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Games about being a criminal.

Started by J Arcane, June 06, 2007, 03:29:40 AM

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J Arcane

I've been playing way too much GTA lately, and that's got me sort of in a criminal mood.  Thing is, GTA outside the mission stuff has a rather unfortunately lack of really cool crime.  You can pretty much just steal cars and shoot people for their wallets.

I've always dug the whole "heist" film genre, stuff like Ocean's Eleven or the Italian Job or, well, Heist.  

Bunch of really smart crooks plan a big theft or something, and then we watch the plan come together, or fall apart.

I can't really think of any RPGs that really go after this particular subject specifically, which is surprising given how almost diabolical the average RPG group can really be in the "convoluted plans" department.

The closest I can think of is some of the stuff that goes after the spy genre, like N&SS or Spycraft.

Any thoughts?
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Skyrock

What about Shadowrun? After all, the core story are criminals for hire who do cat burglary stuff in high-tech dungeons.

Violence (TM), although a parody, is another example for such a game.
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Malcolm Craig

I think that Dog Town by Cold Blooded Games might be the kind of think you're talking about. Very much influenced by GTA and various gangster/heist/crime movies.

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Ronin

You might look into Haven city of violence. Its criminally based game. I myself ran a heist game using D6.
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jrients

Vincent Baker had some sort of a caper game on his website at one time, though I didn't see it on a quit flipthrough.  I believe it was called Chalk Outlines, and maybe if you emailed him Vincent could send you a copy.  There was another Forgey type design in a similar vein, meant to simulate Guy Ritchie films like Lock, Stock, and 2 Smoking Barrels, but I can't quite remember the name.  Maybe it was called Collision or somesuch?  Also I vaguely recall a little internet freebie called Reservoir Cats.
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Ian Absentia

If S.John Ross ever releases Fly From Evil, it could come close to fitting the bill. It's specific to an earlier era, though.

!i!

flyingmice

Quote from: Ian AbsentiaIf S.John Ross ever releases Fly From Evil, it could come close to fitting the bill. It's specific to an earlier era, though.

!i!

S John will never release FFE! He'll order it burned when he's on his deathbed. Trust me, Ian! That way lies only pain and heartache.

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Ian Absentia

Er...is there something I've missed here?

!i!

Pierce Inverarity

Not exactly Ocean's 11, but ye olde Thieves' Guild series is supposed to be great for fantasy heists.

http://www.diffworlds.com/gamelords_thieves_guild.htm

IIRC word in the street is that the rules are mediocre but the modules shine.
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pspahn

Dog Town is a really cool game.  

I also hear that someone made an outstanding GTA: Vice City-like RPG.  I think there's even a review for it on this site. . .

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flyingmice

Quote from: Ian AbsentiaEr...is there something I've missed here?

!i!

I've been waiting for FFE for many, many years... :D

-clash
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Ian Absentia

Well, yeah.  You and me both.  Its "playtest" stage has gone on a few years too long now. I respect S John's committment to putting out a quality product (which he does, in spades), but what's the hold-up at this point?

!i!

Kyle Aaron

There's Steal: Modern Crime Roleplay Game, which is a free download here. It's a British-based thing, so more Snatch than GTA.
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James McMurray

The original James Bond RPG could cover a Mission Impossible / Ocean's 11 campaign easily.

Caudex

At the risk of sounding my own brass instrument, I wrote a "not Mission: Impossible" RPG ages and ages ago, which you can get in PDF from http://www.angelfire.com/hi2/tmcg/impossiblemissions.pdf. The system's rudimentary, but you might like the GM's section.

Improbably, it has also been translated into Italian.

edit: The Italian version is available at http://www.chimerae.it/prodotti.CHN2.html