whether sustaining accumulative hits will otherwise affect a character is left to the discretion of the referee.

"Super Hero" is the 8th entry on the Fighting-Men chart on the preceding page.

Your statement "The alternative is rolling two dice and adding the result to your hp, since it says roll two dice" is not an alternative, because it would yield a Super Hero with many more than 8 dice- you would have instead started with 1+1 die, then added 2 dice at 2nd level (a total of 3), etc.  Thus a Super Hero would have 36 hit dice (plus 5 hit points), and this is contradicted clearly by the text.

Anyway, we know that a Super Hero has 8 hit dice because we have an example saying so, so any guess at a rule that doesn't do that is not a valid interpretation.

Cathode Ray

Fascinating and wild, but essentially, we weren't doing it wrong.
Creator of Radical High, a 1980s RPG.
DM/PM me if you're interested.

Banjo Destructo

The game I am writing was using "roll all your HD at level up, increase your HP if higher, keep old HP if you roll lower", and I may keep some element of that, but I am now using a system closer to gamma world 1e.   I guess I just intuitively came to that method myself over time as being more interesting than just rolling one more HD to add on top.

Domina

Quote from: FingerRod on March 25, 2024, 09:00:18 AM
Quote from: Domina on March 25, 2024, 12:08:28 AM

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.


I'm not making a populous argument. What you are talking about about would almost instantly break the game.

You were making an argument from popularity, since you told me to "get friends", even though it doesn't matter if zero people agree with me or a hundred trillion.

Whether it's game breaking depends entirely on the opposition selected by the GM.

Quote from: Zenoguy3 on March 25, 2024, 12:23:45 PM
Quote from: FingerRod on March 25, 2024, 09:00:18 AM
Quote from: Domina on March 25, 2024, 12:08:28 AM

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.


I'm not making a populous argument. What you are talking about about would almost instantly break the game.

What level did your campaign play into? Level 5, 10, higher?

What version of D&D were you using?

hook, line, and sinker

Disagreement is not trolling. If you don't have anything to contribute, don't post.

Quote from: Venka on March 25, 2024, 06:09:33 PM
Quote from: Domina on March 25, 2024, 12:08:28 AM

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.


You have not interpreted it that way.  You have instead made up something that is directly contradicted by the text.  You do this in a lot of rules threads just to start drama with people who are correct.  I'm not sure if you're trolling or earnestly incorrect.

I interpreted it that way. Don't tell me what I did or didn't do. Disagreeing with people is not starting drama, and you're not the arbiter of which positions are correct.

Quote from: FingerRod on March 25, 2024, 08:07:15 AM
I said what I said, which was go play the game with your friends and you'll see how ridiculous it is to add the HD each level. Simple as that.

No, you were very obviously trying to imply that I don't have friends and don't actually play the game (never mind that I would still be right regardless). I have friends, we have played the game, and we haven't seen that it is ridiculous, and you will not win the argument by attempting to dictate which experiences are reasonable to have.

Venka

Quote from: Domina on March 28, 2024, 10:05:36 PM
Quote from: Venka on March 25, 2024, 06:09:33 PM
Quote from: Domina on March 25, 2024, 12:08:28 AM

I have. It is possible to interpret the rule that way, since I interpreted it that way, so I remain correct. Posturing as a bizarrely aggressive sperg because you believe your position is popular is not an argument.


You have not interpreted it that way.  You have instead made up something that is directly contradicted by the text.  You do this in a lot of rules threads just to start drama with people who are correct.  I'm not sure if you're trolling or earnestly incorrect.

I interpreted it that way. Don't tell me what I did or didn't do. Disagreeing with people is not starting drama, and you're not the arbiter of which positions are correct.

I'll tell you exactly what you didn't do; you didn't interpret it.  An interpretation doesn't contradict the text.  Instead, what you said doesn't line up with what is in the book, and I provided the quote proving so.  Your misunderstanding about the text preventing what you wrote from being an interpretation.

