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Happy New Years - What is your RPG resolution for 2024?

Started by honeydipperdavid, January 01, 2024, 02:36:49 AM

Previous topic - Next topic

GeekyBugle

Finish my Pulp game. Be a better Christian, try and be a less obviously aspie.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

ForgottenF

This will probably be a year of "backing off" for me when it comes to RPGs. I've had a bad problem with getting hyped for a project, whether it's a campaign, a setting or a system, working incredibly diligently on it for a few weeks, and then having my attention grabbed by something else and forgetting about it. I also need to lose about 20 pounds. So the rough plan is to try and focus all of my active "campaign prep" on my ongoing Dolmenwood Campaign. Then I want to pick two or three ongoing projects to pick away at when I don't feel like working on Dolmenwood. One of my RPG "white whales" is to make the whole Heavy Metal Dark/Epic/High Fantasy tone actually work for a campaign, without degenerating into either nonsense or rules/numbers bloat. So I'll probably work on something in that direction.
Playing: Mongoose Traveller 2e
Running: Dolmenwood
Planning: Warlock!, Savage Worlds (Lankhmar and Flash Gordon), Kogarashi

honeydipperdavid

Quote from: Persimmon on January 01, 2024, 10:24:42 AM
Multiple ones, I guess.

1. Continue revising, expanding & converting an old Apocalyptic/Underworld campaign from AD&D to Castles & Crusades

2. Start a new face to face OSR campaign--Was going to be Swords & Wizardry, but I really like Gods of the Forbidden North for OSE, so we may end up doing that.

3. Continue online C&C game

For #2 have you looked over Castle and Crusades?  It's fairly tight.  Their way of handling difficulty checks works very well and are based on if its a primary or secondary stat and you add your level to the role.  Its class based.  So if you want a lock picked, then bring a rogue, you aren't going to use your magician to pick a lock because they aren't trained.

honeydipperdavid

Quote from: ForgottenF on January 01, 2024, 04:12:07 PM
This will probably be a year of "backing off" for me when it comes to RPGs. I've had a bad problem with getting hyped for a project, whether it's a campaign, a setting or a system, working incredibly diligently on it for a few weeks, and then having my attention grabbed by something else and forgetting about it. I also need to lose about 20 pounds. So the rough plan is to try and focus all of my active "campaign prep" on my ongoing Dolmenwood Campaign. Then I want to pick two or three ongoing projects to pick away at when I don't feel like working on Dolmenwood. One of my RPG "white whales" is to make the whole Heavy Metal Dark/Epic/High Fantasy tone actually work for a campaign, without degenerating into either nonsense or rules/numbers bloat. So I'll probably work on something in that direction.

For weight loss its expensive but does work, go carnivore diet.  Fatty meats for half a year and you'll lose a decent amount of weight without the cravings.

zircher

Let's see, it is kind of a short list this year...  well, it started as a short list.

1. Continue my Fabula Ultima game and write chapters two and three (I'm journaling it.)
2. Play Eldritch Ass Kicking using some new (to me) GM tools.
3. Play Riftbreakers (I wrote a bunch of random tools for it last month.)
4. Read Wretched Space, Katana Ra, Girl by Moonlight, Stoneburner, Vast Grim companion books, Fabula High Fantasy
5. Create more javascript 'web toys' for my home page (and clean up/revamp the site.)
6. Write some solo game aids I'm leaning towards a system agnostic crew and deck plan generator.
7. Set up an itch.io page to match my DTRPG page.
8. Help my friend work on Project X (a tactical space combat game.)
9. Participate on the 2024 solo game challenge (an open ended monthly challenge.)
10. Create a fleet of 3d Warp War minis for use with Tabletop Simulator and work up some ideas for solo play.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

GhostNinja

My only one (and there is not much to it) is to sell a few of my game books that I do not use and never will use so I can keep my collection down to just the items I use.

Since I don't see any new games that I want to run, I think getting my collection down to a tight 5 games in my collection is the way to go for me.
Ghostninja

Thor's Nads

Quote from: zircher on January 01, 2024, 09:21:12 PM
2. Play Eldritch Ass Kicking using some new (to me) GM tools.

I haven't heard that game mentioned in a long time. I drew the cover for it.

Gen-Xtra

Persimmon

Quote from: honeydipperdavid on January 01, 2024, 05:35:04 PM
Quote from: Persimmon on January 01, 2024, 10:24:42 AM
Multiple ones, I guess.

1. Continue revising, expanding & converting an old Apocalyptic/Underworld campaign from AD&D to Castles & Crusades

2. Start a new face to face OSR campaign--Was going to be Swords & Wizardry, but I really like Gods of the Forbidden North for OSE, so we may end up doing that.

3. Continue online C&C game



For #2 have you looked over Castle and Crusades?  It's fairly tight.  Their way of handling difficulty checks works very well and are based on if its a primary or secondary stat and you add your level to the role.  Its class based.  So if you want a lock picked, then bring a rogue, you aren't going to use your magician to pick a lock because they aren't trained.

Of course, but the thing is, some of my grad students, who have only played 5e, want a real old school experience, descending AC and all.  C&C is too much like 5e.  So while I'm also playing C&C with different people, in this particular case we're looking for something a bit different.  So it will likely be OSE with Gods of the Forbidden North, or S&W with The Dark Tower.

