This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Great rpg art

Started by Balbinus, November 05, 2006, 02:05:27 PM

Previous topic - Next topic

Hodgson

Quote from: ColonelHardissonI'm still not clear on this. So WotC just now put "dungeonpunk" into NDAs, even though they've been doing what people call "dungeonpunk" all along? Does this mean there will be any significant alteration in style in future products?


Ok, lemme slow down here for clarity. I work as an illustrator on D&D. They sent me a style guide which was written prior to the release of 3e. That style guide mentions "Dungeon Punk" as the look they are going for.

I'm not sure whether I am permitted to tell people much about what's specifically in that style guide, so I don't want to quote how it is defined within that document.

That's about it I think.  Does that make sense?

Akrasia

Quote from: NicephorusActually, it's the reasonable course.  It recognizes that D&D is it's own sort of fantasy, not medieval Europe.  The art should reflect that uniqueness.

I can understand this.

I just hate the style of art that I find in WotC books this day, irregardless of the aim of 'reflecting D&D's uniqueness'.
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

Dr Rotwang!

Fraim art I do not like.  Too round, like a coloring book.  Doesn't grab me, doesn't keep me.
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

ColonelHardisson

Quote from: HodgsonOk, lemme slow down here for clarity. I work as an illustrator on D&D. They sent me a style guide which was written prior to the release of 3e. That style guide mentions "Dungeon Punk" as the look they are going for.

I'm not sure whether I am permitted to tell people much about what's specifically in that style guide, so I don't want to quote how it is defined within that document.

That's about it I think.  Does that make sense?

Yes, that clarifies things.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

ColonelHardisson

Quote from: James McMurrayI'm surprised nobody has mentioned Hackmaster's art. It's great, captures the feel of the game, and makes me want to buy every book they put out.

Well, besides the Fraim Brothers, there isn't a lot of consistency in HM's art. There are some really cool one-offs, such as Erol Otus doing a cover for a module, and at least one good artist that did a bit of art in the core books but then they never used him again (Ed Northcott), but beyond that, HM's art is very spotty.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

James McMurray

Quote from: ColonelHardissonWell, besides the Fraim Brothers, there isn't a lot of consistency in HM's art. There are some really cool one-offs, such as Erol Otus doing a cover for a module, and at least one good artist that did a bit of art in the core books but then they never used him again (Ed Northcott), but beyond that, HM's art is very spotty.

Yeah, in that respect its art greatly mirrors the game. The game is like AD&D in, but better. The art is also like AD&D but better. :)

Wolvorine

Quote from: HodgsonOk, lemme slow down here for clarity. I work as an illustrator on D&D. They sent me a style guide which was written prior to the release of 3e. That style guide mentions "Dungeon Punk" as the look they are going for.

I'm not sure whether I am permitted to tell people much about what's specifically in that style guide, so I don't want to quote how it is defined within that document.

That's about it I think.  Does that make sense?
Not to be pesky or anything, but have you asked if it's covered by NDA?  This thread regardless, I'd think that'd be something you'd want to get ironed out. :)
I'm always terribly exacting when it comes to knowing what the NDA I'm signing includes and presumes of me.
As an illustrator who's never tried to get a gig with WotC, I'd be interested in whatever's not NDA'd in regards to what they ask of their artists.
Lead Illustrator & Art Director for The Brood d20 Production House
---------------------------------------------------------------
Wolvorine's Midnite Grove[/COLOR]
Year of the Zombie Homepage -- D20 Modern Zombie Apocalyptic Goodness[/COLOR]
UKG Publishing -- Publishers of Year of the Zombie and other fine products[/COLOR]
--------------------------------=------------------------------
"Yay!  Now ice cream!"  -Thog, OotS #396

J Arcane

I want more pretty pictures, and less bickering!

If I can keep my mouth shut about 1st Ed. D&D art, then by gods you people can put aside your hate for the sake of pretties!

If you don't like the art, post stuff you do like.  That's what I did.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

dar

http://pc.gamespy.com/articles/540/540509p2.html

It has a quote from Dawn Murin (one time and maybe current?) WoTC art director. In the part about 'No Fuzzy Unicorns'.

Vellorian

It it just me or does that human have long, apish arms?

Ian Vellore
"Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery? Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death!" -- Patrick Henry

dar

Quote from: VellorianIt it just me or does that human have long, apish arms?

No, I agree. I have arms that are a bit longer than is normal proportionally, and my fingers don't get that close to my knees.

fonkaygarry

If you'll notice, all the figures in that drawing have arms that reach down to their knees.  I think that particular anatomical quirk is just flair on the part of the artist.

Not that I particularly like it...

EDIT:

Here are some character images from the Capcom D&D arcade games.  I think they were done by Akiman, though I'm not 100% sure.  In one way or another, these games define what D&D is to me more than any other single source.

Teh original hawt elf chick:


The fighter (with higher Cha than Str, I kid you not):


Dwarf (ain't he cheeful?)


A shot of the entire party (it's a wallpaper, so dialup types beware.)
http://i98.photobucket.com/albums/l241/fonkaygarry/ddarcade_paper7-1280x1024.jpg
teamchimp: I'm doing problem sets concerning inbreeding and effective population size.....I absolutely know this will get me the hot bitches.

My jiujitsu is no match for sharks, ninjas with uzis, and hot lava. Somehow I persist. -Fat Cat

"I do believe; help my unbelief!" -Mark 9:24

Casey777

For starters, Trampier, Otus, and Sutherland (see below). Will look up some Chaosium/Pagan Publishing, Traveller, Warhammer, etc. stuff later.




Dr Rotwang!

Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Settembrini

Dr. Rotwang wins this page of the thread.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity