This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Games Utterly Different Talked About Online vs. Played By the Majority

Started by RPGPundit, June 05, 2009, 06:26:21 PM

Previous topic - Next topic

teckno72

Oh, come now, there are those GMs who have their own little posse.  They love each other dearly, but let someone deign to want to play with their group.  And, BAM, that person becomes the butt of all jokes and unfortunate happenings.  You've never met up with that?  I've seen it too often.

"Oh, he's the best GM I've ever had."

Translation: "He treats me well because I'm as close to a woman as he'll ever get."

Rpg.net does lavish a lot of ink on Exalted.  Some are interesting.  Some are stupid.  It's like any other forum.

I like to come to this forum on occasion to see a somewhat different side of gaming in some ways.  There are several forums I find very interesting.  Tis why I keep coming back to them. :)
Author of Picking Sides: The Seven Deadly Sins of Jonathan Sykes (fiction novel); for more information, see: //www.mynubook.com

David R

Quote from: teckno72;306844"Oh, he's the best GM I've ever had."

I wish I got some of this love. My players more or less ignore me. After a particular thrilling session of Star Trek, all I got was a "did anyone else notice that the wine was not served at room temperature" And why the fuck is this a common complaint around my table.

Regards,
David R

Narf the Mouse

...You need better players. Mayhap game with people who aren't wine snobs?
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Koltar

Quote from: David R;306846I wish I got some of this love. My players more or less ignore me. After a particular thrilling session of Star Trek, all I got was a "did anyone else notice that the wine was not served at room temperature" And why the fuck is this a common complaint around my table.

Regards,
David R

I usually get loyal players who really LIKE my games and the way I GM. It just they actually have busy lives - its harder to schedule session times.

Did you ask that player if they wanted cheese with their whine?

 Or suggest they bring the drinks next time?


- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

David R

Nah, they are a great group, but like Mr. Burns I always go - "Where are my kudos ?".

Regards,
David R

jgants

Quote from: David R;306852Nah, they are a great group, but like Mr. Burns I always go - "Where are my kudos ?".

I often have fun with mine, and occasionally get feedback.

At the same time, there's an awful lot of times that dealing with the group makes me feel like that Family Guy episode where Stewie had the Star Trek TNG cast around.  It is amazing how being a DM to a group of adults in their 20s to 60s can be so close to being a daycare worker at times...
Now Prepping: One-shot adventures for Coriolis, RuneQuest (classic), Numenera, 7th Sea 2nd edition, and Adventures in Middle-Earth.

Recently Ended: Palladium Fantasy - Warlords of the Wastelands: A fantasy campaign beginning in the Baalgor Wastelands, where characters emerge from the oppressive kingdom of the giants. Read about it here.

LordVreeg

Quote from: David R;306846I wish I got some of this love. My players more or less ignore me. After a particular thrilling session of Star Trek, all I got was a "did anyone else notice that the wine was not served at room temperature" And why the fuck is this a common complaint around my table.

Regards,
David R
Somehow, Player love is like family.  They'll defend you and your game to the death, get in fistfights about it, jealously guard the entry of any other players (unless it is their idea, then look out), drink your wine (my wine cellar is already wincing and we don't play until tonight), complain about every single ruling some nights, exploit every loophole, talk about your love love, talk about the love-life of any Player not present, ...

And we invite them back...very regularly.
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

RPGPundit

I haven't actually played exalted, but the post in that thread seemed to suggest that "RPG.net Exalted" was "You play these guys with incredible godlike powers and set out conquering empires and making long monologues about dealing with infinite power and you kick everyone's ass with perfect charm combos!!!!111ONE!1111!", whereas real Exalted is apparently "you're a guy who's being hunted by really powerful dudes and need to keep your profile as low as possible and try to get by in this fantasy world of massive powers, of which you are just one".

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Bradford C. Walker

#38
Here, let me quote him from a recent thread:

Quote from: Jon Chung@RPGNetA summary of my position: it's really easy to die in Exalted, because the system weights attack higher than defense and damage more than soak without Charms applied, and there are a lot of people trying to kill player characters by default in the setting. This makes it easy for an inexperienced Exalted GM to accidentally kill his players, even if he's not trying to. Therefore, it's a good idea to start with a 2-4 charm selection of defensive effects at character creation. You may not be able to do everything you want to do right out of the gate, but at least you won't be unceremoniously killed before you can grow into it.