K Peterson

To try to revive my Rpg hobby this year from a long slumber.

It's been about 4 years since I gamed with any regularity. After the Covid-scare years of awful online Roll20 play; moving house in 2021; returning to lackluster face-to-face play in 2022, and then leaving that group; playing all of 2 gaming sessions in 2023; my hobbying hasn't recovered.

Other hobbies have risen to fill the void, but I'd like to get back to TTRPG play in the near future. It'll just take some work to establish/join a new gaming group and get the ball rolling.

zircher

Quote from: Thor's Nads on January 02, 2024, 04:59:11 AM
Quote from: zircher on January 01, 2024, 09:21:12 PM
2. Play Eldritch Ass Kicking using some new (to me) GM tools.
I haven't heard that game mentioned in a long time. I drew the cover for it.
Coolness!  The cover caught my eye and I rescued it from a dusty shelf.  Fun read and I want to get it to the table.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

honeydipperdavid

Quote from: K Peterson on January 02, 2024, 10:08:26 AM
To try to revive my Rpg hobby this year from a long slumber.

It's been about 4 years since I gamed with any regularity. After the Covid-scare years of awful online Roll20 play; moving house in 2021; returning to lackluster face-to-face play in 2022, and then leaving that group; playing all of 2 gaming sessions in 2023; my hobbying hasn't recovered.

Other hobbies have risen to fill the void, but I'd like to get back to TTRPG play in the near future. It'll just take some work to establish/join a new gaming group and get the ball rolling.

For online, Fantasy Grounds due to it being a first mover, has the most normie crowd playing the game.  You are not going to see the LGBTQlmnop+-infinity sign on finding groups there, just the standard LFG.  They have a fair bit more games beyond 5E for posting as well.

K Peterson

Quote from: honeydipperdavid on January 02, 2024, 10:20:17 AM
For online, Fantasy Grounds due to it being a first mover, has the most normie crowd playing the game.  You are not going to see the LGBTQlmnop+-infinity sign on finding groups there, just the standard LFG.  They have a fair bit more games beyond 5E for posting as well.
Thanks. Maybe I'll take a look into it as a way to ease back into the hobby. Face-to-face is always my ideal for Rpg play, but perhaps online might work in the interim.

My complaints about Roll20 didn't have anything to do with the alphabet-people. My face-to-face group used it, and struggled with staying engaged, and dealing with the overhead of leveraging the platform and running a campaign. It was a lot of extra work, and it didn't feel like it paid off.

zircher

#27
Quote from: K Peterson on January 02, 2024, 10:08:26 AM
To try to revive my Rpg hobby this year from a long slumber.

It's been about 4 years since I gamed with any regularity. After the Covid-scare years of awful online Roll20 play; moving house in 2021; returning to lackluster face-to-face play in 2022, and then leaving that group; playing all of 2 gaming sessions in 2023; my hobbying hasn't recovered.

Other hobbies have risen to fill the void, but I'd like to get back to TTRPG play in the near future. It'll just take some work to establish/join a new gaming group and get the ball rolling.
As the resident solo gaming cheerleader around here, have you considered solo play?  I was in a similar place six years ago and solo gaming kept me active and my love for RPGs going.  Modern solo play (to contrast with solo adventures like Tunnels and Trolls) revolves around using oracles.  These 'GM emulators' help to supplement the GM role by answering simple questions and prompting for random events.  And, you can combine that with muses (cards, word lists, story cubes) to provide additional inspiration.  What's brilliant about them is that many of them are system agnostic, so you're not locked into a purpose built solo game (although those can be fun too.) It's not everyone's cup of tea, but for an introvert like me, it really opened up the number of games I could play.

If you're curious as to what that could look like (everyone has their own play style), I posted a bunch of my actual plays over on my DA page.  https://www.deviantart.com/zircher/gallery/85563109/solo-stories

Here's an example of a GM emulator that I have used in the past.
https://www.drivethrurpg.com/product/145426/CRGE-Conjectural-Roleplaying-GM-Emulator

And, here is one that I wrote.  I'm currently using it for my Fabula Ultima game in conjunction with a manga tarot since it matches the theme of the game.
https://www.drivethrurpg.com/product/392514/Four-Houses-in-Chaos
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

zircher

Back to resolutions...   :)

11. Add more solo actual play reports to my DA page.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

K Peterson

Quote from: zircher on January 02, 2024, 10:53:04 AM
As the resident solo gaming cheerleader around here, have you considered solo play?  I was in a similar place six years ago and solo gaming kept me active and my love for RPGs going.  Modern solo play (to contrast with solo adventures like Tunnels and Trolls) revolves around using oracles.  These 'GM emulators' help to supplement the GM role by answering simple questions and prompting for random events.  And, you can combine that with muses (cards, word lists, story cubes) to provide additional inspiration.  What's brilliant about them is that many of them are system agnostic, so you're not locked into a purpose built solo game (although those can be fun too.) It's not everyone's cup of tea, but for an introvert like me, it really opened up the number of games I could play.
I have not checked out solo play. I'm certainly an introvert, but social interaction in gaming is something I'd prefer.