SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Favorite Post Apocalypse game?

Started by weirdguy564, Today at 11:55:30 AM

Previous topic - Next topic

weirdguy564

Palladium Books is one of my favorite game publishers.

It's a bit of a meme, but they make quite a few games set in a post apocalypse story.

1.  RoboTech: Invid Invasion (3rd Alien invasion in a lifetime, humans finally lose).

2.  After the Bomb (mutant animals).

3.  Rifts (magic & monsters ruined the sci-fi world).

4.  Splicers (biology vs technology)

5.  Dead Reign (shock: it is zombies).

But there are others.  I used to think Dark Sun was a D&D setting that's post Apocalypse, but I now know it's just a messed up world.

6.  System Failure (literally giant electrical energy bugs come out of the wiring during Y2K year 2000 computer scare).


Does anyone have a game they like set in a post Apocalypse setting?
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

blackstone

-Loved Rifts. When it came out, it was like the pages of Heavy Metal magazine were given stat blocks. It was awesome. Then the bloat came. It was so hard to keep up. I have an entire shelf of Rifts material, and just a small portion of stuff available for the game.

-Gamma World will always have a soft spot.

-My personal campaign, The Land of a Thousand Towers, based upon the Anomalous Subsurface Environment (ASE) by Patrick Wetmore. See here for more details
1. I'm a married homeowner with a career and kids. I won life. You can't insult me.

2. I've been deployed to Iraq, so your tough guy act is boring.

I

My actual favorite isn't even an RPG, but a board game:  Fallen Land.

As far as RPGs go, it would be The Morrow Project.  Aftermath had a lot of great stuff in it, but like other FGU games, it was way overcomplicated.

GeekyBugle

MY still very much W.I.P. Totally-Not-Thundarr! RPG.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

Brad

Twilight 2000 was the game I always considered to be the pinnacle of the genre. After actually playing it, though, I think when I played in the TW2K setting using GURPS it was a much, much better experience.

That said, there are games like Morrow Project and Aftermath that have excellent background material, but garbage rules. Lots and lots of those. If I had to pick something for the background and use the rules as-is, I'd probably do After the Bomb or Rifts because as for much crap as Palladium gets being trash rules, you can just run combat like D&D and toss out the rest.

Quote from: I on Today at 12:33:22 PMAs far as RPGs go, it would be The Morrow Project.  Aftermath had a lot of great stuff in it, but like other FGU games, it was way overcomplicated.

Literally was replying when I saw this...yep. Every single FGU game is overly complex for some inexplicable reason, and yet I love them all.




I mean, you could take BRP (I just got the new version, it's pretty good) and run Mad Max and be done with it. It'd be better than 99% of the crap on the market.
It takes considerable knowledge just to realize the extent of your own ignorance.

HappyDaze

Earthdawn is probably my favorite post-apocalyptic game. I was using it to play emerging "vault dwellers" before I ever encountered Fallout.

weirdguy564

I saw this Shadowdark inspired game on Drivethru this week called Gammadark. It is what inspired me to ask this question.

Gammadark RPG

Anybody have any info on it?   

I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

Neoplatonist1

Gamma World for the win. I swapped out the system for Phoenix Command and made it more like Mad Max (even set it in Oz), deleting the sillier mutations like the army hares and pyrokinesis, but I kept the giant radioactive moths and threw in some robots and packs of bald, diseased radioactive terror-cats.

Now that I've played it for serious, if I were to play a postholocaust game again I'd probably run straight-up Gamma World 1st edition and embrace the crazy.