Disagreeing with people is not inherently starting drama, you're correct about that.  But like, separate from that point, you'd agree you do start drama in threads, right? 

Also, as far as "not being the arbiter", I mean, anyone is the arbiter of stuff when they are correct.  Like me in this case.  I can definitely judge a position incorrect if it doesn't line up with the text.  What we can't do is come to a conclusion about which of the "subtract the constant and add the new die" or the "roll everything each time" position is correct, based on the text.  That was the premise of the blogpost.  Within that scenario, I'd generally argue for the progressive thing instead of the reroll.  I'd say something like, the reroll itself would be notable enough to include in the text.  Or, the reroll isn't obvious enough to count as implication.  I'd point out that you can reach the conclusion in the example by a method wherein you add dice and subtract constants, and that this is probably what was being done, as the charts already have other things that don't stick around at each level.

But for all that, the new hypothesis isn't contradicted by the text; it's a valid interpretation, even if I don't think it's the best one.

Something that does contradict the text, however, isn't an interpretation, it's a misunderstanding.

FingerRod

Quote from: Domina on March 28, 2024, 10:05:36 PM
No, you were very obviously trying to imply that I don't have friends and don't actually play the game (never mind that I would still be right regardless). I have friends, we have played the game, and we haven't seen that it is ridiculous, and you will not win the argument by attempting to dictate which experiences are reasonable to have.

What version of D&D? What level campaign? How many typically play in your group who have used this interpretation?

Omega

Quote from: Jason Coplen on March 25, 2024, 07:40:09 AMYes, sir, I've been doing it wrong forever in that case, but I started with Basic, which has the new HD added to current HP as shown with my copy paste below.

ROLLING HIT POINTS: Each time a character earns enough ex- perience points to gain a new level, the character gets to roll for more hit points. When starting out, each character rolls one hit die, using the type of die given for the character class. Upon reaching second level, the character rolls the same type of die a second time and adds the result to the first roll. This process is repeated for each new level. The result of each new hit die roll is always added to the total of the other hit die rolls.

What BX says as well.

This whole "Gary really meant you were supposed to reroll your HP EVERY LEVEL!" is just stupid.

Exploderwizard

Quote from: Omega on May 05, 2024, 06:51:11 AM
Quote from: Jason Coplen on March 25, 2024, 07:40:09 AMYes, sir, I've been doing it wrong forever in that case, but I started with Basic, which has the new HD added to current HP as shown with my copy paste below.

ROLLING HIT POINTS: Each time a character earns enough ex- perience points to gain a new level, the character gets to roll for more hit points. When starting out, each character rolls one hit die, using the type of die given for the character class. Upon reaching second level, the character rolls the same type of die a second time and adds the result to the first roll. This process is repeated for each new level. The result of each new hit die roll is always added to the total of the other hit die rolls.

What BX says as well.

This whole "Gary really meant you were supposed to reroll your HP EVERY LEVEL!" is just stupid.

It isn't stupid, it is simply another way of doing things. B/X is far more clear on the matter than page 18 of Men and Magic from OD&D. B/X also did away with plusses to hit dice. Every level is a roll of another die of the appropriate type. Are you saying that the dice for accum. hits on page 18 are cumulative? That would give a warrior (Level2) 3+1 hit dice. We know this isn't the case because the example in the text says that a superhero (level 8) rolls eight dice and adds 2 to the total. Why would a level 8 be rolling 8 dice if the total was not meant to superceed the dice rolled at level 7? It is an interesting method for sure and completely possible.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.


hedgehobbit

Quote from: Omega on May 05, 2024, 06:51:11 AMWhat BX says as well.

This whole "Gary really meant you were supposed to reroll your HP EVERY LEVEL!" is just stupid.

Nobody is claiming that Gary Gygax did hit points this way. Only that some people in Dave Arneson's group did it this way. And since Dave's D&D predates Gygax's D&D, his method is the original method (and, as people have pointed out, it is just objectively mechanically superior).