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Good 'Elizabethan England' RPG supplements?

Started by Akrasia, February 07, 2007, 11:14:16 AM

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Akrasia

Quote from: mythusmage... Heads Up: The currency system in A Mighty Fortress is not standard D&D. It's a simplified version of the currency system in use at the time, and can present problems to those familiar only with modern decimal currencies. In addition, your players could earn a tidy profit simply by converting one country's currency to a second country's, then converting that to a third country's currency and then converting that to the first country's. Exact details are lost in the mists of time I'm afraid.

Currency arbitrage by cunning PCs!  I'd definitely reward experience for that.  
:D
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

flyingmice

Quote from: mythusmageSpeaking of New World adventures during this period. Legend has it that the newly established Harvard University offered the position of staff astronomer to Galileo Galilei. Being under house arrest at the time, and rather old on top of it, he had to decline the offer. Harvard being a Protestant establishment at the time had a good deal to do with it.

But what if Henry VIII had gotten his divorce, and England had remained a Catholic country? Could the Holy See have shipped their problem child off to America in the hopes his separation from the fractious world of European astronomy could help settle things down? And how would the PCs get involved?

Now that would be a fascinating alt.history! :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

Quote from: AkrasiaYeah, I got that and thought that it was damn clever.  :cool:

Old Will had a mad gift for adaptable gaming adventures! I try to steal from the best. :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

mythusmage

Quote from: flyingmiceOld Will had a mad gift for adaptable gaming adventures! I try to steal from the best. :D

-clash

I once put together an adventure seed from a combination of readings on Dr. John Dee, the murder of Christopher "Kit" Marlowe, the back story to the old World of Darkness, and Shakespeare's A Midsummer's Night's dream.

Premise: Certain parties are trying to change the nature of reality. To 'cleanse' the world of magic and so make it safe for science and rationality. Dr. Dee has learned of these plans, and realizes that if carried out it would cast reality in a lie that would pervert and warp things very badly. One part of the plan is to drive the fae out of the world so that their magic could not remind people of the true nature of the world. This is where William Shakespeare comes in.

Originally Dee commissioned Marlowe to do a series of plays that would act to remind people of the world they actually live in. Doctor Faustus was the first of these. But Kit's death at the hands of 'ruffians' (agents of Queen Elizabeth's spymaster, one of the conspirators, actually) put paid to that plan. So John Dee approached Will about doing a play. About the Fae at play. And to do the first performance on Midsummer Night's Eve in a field associated with the Fae, for the Fay all unknowing. And not just a play but a dramaturgy. A dweomer to enchant and enthrall the Fae, and in the doing disrupt the thaumaturgical workings of the conspiracy and lay their lies to waste.

Will knows nothing of this. He only knows is that he's putting on a play for a client. People want to stop him. Not because they know what he's doing, but because he's a playwright, poet, and actor who's working on a commission for Doctor Mirablis, much as the half-fae Christopher Marlowe was before his death. Can the PCs keep Shakespeare safe while keeping him in the dark regarding the true purpose of his work?
Any one who thinks he knows America has never been to America.

flyingmice

Quote from: mythusmageI once put together an adventure seed from a combination of readings on Dr. John Dee, the murder of Christopher "Kit" Marlowe, the back story to the old World of Darkness, and Shakespeare's A Midsummer's Night's dream.

Tres cool, Mythusmage! If it was nWoD I'd love to have played it - OWoD and I never got along... :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

mythusmage

Quote from: flyingmiceTres cool, Mythusmage! If it was nWoD I'd love to have played it - OWoD and I never got along... :D

-clash

The system was to be Dangerous Journeys actually.
Any one who thinks he knows America has never been to America.