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Feeling Like Rip Van Winkle

Started by Jamfke, December 20, 2019, 01:25:10 PM

Previous topic - Next topic

Opaopajr

You should gladly do your own thing, especially what is familiar. Reason why? Because when you are confident with your system you can begin to fade it into the background.

This helps you focus your impartial attention onto the players' PCs, and keeping up with improvisation of your fictive world. This helps sell your imagination, and help be responsive to your players' engagement!, with the least amount of noisy overhead processing. :)

Fuck keeping up with the Jones'! Put your best foot forward with what you remember easiest.

Quote from: Jamfke;1117093I picked up the core of D&D 5E because my boy wanted to play, and I wanted to check it out. We haven't used it a lot yet. Been using him and his buddies as guinnea pigs using my own stuff.

Fifth edition is rather surprising in that for as much as it diverges from TSR D&D it has a strong enough chassis to emulate that DIY Ethos. That helps making it re-tailored to fit your needs with less issue. With a little adjustment you can run most of your older adventure modules with not much lost in translation.

Have fun!
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Philotomy Jurament

Quote from: Jamfke;1117072Should I worry about trying to keep up with the Jones' or just make the games I would enjoy playing?

My advice:

Make games you want to play.
Play games you enjoy.
Don't worry about what "the hobby" or "the market" is doing.
The problem is not that power corrupts, but that the corruptible are irresistibly drawn to the pursuit of power. Tu ne cede malis, sed contra audentior ito.

RPGPundit

Quote from: Sunsword;1117757Narrative control and story games are a very vocal minority. One of the leading companies in this movement, Evil Hat, couldn't sustain paying one of it's founders $400 a month.

Well, that's a shame! So apparently I'm making considerably more money from RPGs than people who work for Evil Hat...
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HappyDaze

I remember Evil Hat fondly...

They took my love of Dresden Files and murdered it on the altar of Fate.

Okay, perhaps not so fondly.

RPGPundit

Quote from: HappyDaze;1117991I remember Evil Hat fondly...

They took my love of Dresden Files and murdered it on the altar of Fate.

Okay, perhaps not so fondly.

FATE is not necessarily a horrible system; but it depends a lot on the particular version made. Somehow Evil Hat seemed to always make the worst versions of FATE games.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

nope

#20
Quote from: HappyDaze;1117991I remember Evil Hat fondly...

They took my love of Dresden Files and murdered it on the altar of Fate.

Okay, perhaps not so fondly.

They took my love of FUDGE and murdered it on the altar of FUDGE and then chipped the name FUDGE off of the altar and then wrote "Fate" in rainbow-colored chalk. Also Fred Hicks is kind of a dickhead, and not in a fun way like Pundit is.

Quote from: RPGPundit;1118211FATE is not necessarily a horrible system; but it depends a lot on the particular version made. Somehow Evil Hat seemed to always make the worst versions of FATE games.
No. It's "Fate," not "FATE," get it right dammit! Fucking loser! You're just a liar trying to worm your way into the 'real' Fate community and dissolve it and ruin the game for all of us! Anyone who spells it "FATE" is fucking trolling! Shut the hell up!
... see my above point... :o

RPGPundit

I believe "FATE" is an acronym, but I'll be damned if I remember what it is.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

nope

Quote from: RPGPundit;1118571I believe "FATE" is an acronym, but I'll be damned if I remember what it is.
AFAIK it used to be, then at some point they decided it wasn't.

GameDaddy

#23
Quote from: Antiquation!;1118588AFAIK it used to be, then at some point they decided it wasn't.

Fred's Accelerated Take on Everything? …

no wait, it was...

Fudge, Aspects, Traits, Extras... no...no... that's not it... it was...

Fudge Adventures in Tabletop Entertainment.

I ran my first Victorian Steampunk Game in 2001 using a set of Fudge rules, Terra Incognita. Before that, there was only GDW's Space:1889 published in 1988. FATE came later. Mindjammer is Great, some of the best far-future Sci-Fi I have seen!
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Warder

I always straigh up thought fate was bollocks but i guess people like it, your milleage may vary and all that.

Getting back to the original topic, you will find rpgs are so niche as they always were so u can ignore the no-fun police and play it as u want. In my time of making friends and aquintaces interested in them i have noticed they are really not popular(ofc it may also be i suck at selling them properly).

Joey2k

Quote from: RPGPundit;1118571I believe "FATE" is an acronym, but I'll be damned if I remember what it is.

Fantastic Adventures in Tabletop Entertainment

(I think)
I'm/a/dude

nope

Quote from: GameDaddy;1118839Fred's Accelerated Take on Everything? …

no wait, it was...

Fudge, Aspects, Traits, Extras... no...no... that's not it... it was...

Fudge Adventures in Tabletop Entertainment.

I ran my first Victorian Steampunk Game in 2001 using a set of Fudge rules, Terra Incognita. Before that, there was only GDW's Space:1889 published in 1988. FATE came later. Mindjammer is Great, some of the best far-future Sci-Fi I have seen!

LOL. Very nice! I've had some very good times with FUDGE. Mindjammer is quite a good setting; I think I remember reading from one of the authors that they are developing their own system for the upcoming edition. The rules themselves I was pretty lukewarm on but I think it's probably one of the better Fate variants I've played (though in general I'm not a fan of Fate...).

Dracones

Quote from: Jamfke;1117072After finishing one project and getting it out there I started noticing that gaming seems to have changed a bit. It looks like a lot of modern gamers aren't that into the traditional styles anymore and are looking for more games that put more control of the narrative into the hands of the players. That is an awesome thing, but now I feel the need to reconstruct some of my ideas to follow along. Or do i?

I guess what it depends on what you mean by "traditional" style. 5e has certainly pushed the market towards simpler rulesets and platforms like Twitch and Youtube have also changed many peoples expectations how a RPG should play. Even in the video game market a lot of people are going to view your game via a "Let's Play" Twitch session. So if your game doesn't watch well by passive viewers then it may not market well.

If you sleep for another 10 years, when you wake up in 2030 the hobby will likely have shifted yet again. VR/AR and print being obliterated by tablets will probably change things down the road.

dungeon crawler

Quote from: Spinachcat;11171201) Make games you enjoy playing.
2) Play games you enjoy playing, whether new or old, popular or obscure.
3) Ignore all the online wankery about how you should play or what you should enjoy.

You have won the Interwebs wisdom award!

Timothe

#29
I played 1E AD&D for fifteen years but haven't played any tabletop games since the first Lord of the Rings movie came out...twenty years.