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Gold Piece Value as Experience Points

Started by Tom Kalbfus, July 09, 2020, 11:42:00 AM

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S'mon

D&D covers stealth and perception with the Surprise mechanic, which defaults to a 2 in 6 chance of success. An awful lot of stuff in early D&D defaults to 2 in 6 chance of success; 1 in 6 if particularly hard.

D&D was originally a Semi Free Kriegsspiel, so heavily reliant on GM referee 'fiat'. If you don't trust the GM (for good or bad reason) this isn't going to work well. If you do trust the GM then it tends to play better than more rules-bound games IME.
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