Well, we don't do Halloween down here in Uruguay (though from what I recall of North America before I left, it sure felt like the real traditions of Halloween from my childhood were all but dead too, I remember those last few years practically no one came to our house asking for candy, and we lived in a pretty populous neighbourhood).
So anyways, help me get into the Halloween spirit even from far away: give me a one-line to one-paragraph adventure description for your "Halloween special", the adventure you would run were you to run an adventure on this spookiest of nights.
RPGPundit
ps. Meanwhile, note that I've gotten into the Halloween spirit by dressing up my avatar as one of my favourite fictional pipe-smoking characters.
Somebody's not merely dressed as a monster, but has been possessed by the mystical mojo of ... something. Can you find the real monster and get them unpossessed before the big clock strikes midnight (and seals the spell) at your school's blow-out Halloween Bash? More ... can you do it without making yourself look like a total dweeb?
You wake up naked. You have no idea where you are. The room smells of shit and garbage. Adhesive residue from duct tape coats your ankles and wrists. dragging yourself out of bed, you begin to gather your clothes. You find your underwear; it is soaked with blood. The doorknob begins to turn...
The hideous plans of the jack-o-lantern god have been fully realized. With a carved pumpkin on every doorstep the domination of the earth can begin.
Pumpkins sprout tendrils; rising up on stalk-like legs, the grinning flame-spouting pods roam the land incinerating all in their path. Their first target? The malls. Damn Christmas decorations are up earlier every year.
Quote from: RPGPunditWell, we don't do Halloween down here in Uruguay (though from what I recall of North America before I left, it sure felt like the real traditions of Halloween from my childhood were all but dead too, I remember those last few years practically no one came to our house asking for candy, and we lived in a pretty populous neighbourhood).
So anyways, help me get into the Halloween spirit even from far away: give me a one-line to one-paragraph adventure description for your "Halloween special", the adventure you would run were you to run an adventure on this spookiest of nights.
RPGPundit
ps. Meanwhile, note that I've gotten into the Halloween spirit by dressing up my avatar as one of my favourite fictional pipe-smoking characters.
Same here. I'm the Crimson Ghost!
You walk out of Wal-Mart, with a full cart. Somewhere in the back of your mind, you remember, "I only went in to get razor blades..." But, before you can cogently think through what possessed you to make the additional purchases, your mind flashes on the great scheme: The roads, laid out in arcane patterns, soaking up the road-rage to fuel the generations-long spells cast by the great, mad kingsprouts who founded the nation. Their incessant greed culminating in a multigenerational glut for power and wealth, sapped from the populace. Once fed with bread and circuses, now gorged and glutted on reality TV and fast food, racing about their lives from birth to grave, spilling their lifeforce on the arcane roads and highways that perpetuate the spell in every city of western civilization. Bound together, their shattered souls spill whatever hope for goodness and peace they may once have possessed into the slavering teeth of those who orchestrated it all: the Masons.
You get a call from the hospital, you and your partner are dispatched to investigate a John Doe with no lungs....or scars, or wounds conducive with organ removal, just the fatal gunshot wound to the head.
Quote from: joewolzYou get a call from the hospital, you and your partner are dispatched to investigate a John Doe with no lungs....or scars, or wounds conducive with organ removal, just the fatal gunshot wound to the head.
The gunshot wound to the head is the thing that makes that one particularly creepy. I like it.
is "creepy" really a useful term?
Quote from: Aosis "creepy" really a useful term?
LOL! :D
D20 Modern. Get 6-10 players (even numbers help, but aren't a requirement)and draw (or find) a map of a Shopping Mall. Divide players evenly into two teams, Zombies and Regalos. Give Zombie players 2-3 pregenerated Zombie Characters with avg. stats. Regalos roll hardcore d20 modern characters (1st level, 3d6 for stats in order, reroll only if sum of stats is less than 40). Have a deck of index cards with weapons and useful items on them(and maybe a few useless things just to piss them off). When a player break into a store and searches it, give em a random card for the item.
