This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Godbound: Compliments and Concerns

Started by Shrieking Banshee, November 20, 2019, 01:08:17 PM

Previous topic - Next topic

Spinachcat

Shrieking Banshee, are you a GURPS fan? I'm pretty sure Godbound could convert to GURPS with a little effort. Would that system give you what you're looking for?

Shrieking Banshee

Quote from: Spinachcat;1115115Shrieking Banshee, are you a GURPS fan? I'm pretty sure Godbound could convert to GURPS with a little effort. Would that system give you what you're looking for?

I was thinking that myself yes. And I am a gurps fan.

Rhedyn

Quote from: Shrieking Banshee;1115131I was thinking that myself yes. And I am a gurps fan.
And how many OSR games do you like?

To me, Godbound is a very good "I" in BECMI.  (Though I feel like the immortal rules in the RC work well enough for an RC game even if they aren't the "full rules") And the mortal rules aren't too bad either as a stand alone game (just don't have mortals roll against the table for damage and have them roll HD for mortal hit points)

Shrieking Banshee

Quote from: Rhedyn;1115133And how many OSR games do you like?

Probably none. I feel like they rely massively on nostalgia. The good parts about them can b done better but are not because nostalgia.

That said I do like cribbing subsystems and the like.

nope

Quote from: Shrieking Banshee;1115140That said I do like cribbing subsystems and the like.

I feel the same way. Not an OSR person myself, but there is some good creativity in that region that is ripe for the picking. And I am also a GURPS fan.

Much of Kevin Crawford's work is great to steal from, like the faction and world tag mechanics from "Stars Without Number" or the domain generation and action structures from "An Echo, Resounding." I've also gotten a great deal of use out of Pundit's "Cults of Chaos."

Godbound has some interesting bits in it, but it's also a little over my head and I feel like I would have a difficult time running it trying to keep pace with the players and such large-scale stakes and conflicts.

SavageSchemer

As Not-OSR fans, what are your games of choice? I ask entirely out of curiosity - that and I kind of feel like OSR burnout may be setting in a little for me, and will likely begin the maddening cycle of finding "my game" once again.
The more clichéd my group plays their characters, the better. I don't want Deep Drama™ and Real Acting™ in the precious few hours away from my family and job. I want cheap thrills, constant action, involved-but-not-super-complex plots, and cheesy but lovable characters.
From "Play worlds, not rules"

nope

Quote from: SavageSchemer;1115164As Not-OSR fans, what are your games of choice? I ask entirely out of curiosity - that and I kind of feel like OSR burnout may be setting in a little for me, and will likely begin the maddening cycle of finding "my game" once again.

Well, I'm not the OP but as mentioned my go-to game is GURPS although I realize it is not to everyone's tastes. I also greatly enjoy OpenD6 games, as well as FUDGE, as well as OtE/WaRP and Heroquest 2e or HQ 2e Glorantha on the more freeform, narrative-heavy side. I think all of those are pretty antithetical to the conventional views of what OSR aims for in terms of default gameplay, regardless of how I run them individually (where I still find value in the OSR mindset in specific cases).

In any case, I wish you luck SavageSchemer! :)

SavageSchemer

Quote from: Antiquation!;1115168Well, I'm not the OP but as mentioned my go-to game is GURPS although I realize it is not to everyone's tastes. I also greatly enjoy OpenD6 games, as well as FUDGE, as well as OtE/WaRP and Heroquest 2e or HQ 2e Glorantha on the more freeform, narrative-heavy side. I think all of those are pretty antithetical to the conventional views of what OSR aims for in terms of default gameplay, regardless of how I run them individually (where I still find value in the OSR mindset in specific cases).

In any case, I wish you luck SavageSchemer! :)

Thanks! And, sorry if I asked you to repeat yourself. I just saw two back to back "no OSR for me" statements and thought I'd ask. I might actually go with good ole D6 for a game or two! I have fond memories of WEG's D6 system and could use some time with a game where being a Big Damn Hero is entirely the point.
The more clichéd my group plays their characters, the better. I don't want Deep Drama™ and Real Acting™ in the precious few hours away from my family and job. I want cheap thrills, constant action, involved-but-not-super-complex plots, and cheesy but lovable characters.
From "Play worlds, not rules"

Spinachcat

I second the D6 recommendation. There are LOADS of D6 resources now, most free on PDF. D6 does a great job as generic system, especially for theater of the mind. Savage Worlds would be my suggestion if you like lots of minis and setups at the table.

If you're looking for Big Damn Hero and want to keep OSR-like mechanics, I recommend Palladium Books. The original Palladium Fantasy 1e still kicks ass, and RIFTS is...RIFTS (which is utterly awesome or utterly terrible, depending on your taste).

Quote from: Shrieking Banshee;1115131I was thinking that myself yes. And I am a gurps fan.

