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GM to players and back - Talking

Started by rway218, September 14, 2016, 05:08:12 PM

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Skarg

#15
Quote from: Bren;919592Just as long as the players know better than to hold up their note to the rest of the table and say "Look my note is blank."

Which is why it's even more effective if you write them a note they are interested and/or may likely reply to, but may not really concern the other players, or not have much to do with the current situation.

I like to have enough notes and hidden rolls going all the time, that the players know stuff is going on all the time that they don't know about. It tends to get them curious/interested and conveys that the world/situation is full of stuff and possibilities, and also means when something IS going down, they won't get artificially alerted by the messages their PCs don't know about.

It also tends to get them generating behind-the-scenes stuff of their own, gets them keeping an eye on and even pranking each other, etc.

cranebump

At first, I thought this thread was about dealing with backtalking ("An iron fist in a velvet glove!").:-)

Tried using FB PMs once. People weren't on their phones, though. So unlike real life...
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

darthfozzywig

Quote from: cranebump;919917At first, I thought this thread was about dealing with backtalking

That is dealt with via ethereal mummy ambushes.

In any game/setting, mind you.
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cranebump

Quote from: darthfozzywig;919928That is dealt with via ethereal mummy ambushes.

In any game/setting, mind you.

Ahhhhhh, thank you. See, I've been throwing martini glasses at them.:-)
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

darthfozzywig

Quote from: cranebump;919939Ahhhhhh, thank you. See, I've been throwing martini glasses at them.:-)

One-percenter!  Best I could afford in that case would be Dixie Cups.
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Kyle Aaron

Intraparty politics, sigh. Work together, kiddies. As my son said once while wrestling another kid for a toy, "SHARING CARING!!!"
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Conflict, the adventure game of modern warfare
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Rincewind1

Depends how important the message is. Usually just a note, or take them to another room for a moment. Sharing openly if it's not that important that it remains secret. Text messages would be only in heavily PvP games, although I've used them successfully in a LARP for players to send me assassination targets.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Exploderwizard

Quote from: Bren;919592Just as long as the players know better than to hold up their note to the rest of the table and say "Look my note is blank."

Don't use blank notes. Notes that contain nothing of importance to the game should read " This is my note. There are many others like it but this one is mine." :p
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Bren

Quote from: Exploderwizard;920024Don't use blank notes. Notes that contain nothing of importance to the game should read " This is my note. There are many others like it but this one is mine." :p
Cute. :)  I don't use blank notes. There is always some bit of data I can give to any player based on what their PC knows, likes, or fears.
Currently running: Runequest in Glorantha + Call of Cthulhu   Currently playing: D&D 5E + RQ
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Shemek hiTankolel

I hadn't used notes for years, but recently a new PC joined the group and he happens to be a local whereas the rest of the characters are foreigners. Kind of have to keep some things secret until the rest of the group is up to speed. Tried texting and even emailing once but everyone's phones are usually not at the game table, which I forgot :o, so that didn't work out too well.

Shemek
Don\'t part with your illusions. When they are gone you may still exist, but you have ceased to live.
Mark Twain

LordVreeg

I actually run my live games with Roll20 as the map, since even my live stuff often has a skype needed, and that way we have a die roller for the online players, as well as a mapping system everyone can see at once.  Obviously, this allows for PMs as well.
It works surprisingly well.
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
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Omega

Quote from: Bren;920031Cute. :)  I don't use blank notes. There is always some bit of data I can give to any player based on what their PC knows, likes, or fears.

If someone had blurted out "Mines blank?" that has some potential humour too as sure enough someone else would find that declaration suspicious.

Rincewind1

Regarding blank notes - the concept was used in Trail of Cthulhu as also creating the "ooc/ic" perspective for a player whose character suffers from paranoia (giving out a lot of them to all the players except him, of course), and I can tell you from personal experience, it succeeds very much so.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

darthfozzywig

Putting it in reverse, the PCs were once surrounded by some hostile Elves and I pulled a "telepathic Galadriel" where everyone was forced to answer "mentally" (i.e. 'no table-talk, just write your answer on a paper and give it to me') who in their group they pick to sacrifice so the others would be spared.

The answers I received were quite amusing. :)
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Thondor

#29
I've never used notes much.

More often I'll take players aside for private chats. I haven't done this for a long time actually. I run a lot of convention games and don't find it useful there.
But I started a new home campaign a few weeks ago, and gave each player a private interlude (ok 2 were done in pairs) to start bringing everything together. I liked it and will probably continue to use it on occaision.
Some of the GMs who ran games for me when I was first introduced to RPGs used this, and I alwas liked it as a player.