If you have to worry about the risk of death, pick up one of the Charms here: Heavenly Guardian Defense or Seven Shadow Evasion, with the third option of Iron Skin Concentration (with a really high Resistance pool). Just reserving one of the above for your Charm action is enough to save you from the vast majority of attacks in the game. If your GM may throw a ninja ambush scenario at you, pick up Reflex Sidestep Technique too. If you're likely to be fighting other Exalted from the start of the game, you probably want Leaping Dodge Technique to go with Seven Shadow Evasion.

For offense, it's probably a good idea to pick up one of the Grand Weapons if you're planning to be a Melee fighter: the grand goremaul, grand daiklave or grand grimcleaver/grimscythe. These things do a ridiculous amount of damage, and can often slay opponents (even Exalted opponents) in a single blow, even with no Charm enhancement. Solar Charms that grant extra attacks (such as Iron Whirlwind Attack or Solar Counterattack) ignore the low Rate of such weapons, allowing you to unleash terrible flurries of incredibly lethal strikes. Even without such Charms, the Solar magical material orichalcum grants these weapons an extra point of Rate.

Disregard my advice if your GM is the type to ensure PCs don't die no matter what: in this case, pick whatever looks cool.

David R

jgants, Lord Vreeg good posts. I was going to go on a ramble but your posts sums up my position nicely..... with far fewer words.

Reading BC Walker's quote from tBP, all I can say is, here's where Pseudoephedrine's Philosophy of Play comes in. I'd also add Malcolm Sheppard's and Kyle Aaron's (I can't seem to find the links) views on actual plays.

Regards,
David R

aramis

Gee, I have read a 1st ed WFRP rulebook, and a later printing of it is what I have. Aside from the hardcover, and the massive errata issues, they are the same. And the whole "You're going to go insane" element is there in both.

Now, I've also run "BOG" type adventures with WFRP. Buy a D&D 1st level module. Replace the stat blocks with the closest WFRP critters. Let the dying horrendously commence. It will probably be the PC's, not the monsters. B2 Keep on the Borderlands took a party a month to beat. (Well, 3.5 sessions.)

So, either I'm in the TEW crowd (and it rocked), or WFRP1 is about trying not to go insane while you face down the terrors that lurk in the corruption of the old world, or both.

Now, WFRP2E is a very different game. But it is equally just as much about trying not to go off the deep end despite your adventuresome self.

One Horse Town

On the WFRP front, i really don't care about all this TEW swine business. Who cares how some people prefer to play the game?

The thing of importance here is that they do play the game.

The thing that winds me up is endless warhammer threads that decend into saying that if you don't shit on the characters, beat them up, rob them and drop them into stinking puddles of excrement, you're not doing it right. Don't give them money or equipment, or if you do, give it a sting in the tail so that they don't want it, get robbed of it or get burnt for it.

Bollocks. Grim 'n' gritty not Grim 'n' shitty.

I want my players coming back to play and enjoying themselves, thus i conclude that many of the folk on forums who take the grim 'n' shitty route don't play the game regularly.

Balbinus

Quote from: Old Geezer;306790Can I play in your game?

Me too, Hammett for the win.

Actually, I prefer Chandler, but I'd game some Hammett CoC in a heartbeat.

On topic, when I read the thread title, I thought Exalted.

Rpg.net is all "you play gods, capable of defeating armies and reshaping the world!".  I didn't get that from the RAW and certainly didn't from the example intro scenario (apparently, to be fair, it is famously bad) where you go into a dungeon and fight some city guards.

Balbinus

As I always say, WFRP1e can be about a lot of things.

Your party consists of a Labourer, a Student and an Agitator?  Probably an urban, investigative game.

Your party consists of a Road Warden, a Tunnel Runner, a Militiaman and an Apprentice Wizard?  Welcome to the dungeon baby.

Like most successful games it's actually pretty flexible.

RPGPundit

Quote from: One Horse Town;307043On the WFRP front, i really don't care about all this TEW swine business. Who cares how some people prefer to play the game?

The thing of importance here is that they do play the game.

The thing that winds me up is endless warhammer threads that decend into saying that if you don't shit on the characters, beat them up, rob them and drop them into stinking puddles of excrement, you're not doing it right. Don't give them money or equipment, or if you do, give it a sting in the tail so that they don't want it, get robbed of it or get burnt for it.

Bollocks. Grim 'n' gritty not Grim 'n' shitty.

I want my players coming back to play and enjoying themselves, thus i conclude that many of the folk on forums who take the grim 'n' shitty route don't play the game regularly.

Well put. And to avoid doing two "ditto" posts in a row, I very much agree with Balbinus' statement about the versatility of WFRP as well.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.