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Great Tables from Great (or not so great) RPGs -- name yours!

Started by Caesar Slaad, June 01, 2007, 09:32:41 AM

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Caesar Slaad

Quote from: Dr Rotwang!I'm not aware.  Which tables?

The randome event tables on pg 156 (I think) of M&M 1e.

Not sure where my Villians & Vigilantes book is right now to see where they are in that book.
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

Greentongue

Quote from: WarthurOh, here's another one: Empire of the Petal Throne (the original TSR version, not the Tri-Stat version by Guardians of Order) had a table which let you randomly pick a patron and a type of mission for the party. Pretty handy if you need to improvise something on the fly.
1110. INITAL ENCOUNTERS IN JAKALLA

Yes, a handy way to start the game.
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chaldfont

It's not really a table but there is an AD&D adventure in Dragon #100 that takes the PCs through a portal into modern-day London. If the PCs should interact with any modern devices, the DM is instructed to consult a complicated flow chart (actually a state machine for your computer science geeks out there). The player is to roll a d20, modified by some arcane combination of stats, and follow the steps through the flow chart. Some of the end states included learning how the thing works, breaking it, or using it in a completely unintended way.

It was both over-elaborate and awesome.
 

Caesar Slaad

Quote from: chaldfontIt's not really a table but there is an AD&D adventure in Dragon #100 that takes the PCs through a portal into modern-day London. If the PCs should interact with any modern devices, the DM is instructed to consult a complicated flow chart (actually a state machine for your computer science geeks out there). The player is to roll a d20, modified by some arcane combination of stats, and follow the steps through the flow chart. Some of the end states included learning how the thing works, breaking it, or using it in a completely unintended way.

It was both over-elaborate and awesome.

Sounds like it's straight out of the old gamma world game.
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

Dr Rotwang!

Quote from: Caesar SlaadThe randome event tables on pg 156 (I think) of M&M 1e.

Not sure where my Villians & Vigilantes book is right now to see where they are in that book.
p. 152, and HOW THE HELL DID I MISS THAT?!
Dr Rotwang!
...never blogs faster than he can see.
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Skyrock

The Random Encounter Table from CP2020, which gives you complete dangerous situations, not simply some enemies to throw at your players. Served a good purpose in my Shadowrun games when I hadn't an adventure prepared and simply assigned my players on a 08/15 courier job, spiced up with some random encounters.
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When I write "TDE", I mean "The Dark Eye". Wanna know more? Way more?

David Johansen

Rolemaster is the true source of all table awesomeness.

One of these days I need to get back to building a supers version.  It's a bit tricky because Rolemaster is pretty unforgiving and damage in supers tends to be a little understated.
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