I knew casting Detect Evil would work!!! :)

Shrieking Banshee

Quote from: Antiquation!;1115168Well, I'm not the OP but as mentioned my go-to game is GURPS although I realize it is not to everyone's tastes. I also greatly enjoy OpenD6 games, as well as FUDGE, as well as OtE/WaRP and Heroquest 2e or HQ 2e Glorantha on the more freeform, narrative-heavy side. I think all of those are pretty antithetical to the conventional views of what OSR aims for in terms of default gameplay, regardless of how I run them individually (where I still find value in the OSR mindset in specific cases).

In any case, I wish you luck SavageSchemer! :)

Err....I THIRD d6? Savage World has never clicked with me but I never hated it like I hate FATE.

Also since it apears we have similar tastes Il also check out your suggestions.

Quote from: Spinachcat;1115176I knew casting Detect Evil would work!!! :)

I should line my computer with lead for next time.

VisionStorm

Quote from: Spinachcat;1115176If you're looking for Big Damn Hero and want to keep OSR-like mechanics, I recommend Palladium Books. The original Palladium Fantasy 1e still kicks ass, and RIFTS is...RIFTS (which is utterly awesome or utterly terrible, depending on your taste).

why-not-both.gif *little girl gets hoisted up by a bunch of cheering people*

I always found RIFTS to be a diamond in the rough...very, very rough and jaggedly edged. My biggest points of contention being the MDC system (which is waaay overblown, with damage coming up WAY too high with it being SDC x 100) and how inconsistent power balance can be, specially across different supplements or different Palladium games (which are supposedly compatible with RIFTS and characters can potentially crossover). It seemed like every other book had more powerful stuff in it, but occasionally would randomly dial back down between supplement or location. IIRC, the Atlantis stuff was way overpowered, while the England stuff (which came later) was weaker.

Still, Robotech and RIFTS were two of the first non-D&D games I ever played back when I was a teen. The setting itself was pretty awesome, if the rules were inconsistent.

nope

#41
Quote from: SavageSchemer;1115174Thanks! And, sorry if I asked you to repeat yourself. I just saw two back to back "no OSR for me" statements and thought I'd ask. I might actually go with good ole D6 for a game or two! I have fond memories of WEG's D6 system and could use some time with a game where being a Big Damn Hero is entirely the point.
No worries! I'm not really anti-OSR per se, the movement just doesn't fit my general sensibilities. I hope you find what you are looking for! OpenD6 is great, I can link you to the free, perfectly legal downloads if you need them. :)
Quote from: Shrieking Banshee;1115181Err....I THIRD d6? Savage World has never clicked with me but I never hated it like I hate FATE.

Also since it apears we have similar tastes Il also check out your suggestions.



I should line my computer with lead for next time.

Fate sucks fat dicks IMO, Savage Worlds does not gel with me at all but I acknowledge it works for certain groups, plus it has some great sourcebooks. Perhaps Everywhen/Barbarians of Lemuria might work for you as a more rules-light suggestion? It's fairly traditional, although it treats PC's as very heroic by default. If that doesn't bother you, the system itself is pretty solid. If you want solid guidelines however, something BRP-based is probably best. Mythras in particular is awesome, as well as M-Space. They also have some pretty great supplements.

Spinachcat

Quote from: VisionStorm;1115184I always found RIFTS to be a diamond in the rough...very, very rough and jaggedly edged.

Absolutely true, but here's the weird thing I've discovered. The Palladium system is a mess and rightfully deserves much of the criticism it receives online BUT for reasons I'm not even sure, Palladium games not only play just fine at the table, but produce incredibly memorable sessions and campaigns. You need the right GM and players, aka gamers who are cool with speed bumps in the system and aren't there to rules wank, but if you have a good crew, I am always stunned how much sheer fun Palladium is in actual play.

Shrieking Banshee

Quote from: Antiquation!;1115185No worries! I'm not really anti-OSR per se, the movement just doesn't fit my general sensibilities.

Are you my Robot Clone or something? I side the same way.

Tell me more about Mythras

VisionStorm

Quote from: Spinachcat;1115188Absolutely true, but here's the weird thing I've discovered. The Palladium system is a mess and rightfully deserves much of the criticism it receives online BUT for reasons I'm not even sure, Palladium games not only play just fine at the table, but produce incredibly memorable sessions and campaigns. You need the right GM and players, aka gamers who are cool with speed bumps in the system and aren't there to rules wank, but if you have a good crew, I am always stunned how much sheer fun Palladium is in actual play.

Oh, absolutely! And despite my serious misgivings about the system, if someone suddenly popped out some RIFTS books and offered a game I would still play. But if it's me GM'ing that thing I would at least tone down the MDC to like SDC x 10 or so instead of x 100, cuz I have no clue how humanity is still around in that setting when every other supernatural mook can turn them into red mist with just one 1d6 MDC claw attack.