Ok, let's kick this up a notch: let's take an RPG game/setting, and fast forward to 1000 years later. Which games would have an interesting setting, something as or more playable as the current one, if you looked at the same world 1000 years later?
RPGPundit
Shadowrun
Amber
Qin
Pendragon (from Arthurian to the Tudors)
Fading Suns would be interesting to revisit a millenium further on.
For a mindbending experiment think about pushing Transhuman Space forward a millenium...
I think, however, that you've got an issue with this thought experiment.
Many settings, as written, can continue virtually unchanged by the passage of millenia (various D&D settings seem to fit here, possibly excepting Eberron, but not really...), others wind up completely genre changed... for example anything that postulates a 'modern' world, or something reasonably close to it. They wind up universally into 'futurist' territory, regardless of origin.
Deadlands? Still futurist, only with evil unholy gribblies and steampunk magic on the edges.
D20 Modern: D20 Future
Milleniums End? Milleniums End 3000AD.
Thus we can really only touch on settings that are set in essentially clockwork universes other than our own, with a reasonably predictable path of advancement, which is a rather limited selection. The Alternative, as Jong pointed out are ones based in historical settings, where one can advance them to other historical or near future (or in Shadowruns case, see my earlier point) periods.
Quote from: RPGPundit;340407Ok, let's kick this up a notch: let's take an RPG game/setting, and fast forward to 1000 years later. Which games would have an interesting setting, something as or more playable as the current one, if you looked at the same world 1000 years later?
RPGPundit
Traveller, 3rd Imperium
Quote from: JongWK;340477Pendragon (from Arthurian to the Tudors)
As this is the only one I've played - my thoughts are that if you set it too early you just end up with War of the Roses and Boorman's
Excalibur, which is fine if you want that I suppose.
I'd be tempted to go with a later period, maybe alter the timeline/some events slightly. Henry VIII is Uther-like, failing to deliver on the promise he shows as a young man due to his weakness for women.
As England is run by Edward's protectors there's chaos in the land until Mary and Elizabeth come to power, in an Arthur and Kay situation. Mary could become a fanatical Catholic or possibly loyalty to her half-sister and the country overtakes her faith. Either way knights quest not just in England, but Ireland, Scotland, Europe and the New World.
Soon after 3e was released, Dragon and Dungeon magazines featured material for "Greyhawk 2000." It was an interesting setting, and I wish they'd done more with it. Iuz had been nuked, dwarves were the captains of industry, elves had become xenophobic and bitter over the pollution pumped out by Greyhawk's modern industry, and the military of Greyhawk had fighter planes that were essentially golem-like magical constructs tailor-made for their pilots. I thought it was a (relatively) daring way for WotC to play with such an iconic setting.
Quote from: ColonelHardisson;340577Soon after 3e was released, Dragon and Dungeon magazines featured material for "Greyhawk 2000." It was an interesting setting, and I wish they'd done more with it. Iuz had been nuked, dwarves were the captains of industry, elves had become xenophobic and bitter over the pollution pumped out by Greyhawk's modern industry, and the military of Greyhawk had fighter planes that were essentially golem-like magical constructs tailor-made for their pilots. I thought it was a (relatively) daring way for WotC to play with such an iconic setting.
Fascinating. Why don't I remember seeing this?
RPGPundit
Quote from: RPGPundit;340638Fascinating. Why don't I remember seeing this?
RPGPundit
It didn't seem to attract much attention at the time. I have no idea why. It may have gotten lost in the shuffle as the concept of the OGL and the about-to-explode d20 movement gathered steam. I think so much was being discussed and thrashed about at that time that something like this could be easily overlooked as the next shiny new toy appeared.
Regardless, it was worthwhile. I don't have the hard copies of the magazines anymore, and I don't think I bought them on pdf before Paizo had to take them down. Otherwise, I might play with it a bit.