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Forge Games- Having it both ways

Started by gleichman, August 31, 2007, 10:52:41 AM

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Sigmund

Quote from: AlnagWell... I find it entertaining and refreshing. I think that there are movements and situations in RPG community that led to frustration of some people (mine at least) and this boards is good for airing this frustration. Also there are some interesting people which is hard to meet elsewhere.

I acutally find interesting event the people I disagree with almost absolutely like fifth_child (which I want to strangle just sometimes - this in the bracket is joke, for those dumb enought not to get it :) ) so yes I like it here. On the other hand this is far from the only boards I visit regularly.

Oh and I appreciate you have registred and write. I have nothing against lurkers but I think that occassinally write something is better.

Completely off topic, but I just wanted ta say Alnag that I love your accent. It clearly comes through in your writing. :haw:
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

fifth_child

Just to note, it looks like we're playing Spirit of the Century this weekend and not Poison'd, so I may not be getting actual play experience within the next couple days.  Trying to keep people appraised of which of my posts might be vicious lies. ;)
 

Haffrung

Quote from: fifth_childHowever, unlike the thread at RPGnet where most people were jumping to conclusions without any knowledge of the text, it didn't seem like there was a single poster over here with any exposure to the game itself, even among those who weren't entirely critical of it.

So, I'm here to answer any actual questions about Poison'd, its text and mechanics, etc.  Maybe questions about other stuff, too, if I feel like it.


Who cares about the mechanics? We know why the designer created the game, we know the type of play he intended for it to generate, and we've seen how he and some other insider actually played the game. Some of us don't really need to know anymore.

I'm no expert on RPG theory, but if you don't have any interest in the premise (in this case using piracy as a vehicle for exploring issues of brutality, abuse, and redemption), then why in fuck do you need to know about the mechanics?

Can any of the defenders of Poison'd explain to me why they're prepared to discuss the mechanics of a narrative game while ignoring its premise?
 

jeff37923

Quote from: RobNJClearly we differ on whether people playing a roleplaying game can generate a meaningful exploration of rape. Can't that be all? Can't we simply disagree and stop shitting on each other?

No, because a meaningful exploration of rape isn't a game anymore, its a therapy session - and if this game is used, then it is a therapy session done by a freshman psych student.
"Meh."

jgants

Quote from: StuartI've lost a lot of respect for Vincent Baker

Yeah, it almost makes me wish I hadn't bought DitV.

But not quite.  Because its still an interesting little game and I do appreciate the design.

Besides, I loathe Kevin Seimbeida's various antics, but despite my regular public bashing of him, I still buy his books because I like the books (if not the company).
Now Prepping: One-shot adventures for Coriolis, RuneQuest (classic), Numenera, 7th Sea 2nd edition, and Adventures in Middle-Earth.

Recently Ended: Palladium Fantasy - Warlords of the Wastelands: A fantasy campaign beginning in the Baalgor Wastelands, where characters emerge from the oppressive kingdom of the giants. Read about it here.

Ian Absentia

Quote from: jgantsYeah, it almost makes me wish I hadn't bought DitV.

But not quite.  Because its still an interesting little game and I do appreciate the design.
Even a broken clock...

!i!

jgants

Quote from: walkerpStay frosty, people.  They could be anywhere, anyone, lurking among us...

Maybe they don't show up on infrared at all...

We've got lurker movement showing up, in front and behind...

I can't lock in...

12 meters...
Now Prepping: One-shot adventures for Coriolis, RuneQuest (classic), Numenera, 7th Sea 2nd edition, and Adventures in Middle-Earth.

Recently Ended: Palladium Fantasy - Warlords of the Wastelands: A fantasy campaign beginning in the Baalgor Wastelands, where characters emerge from the oppressive kingdom of the giants. Read about it here.

Gunslinger

Quote from: KoltarAw Fuck!!

 Now we're back into moral relativism shit again.
Moral relativism?  No.  I'm saying that roleplaying is something that happens at the table with a group of people with somewhat similar interests as you.  Graphic detail of banal behavior would be taboo among the people I play with.  It would be discomforting.  We don't gloss on about romances or intimate behavior either.  If I'm playing with my younger nephews, there is a completely different standard regarding what I would consider acceptable in the game.  That being said, there are times that certain banal or romantic behavior is implied but quickly glossed over to imply a tone or mood.  The same way popular entertainment glosses over the details but implies the nature of what is happening.  WFRP has some pretty nasty detail for describing critical hits that I'd gloss over if playing with my nephews.  

These guys waning on about nasty shit is more telling of them as players than the system encouraging them.  So far I've seen a table that lists rape as an example.  It doesn't say it has to be performed or how it needs to be illustrated at the table.  This is just sensationalized bullshit from the people crude enough to post it to illicit an extreme reaction.  It doesn't hurt you or me or how we're going to play our games.  

