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[Game Talk] Welcome Robmuadib!

Started by Silverlion, June 22, 2012, 06:17:27 PM

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Bloody Stupid Johnson

Quote from: The Butcher;551679Here's hoping it fares better than my WFRP game. I ran the horrible, sucky railroad adventure on the 2e rulebook (Through The Drakwald), and now I'm supposed to start running Paths of the Damned... if scheduling drama doesn't nip the game in the bud.
 
 
 
Outsider for all mages, plus Wanted for Veiled Alliance types... yeah, that should work.
 
Going off on yet another tangent: the new edition? (Deluxe, is it?) Any bells and whistles like "gritty damage" (should be a great fit for a Dark Sun game!) or "dramatic interludes"?

Mostly Explorer. Not using gritty damage (as it is, they're already reasonably terrified of damage :) - I nearly dropped one of them with a ridiculous damage roll in the first session...) though it could work.
 
Houserules that have appeared so far are mostly just for getting people comfortable with SW since they're new to it, rather than for Dark Sun specifically:
*guts skill dropped
 
*ability modifiers to skill checks  - a d4 stat gives a -1 modifier to related skill checks, and a d10 or d12 adds +1. This is by player request, because they weren't 100% satisfied with just the cost shift for high stats.
 
*I've been giving some big monsters multiple Wounds...at first I was just making some big things e.g. a manticore they fought Wild Cards, but now I'm just giving them extra wound boxes, and not the wild die. If its larger than about horse-sized I'll increase the wounds further, instead of raising Toughness as is traditional. Big monsters get to be shaken when they lose 1/2 their wounds. I'd probably get keelhauled for this (very very politely, of course :) ) on the main PEG forums/
 
*they bargained me up to 7 discretionary stat points to start with rather than 5 (which I thought fit in with the Dark Sun higher than normal ability scores).
 
I also haven't really been enforcing the requirement to take Background Edges only at 1st level, just since the players weren't completely across the rules when the characters were first built, though it hasn't come up yet.

Silverlion

I've been thinking of using something (maybe Fate, maybe Legend, maybe Dragonlance Saga with some house rules) to run the AD&D module Treasure Hunt, adapted to the Dark Sun setting.

I think it would be fun to watch people get their "class" from play, and see how they do in the world of Dark Sun.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Bloody Stupid Johnson

Quote from: Silverlion;551784I've been thinking of using something (maybe Fate, maybe Legend, maybe Dragonlance Saga with some house rules) to run the AD&D module Treasure Hunt, adapted to the Dark Sun setting.
 
I think it would be fun to watch people get their "class" from play, and see how they do in the world of Dark Sun.

Sounds like fun - shipwrecked in the Sea of Silt somewhere ? I love that place, just because its so weird.

Silverlion

Quote from: Bloody Stupid Johnson;551797Sounds like fun - shipwrecked in the Sea of Silt somewhere ? I love that place, just because its so weird.

Yeah, I was thinking that would be it. The goddess statue makes sense, and the creatures "goblins," will of course be something else. I can see it all working very well, and if I play it right get them from zero to third. (Slaves in a wrecked ship, to playable characters.)
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

RobMuadib

Quote from: Silverlion;551617Glad to have you here to talk about games!


So what game stuff shall we talk about today?

I'm in the mood to talk about lots of stuff. H&S2E, S&S games, how to make my video blog unique...

Any ideas on those fronts?

Tim,

thanks for the welcome. I haven't seen what you have been doing with H&S2 yet. Be interested to see what your looking to change/revise for 2nd ed.

Silverlion

Quote from: RobMuadib;552107Tim,

thanks for the welcome. I haven't seen what you have been doing with H&S2 yet. Be interested to see what your looking to change/revise for 2nd ed.


PM me your email and I can send you an invite to the playtest group, or email you the "testing" files as they stand.

As well as get you a 1E copy anyway.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Marleycat

#21
Before I get stoned who is he? I know I'm missing something important as usual. Blame it on my Mage addiction if you must.:)
Don\'t mess with cats we kill wizards in one blow.;)

Aos

Quote from: Marleycat;552123Before I get stoned who is he?.

This hardly seems fair.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

Marleycat

#23
Quote from: Aos;552125This hardly seems fair.

What? You have something against a good bowl now and again?*

*You did walk straight into it. I had to take it.;)

Seriously, who is he?
Don\'t mess with cats we kill wizards in one blow.;)

RobMuadib

Quote from: The Butcher;551628I salute both the newcomer, and the chance for a random gaming thread. Maybe Rob could tell us about his ongoing games, or his ideas for future ones?

Heya Butcher, thanks for the welcome.

Working on running a 'D&D' game for my friend's kid and some of her friends. Will most likely be using Fantasycraft. Which is my fav OGL derived fantasy game out there right now. Playing various Euro Board games as well.

My main gaming project at the moment is the design of my RPG I'm working on, which focuses on collaborative world building and setting design stuff and 'lifepath' character creation.  My designer playtest project for it is recreate Rifts in it, as a test of the system and to have fun.

Also have been picking up a ton of RPG's lately. Here is big list of games I have picked up recently. (By genre).