The Zombies try to kill the players, the players try to kill the zombies. If the players kill a zombie, insatnt XP. If the Zombies kill a player, that players character becomes a zombie (with the character sheets stats, but zombie feats).
Have fun.
On the eve of Holloween a burst of bright orange light flashes across the sky then fades slowly back to pitch dark. The towns folk notice that the stars are now missing from sky. The next morning, menfolk awake next to their wives only to find them lying there dead. Their left feet missing as though something had bitten it clean off. Skin shriveled and faces sunken in like they were sucked dry. Perhaps the strangest parts, they made no noise and their were no traces of blood. Husbands now grieve their wives deaths, on this Holloween, while hoping their children live to see the next morning.
Sweeeet.
Quote from: KrakaJakD20 Modern. Get 6-10 players (even numbers help, but aren't a requirement)and draw (or find) a map of a Shopping Mall. Divide players evenly into two teams, Zombies and Regalos. Give Zombie players 2-3 pregenerated Zombie Characters with avg. stats. Regalos roll hardcore d20 modern characters (1st level, 3d6 for stats in order, reroll only if sum of stats is less than 40). Have a deck of index cards with weapons and useful items on them(and maybe a few useless things just to piss them off). When a player break into a store and searches it, give em a random card for the item.
The Zombies try to kill the players, the players try to kill the zombies. If the players kill a zombie, insatnt XP. If the Zombies kill a player, that players character becomes a zombie (with the character sheets stats, but zombie feats).
Have fun.
That sound pretty cool.
you could also take a look @ Hunger (http://www.therpgsite.com/node/460). It would make for a great Holloween game.
Happy Halloween! (http://www.mosierworks.com/projects/theDead/theDead-halloween.pdf)
yeah, see...it was either that or some seriously old Chick-o-Sticks.
i know it's not quite what you asked for, but it's better than nothing.
edit: crap...forgot the character sheet and have added it.
This is great; if we get enough of these maybe Sojourner can make them into a table or something.
RPGPundit
I'm writing up a "horror" game right now, have no idea what system I'd use.
The central idea is that dark forces, opposed by Dwight D. Eisenhower, used his Interstate Program to lock away the American Dream. Seven completely mundane acts must be performed before anyone can perceive the magic that holds it hostage, and each time your perform one of those acts you become more and more vulnerable to its captors.
Every homeless person in America did at least one of those seven acts (most unknowingly), and had his/her life destroyed as a result. Some of them completed as many as three and lived, though now they're hidden away in hobo kingdoms, relying on loyal armies of bums and vermin to keep them safe.
The dark forces have at their disposal every trucker, cabbie and bus driver in America (some sort of hypnosis, maybe?) It's rumored they've used monsters to hunt their enemies before.
The PCs are a group of friends on a road trip, who managed to activate one of the seven keys. Things have begun to go wrong. They see signs that push them to distant places for unknown reasons (to a used bookstore in Tulsa, Oklahoma to find the last unexpurgated copy of the Advanced Dungeons & Dragons DMG; to a truckstop in Knoxville, TN to eat only the crust off a slice of cherry pie; to the bathroom of a movie theater in Bakersfield, California, to listen to a movie through the walls.)
Along the way they run into threats more and more grotesque: cabbies with straight razors, streetwalkers who vomit bloodthirsty wasps, a pack of truckers with the legs of dogs.
The closest thing they'll have to "allies" will be the street people: those who've been run to ground by the very things the PCs are running from. Maybe they'll find a way to work with them. Maybe they'll be pulled apart and eaten.
Most of this is still up in the air. I want a game that's completely reactive; one that'll let the players do any crazyassed thing they can think of to stay a step ahead of the bad guys. I also want to creep them the fuck out.
Quote from: fonkaygarryI'm writing up a "horror" game right now, have no idea what system I'd use.
The central idea is that dark forces, opposed by Dwight D. Eisenhower, used his Interstate Program to lock away the American Dream. Seven completely mundane acts must be performed before anyone can perceive the magic that holds it hostage, and each time your perform one of those acts you become more and more vulnerable to its captors.