Koltar, you're venom against the Forge seems to be from third party hearsay, than from any actual experience with the games or the people.  I've never met anyone from the Forge, though I have a couple of games from them.  It's not the games.  We all take our games and use them for our groups playstyle.  Don't get caught up in some ego-wankery war when it's just people talking up their preference of play.
 

fifth_child

Quote from: HaffrungWho cares about the mechanics? We know why the designer created the game, we know the type of play he intended for it to generate, and we've seen how he and some other insider actually played the game. Some of us don't really need to know anymore.

I'm no expert on RPG theory, but if you don't have any interest in the premise (in this case using piracy as a vehicle for exploring issues of brutality, abuse, and redemption), then why in fuck do you need to know about the mechanics?

Can any of the defenders of Poison'd explain to me why they're prepared to discuss the mechanics of a narrative game while ignoring its premise?
You say "we know why the designer created the game, etc.," but I'm thinking that the things you and I "know" in that context are slightly different from each other.

Anyway, if you haven't got any interest in the premise of the game, please feel free to not ask me questions!  Please feel free to refrain from talking about the game (especially its mechanics) as though you have any real knowledge of it, also.  I'm just here in case anyone wants to ask questions - I'm certainly not going to force anyone to do so.
 

J Arcane

Quote from: fifth_childYou say "we know why the designer created the game, etc.," but I'm thinking that the things you and I "know" in that context are slightly different from each other.

Anyway, if you haven't got any interest in the premise of the game, please feel free to not ask me questions!  Please feel free to refrain from talking about the game (especially its mechanics) as though you have any real knowledge of it, also.  I'm just here in case anyone wants to ask questions - I'm certainly not going to force anyone to do so.
Gee.  I guess Consonant Dude was right to be suspicious.  If you're going to hem and haw about what Baker actually fucking said, how can anyone expect an honest conversation with you?
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Lee Short

Quote from: fifth_childIf you feel like you or your friends were insulted at the Forge, I'm not going to argue with your experience.  Something tells me nobody called you a fuckwad or said that you deserve to be strangled, though.

You're right.  

It would have been more honest if they had done that.  

Instead, they take their insults and intellectualize them and pretend they are not insults.  They don't fool many people for very long, though.
 

fifth_child

Quote from: J ArcaneGee.  I guess Consonant Dude was right to be suspicious.  If you're going to hem and haw about what Baker actually fucking said, how can anyone expect an honest conversation with you?
Who hemmed or hawed?  I'm saying I probably took something slightly different from Vincent's words than Haffrung did.

I don't know how you expect to have any kind of conversation with me without, you know, engaging me in conversation.  Because all you've said so far is "Fuck you, get out of here," and "You're a liar."
 

J Arcane

Quote from: fifth_childWho hemmed or hawed?  I'm saying I probably took something slightly different from Vincent's words than Haffrung did.

I don't know how you expect to have any kind of conversation with me without, you know, engaging me in conversation.  Because all you've said so far is "Fuck you, get out of here," and "You're a liar."
I'm just wondering what the fuck you expect to accomplish here is all?  I know I'm not buying this act, and I know the lay of the land here well enough to know there ain't many others here who would either.

So really, why?  Is it realyl so important to you to defend the pirate rape game that you'd register in hostile territory just to shill it?  

I mean, even a seasoned PR professional knows better than to, say, try and sell cigarettes at a meeting of the American Lung Association.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

fifth_child

Quote from: J ArcaneI'm just wondering what the fuck you expect to accomplish here is all?  I know I'm not buying this act, and I know the lay of the land here well enough to know there ain't many others here who would either.

So really, why?  Is it realyl so important to you to defend the pirate rape game that you'd register in hostile territory just to shill it?  

I mean, even a seasoned PR professional knows better than to, say, try and sell cigarettes at a meeting of the American Lung Association.
I already said why I'm here: to answer any actual questions anyone has about Poison'd.  I fail to see what about that seems like an act to you.  Even if I were some kind of Forge secret agent (I did work for the government you know - I even had a security clearance ZOMG CONSPIRACY) dispatched by Grand Master Ron, it seems like that would match up pretty well with my supposed agenda.  I don't really see this place as hostile territory - it's just a forum with a bunch of gamers, some of whom seem to have some kind of phobia of being even remotely polite and an obsession with this word "honesty" while apparently not taking the concept itself particularly seriously.

The game's an ashcan - it's not even meant to sell to anyone who's not interested in playtesting it and giving feedback.  So, uh, I don't see why I (or Vincent, for that matter) would care whether any of you bought copies.  But J, if you want to tell yourself that you're all about honesty - including intellectual honesty - just keep in mind that I'm here in case you want to know any actual facts about the thing you're determined to criticize.
 

J Arcane

It takes a lot of stones to cast aspersions on others' honesty when you apparently want to deny actual facts, and twist the truth as much as possible.  Even your supposedly neutral recountings of the game's mechanics contradict themselves.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination