This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Games you really wanted to like...but couldn't

Started by TheShadow, April 02, 2011, 08:30:29 AM

Previous topic - Next topic

J Arcane

Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

Tommy Brownell

Ah, the trifecta that made me acutely aware of how poisonous RPG.net "darlings" could be:

Burning Wheel
Spirit of the Century
Dogs in the Vineyard.

I had such a hard time with Spirit that I haven't been able to give ANY FATE RPG a fair shake since. I *really* wanted to like all three (especially the first two).
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

GameDaddy

Quote from: Tommy Brownell;458847I had such a hard time with Spirit that I haven't been able to give ANY FATE RPG a fair shake since. I *really* wanted to like all three (especially the first two).

With this, I just kept on using Fudge or Terra Incognita along with a collection of house rules. A couple of the really best original games I ever ran came out of using Fudge/TI.
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

APN

I wanted to like Rolemaster and Spacemaster. I GM'd MERP for years and wanted something more, an expansion. Instead the covers of the books concealed a layer of steaming shit. So disappointed with the typos, unnecessary complications, need to buy half a dozen companions or you felt you were missing out. I thought I'd not given it a fair crack of the whip so bought it again a few years ago, only to find there's all sorts of editions out now and I'm not sure what is what. I think I own most of them, and they may be roughly the same game, but I was right the first time round.

It's crap. MERP was massively better in every respect for me and my group.

I have the HARP game to look at but it's stuck in a pile of other stuff gathering dust.

I never felt the love for Runequest either. BECMI D&D ruled our gaming sessions for so long everything else was a passing fad, including AD&D though we gave that a fair try.

Traveller, another one that never caught on. I think it was the fact that we as teenagers couldn't get out heads around playing 40 odd year old characters, as you needed them and some lucky rolls to get decent skills.

Star Wars rpg was ok but the setting felt like a millstone around the neck after a while. Stromtroopers were mowed down in droves by high level characters and what's Star Wars without stormtroopers? Were I running it today I'd use elements from the force unleashed video game which was excellent.

RPGPundit

Quote from: Tommy Brownell;458847I had such a hard time with Spirit that I haven't been able to give ANY FATE RPG a fair shake since. I *really* wanted to like all three (especially the first two).

That's too bad because Starblazer Adventures and ICONS are both great games.  Note that I totally agree with you about spirit of the century.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Tommy Brownell

Quote from: RPGPundit;459044That's too bad because Starblazer Adventures and ICONS are both great games.  Note that I totally agree with you about spirit of the century.

RPGPundit

I have both of those...I have Starblazer Adventures in PDF (from one of the RPGNow charity bundles) and I own (and have ran) ICONS...ICONS' "pseudo-FATE married to Marvel FASERIP" approach works for me a bit better...I've just been really gunshy about Starblazer Adventures because of SotC.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

Dr Rotwang!

Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Insufficient Metal

Quote from: Tommy Brownell;459087I've just been really gunshy about Starblazer Adventures because of SotC.

IMO SBA is significantly clearer and better-written than SotC.

Aos

Another one:
M&M 2e I ordered it online when i returned to RPGs on 05. I guess I didn't expect the new hotness to look so much like Hero, which I also did not like.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

Cole

Quote from: Aos;459613Another one:
M&M 2e I ordered it online when i returned to RPGs on 05. I guess I didn't expect the new hotness to look so much like Hero, which I also did not like.

I must concur.
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Pseudoephedrine

Diaspora's the only one that doesn't make me grind my teeth, and even then I've got to use 1d6-1d6 for it.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

Aos

Quote from: Pseudoephedrine;459618Diaspora's the only one that doesn't make me grind my teeth, and even then I've got to use 1d6-1d6 for it.

wrong thread?
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

The Butcher

Quote from: Aos;459619wrong thread?

Yes, but also very appropriate.

Claudius

Quote from: Tommy Brownell;458847Ah, the trifecta that made me acutely aware of how poisonous RPG.net "darlings" could be:

Burning Wheel
Spirit of the Century
Dogs in the Vineyard.
I really like Burning Wheel... as an intellectual exercise. I like a lot of the rules, Circles, Character Advancement, Steel, the way anti-armor weapons work, etc. I like it not for the usual reasons "forgie" people like it, I like it because it reminds me of the "realistic" games that were fashionable in the eighties, games like Time Lords, Hârnmaster, Rolemaster, etc.

On the other hand, as a game, I see it as unplayable. I guess the people who claim to have played it are saying the truth, but there's no way I see myself running it, or my group playing it. Character generation is very involved, Character Advancement bookkeeping a chore, three types of Artha (hero points)? Come on.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

Peregrin

Actually, according to Luke, most "forgie" types don't play games like Burning Wheel.  Guess it runs too "trad" for their tastes or something.

Anecdotally, it's worked at our table.  It's definitely challenging -- you really have to be willing to digest the game to make it work.  I remember getting a similar feeling like "There's no way..." when I first took a look at Exalted, back when my only experience with a fantasy game was 3e.  But we managed to figure it out with a bit of practice, and once you get the hang of it it's pretty rewarding.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."