Every homeless person in America did at least one of those seven acts (most unknowingly), and had his/her life destroyed as a result. Some of them completed as many as three and lived, though now they're hidden away in hobo kingdoms, relying on loyal armies of bums and vermin to keep them safe.
The dark forces have at their disposal every trucker, cabbie and bus driver in America (some sort of hypnosis, maybe?) It's rumored they've used monsters to hunt their enemies before.
The PCs are a group of friends on a road trip, who managed to activate one of the seven keys. Things have begun to go wrong. They see signs that push them to distant places for unknown reasons (to a used bookstore in Tulsa, Oklahoma to find the last unexpurgated copy of the Advanced Dungeons & Dragons DMG; to a truckstop in Knoxville, TN to eat only the crust off a slice of cherry pie; to the bathroom of a movie theater in Bakersfield, California, to listen to a movie through the walls.)
Along the way they run into threats more and more grotesque: cabbies with straight razors, streetwalkers who vomit bloodthirsty wasps, a pack of truckers with the legs of dogs.
The closest thing they'll have to "allies" will be the street people: those who've been run to ground by the very things the PCs are running from. Maybe they'll find a way to work with them. Maybe they'll be pulled apart and eaten.
Most of this is still up in the air. I want a game that's completely reactive; one that'll let the players do any crazyassed thing they can think of to stay a step ahead of the bad guys. I also want to creep them the fuck out.
That sound like Unknown Armies :)
fonkaygarry: sounds sweet! does sound like a UA campaign, but sweet nonetheless. have their missions/objectives scrawled on the stalls of truck stops from one side of the U.S. to the other...
i mean seriously, there's not much creepier than a truck stop bathroom stall.
Quote from: kregmosieri mean seriously, there's not much creepier than a truck stop bathroom stall.
TRUE STORY: My friends and I were at a truckstop in Missouri (the kind that has an adult bookstore right across the street) when a friend of mine got in line for the men's room. One of the furry man-mountains in line looked him up and down before getting close and whispering "You from 'round here?"
I don't think he pissed till we were in Ohio.
Question re UA: Doesn't Unknown Armies come with a lot of cosmological baggage? I don't want to overload the game with factions and such...
Thanks for the feedback. :D
Quote from: fonkaygarryTRUE STORY: My friends and I were at a truckstop in Missouri (the kind that has an adult bookstore right across the street) when a friend of mine got in line for the men's room. One of the furry man-mountains in line looked him up and down before getting close and whispering "You from 'round here?"
I don't think he pissed till we were in Ohio.
Question re UA: Doesn't Unknown Armies come with a lot of cosmological baggage? I don't want to overload the game with factions and such...
Thanks for the feedback. :D
that is freaky and about par for what i'd expect of the places...and that's simply based on the graffiti in the stalls. *shudder*
(i keep meaning to take pics of one not to far from us, but who wants to be the guy with a digital camera in a truck-stop bathroom?!)yes, imho UA has lots and lots of cosmological baggage...but you don't HAVE to use it. i'd say take the idea and run with your own system, or adapt it to the UA system and cut everything else out.
Quote from: RPGPunditWell, we don't do Halloween down here in Uruguay (though from what I recall of North America before I left, it sure felt like the real traditions of Halloween from my childhood were all but dead too, I remember those last few years practically no one came to our house asking for candy, and we lived in a pretty populous neighbourhood).
Well in the 'Chuk sometimes weather can be an issue. We've got 4 or 5 inches of snow here in Calgary in the last couple of days, and the high today was only around 0ÂșC so I wasn't expecting too many kids tonight. But there was no wind so the street was really jumping from 6pm to 8pm with Grade schoolers and early teens. Didn't keep an exact count because I was out with the 4 year old, but we had at least 50 kids. Most of the tiny tots went to the mall this year though.
Quoteps. Meanwhile, note that I've gotten into the Halloween spirit by dressing up my avatar as one of my favourite fictional pipe-smoking characters.
Ah, I was wondering about why Bill. He seemed very...different from the last two. :)
Bill the Butcher was just another kind of Pundit from Mr. Twain...
RPGPundit