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Folks "Selling You" On A Game--What Works, And What's Annoying

Started by Zachary The First, August 27, 2007, 11:30:23 PM

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Zachary The First

Quote from: flyingmice"No, poor ink!"

-clash

Or invisible ink. :D
RPG Blog 2

Currently Prepping: Castles & Crusades
Currently Reading/Brainstorming: Mythras
Currently Revisiting: Napoleonic/Age of Sail in Space

Drew

Quote from: flyingmice"No, poor ink!"

:D

It is one of my peeves, though. Not so much the quality of the ink, but the insistence on decorating the page with abstract art then printing important textual information over it. Some books I've read have been near indecipherable in places as a result.
 

Drew

Quote from: Zachary The FirstOr invisible ink. :D

I hear it's Kevin Siembieda's preferred method these days.

All those books Palladium promised have in fact been released, it's just no-one can see them!
 

Calithena

Are you guys still using 3rd edition for this thread? That is so clunky and outdated - nobody plays that any more. You should really switch to a competently designed modern system, like 4th.
Looking for your old-school fantasy roleplaying fix? Don't despair...Fight On![/I]

Zachary The First

Quote from: DrewI hear it's Kevin Siembieda's preferred method these days.

All those books Palladium promised have in fact been released, it's just no-one can see them!
That would explain Lemuria and Land of the Damned 3, I guess. :D
RPG Blog 2

Currently Prepping: Castles & Crusades
Currently Reading/Brainstorming: Mythras
Currently Revisiting: Napoleonic/Age of Sail in Space

Caesar Slaad

Quote from: NicephorusYou forgot "It has a really unusual diceless mechanic."

Good call.

That reminds me of another one that is usually more erroneous pimping by wet-behind-the-ears authors than fans, though I've seen it there too.

"Our new innovative systems doesn't use classes or levels!" (or in some other way "Not like D&D").

That's the stoopidest way to pimp a game. Not that a game has to have classes or levels to pass muster with me. But when you choose to define your game by what it's not rather than by what it is, and at the same time fail to recognize that there are literally hundreds of other games out there that don't happen to use classes or levels, you not only fail to tell me anything meaningful about your game, you expose yourself as uninitiated to dozens of great RPGs out there, and thus probably not worthy of my attention.
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

Balbinus

Enthusiasm matched with an awareness that tastes vary and others might not share that enthusiasm works for me.

Caesar for example with Spycraft, he doesn't say it's for everyone, but if asked he's really pleased to tell about why it works for him.  I really like that.

Sensible enthusiasm I'd say, if that didn't sound kind of spinsterish.

And what Tony said, but I often think that.