FANTASY:

    Adventurer Conqueror King (Autarch)
    Aeternal Legends  (Modern Urban fantasy) from Malcom Sheppard/Mob United media
    Anima Prime (Berengard games)
    Dragon Age (Green Ronin)
    Early Dark (Anthropopos)
    Epic RPG Mark III(Dark Matter Studios)
    Fantasycraft 2nd Printing (Crafty Games)
    Fortunes Fool (Pantheon Press LLC)
    House of the Blooded (John Wick)
    House of Cards (Parenthesis Press)
    Legend (Mongoose)
    Ingenium (Silver Gryphon Games)
    Malestrom (Arion Games)
    Spellbound Kingdoms (Frank Brunner)
    Tales of Wyn'Demere (SHield of Faith Studios)
    The Fantasy Sagas (Ironwood Omnimedia)
    The Secret of Zir'An (Paragon Games)

HORROR

    Apocalypse Prevention, Inc (Third Eye Games/Eloy Lasanta)
    Chthulutech (Catalyst Printing/WildfireLLC) from my FLGS even!
    Dread: First book of Pandemonium (Neoplastic Press/Rafael Chandler)
    Enter the Shadowside – Marco Leon
    Trail of Chthulu (Pelgrane (Ken Hite/Robin Laws)
    Trucker: Open Road Adventure in the Long Haul (TIm Bryant & Deems MOrrione)

MODERN/HISTORICAL

    Black Seven (Stew Wilson)
    Blowback (Elizabeth Sampat)
    Coyote Trail (PIG)
    In Harms Way: Wild Blue (Better Mousetrap Games)
    Outremer (Better Mousetrap Games)
    Twilight 2013 (93 games studios)

SCIFI

    Alpha Omega Core Rulebook (Mindstorm Labs)
    Apocalypse World (Vincent Baker)
    Ascendancy: Rogue Marshal (Broken Tower)
    Ashen Stars (Pelgrane/Robin Laws)
    Atomic Highway: Post Apocalypse Roleplaying (Radioactive Ape/Colin Chapman)
    Burning Empires (Luke Crane)
    Cosmic Patrol (Catalyst Game Labs)
    Diaspora (VCSA Publishing)
    Eclipse Phase (Transhuman Studios)
    Steamfortress Victory: Core Mechanix (Industrial Dream Mills)
    Rapture: The End of Days (J. Sweeny)
    Remember Tomorrow (Box Ninja/GRegor Hutton)
    Remnants (Outrider Studios/Steve Bergeron)
    Starblazer Adventures (Cubicle 7)
    Survivors of the Fire (Friz Games/Matt Frisbee)
    Stars Without Number (Sine Nomine/Kevin Crawford)
    Technoir: High Tech, Hardboiled Roleplaying (Cellar Games/Jeremy Keller)
    Thousand Suns (Rogue Games/James Maliszewski)
    Traveller (Mongoose ed)

SUPERS

    GCore (Dilly Green Bean Games)
    Invulnerable: Tabletop Superhero RPG (Imperfekt GamesJoshua Kubli)
    Marvel Heroic Roleplaying: Basic Game (MWP/Cam Banks)
    Mutants & Masterminds – 3rd ed (Green Ronin/Steve Kenson)

UNIVERSAL

    Alpha Chronicles (J Keith Wynkowski)
    Aether: Core Book (Silver Gryphon Games/Kevin Robin)
    Bare Bones Multiverse Core Rules (Scaldcrow games)
    Basic Roleplaying – 4th ed (Chaosium)
    Cortex Plus (MWP)
    Dice & Glory (Ranger Games)
    Genre Diversion 3 (Precis Intermedia)
    Hero System 6th ed (Hero)
    Karma Roleplaying System (Bards and Sages)
    Microscope (Lame Mage Productions/Ben Robbins)
    Moebius Adventures Core Rules (Bindel/Fitzpatrick)
    Mystic Empyrean (level99 Games/D. Brad Talton Jr.)
    Open Anime Core Rules (Battlefield Press)
    Other Worlds (Other Worlds/Mark Humphreys)
    Pangenre (Pangenre LLC)
    Paragon HDL (Tremorworks/Sean Boyle )
    Savage Worlds Deluxe Edition (PEG/Shane Lacy Hensely)
    Suzerian (Talisman STudios)
    Polyverse Roleplaying System (Bruce Adams)
    Silhouette Core 3rd ed (Dream Pod 9)
    True 20 (Green Ronin)

Marleycat

Ok, I don't know you from Adam, RobMaudib but sense you admit Fantasycraft is the bee's knees you're all good in my book.:)
Don\'t mess with cats we kill wizards in one blow.;)

James Gillen

Quote from: danbuter;551621Yeah, we need a big thread like this for every single new poster.  :rolleyes:

There seem to be more all the time. :D

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Novastar

Tell me of the waters of your homeworld, Usul. ;)
Quote from: dragoner;776244Mechanical character builds remind me of something like picking the shoe in monopoly, it isn\'t what I play rpg\'s for.

flyingmice

And another big welcome to my old friend Rob! Good to see you here! :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Silverlion

Quote from: Marleycat;552123Before I get stoned who is he? I know I'm missing something important as usual. Blame it on my Mage addiction if you must.:)

An old online friend/compatriot/dissenter, in general a person I like.

Like most people we often disagree, sometimes we agree, and either way that's cool in my book.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019