This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Favorite game inspired by [Insert Media Here]

Started by Serious Paul, June 18, 2007, 11:30:36 PM

Previous topic - Next topic

Serious Paul

What is your favorite game, that you've run, where the adventure you ran was based on some sort of media? Whether it be television, movies, comics or what not.

For instance I once ran a Shadowrun game based on Gone in Sixty Seconds, in which the PC's had to steal sixty cars in 24 hours.

I also once ran a game loosely based off of the 100 Bullets Comic, in which the PC's were hired to kill one hundred people with one hundred special bullets, that could only be fired from a certain style of weapons.

I know a guy who's planning on running a D&D game based off of Lost, of television fame.

What about you?

David R


Pseudoephedrine

I once started an Exalted PbP that was loosely inspired by the Iliad. It followed a group of great heroes as they gathered to assault a Deathlord's stronghold. The game burnt out before they could get to the siege (I broke with Homer and had the catalogue of ships before the rage of Achilles, foolish me).
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

O'Borg

The CP2020 game I'm prepping for my group was inspired by certain media, but I can't say without giving the game away. (I dont think any of them lurk here but still...)
Account no longer in use by user request.

Ronin

I'm going to be running a game loosely based on GI Joe comics. Its will start the  characters off as a Ranger LRRP team in Vietnam (1973). They will run a mission or two there, Then will advance forward to 1976. Where they will be CIA, SAD operators in Angola. Then they will flash forward again to 1983 the current time line. Where they will be part of Special Counter-terrorist Group Delta. AKA GI Joe. Obviously this will be played far more seriously than the cartoon and what not.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Hackmaster

Something I'd like to run: Fay Grimm - It's a sequel to Henry Fool, and a very cool movie.

If you haven't seen it yet - go out and rent it. It's a conspiracy/black comedy movie where things get more and more complicated and the main character falls deeper and deeper into the rabbit hole.

I'm not sure what I'm going to run it with, whether to drop it into an existing D&D or Shadowrun game, or make it it's own modern mini-campaign.
 

Anemone

My on-going campaign, Top 10: Night Shift, is based on Alan Moore and Gene Ha's comic Top 10, published by America's Best Comics/Wildstorm in 2001-2002 (not on the putrid sequel released a year or two ago).  The backdrop is a city where all the super beings (the "science heroes") have been relocated; the focus is on its police force.  It's police procedural plus supers.
Anemone

pspahn

In my Star Wars campaign, the Empire was trying to take back some of the systems it had lost after RotJ, but they were stretched so thin the fighting had devolved into a lot of conventional ground warfare (rather than ISD's orbital bombing planets into submission).  The PCs were supposed to hold a key city that was pretty much in ruins.  There were a lot of small missions (rescues, food/ammo scavenging, etc.), raids, ambushes, and sniper showdowns between the PCs and their Imperial commando counterparts.  It was a fairly direct ripoff of Enemy at the Gates (at least that was my inspiration, the players never mentioned the connection).  

Pete
Small Niche Games
Also check the WWII: Operation WhiteBox Community on Google+

Wil

A Mekton game, using Roadstriker (this was before Mekton II was released) based on Miami Vice. The high point was a cop, in a transformed Roadstriker (basically, a transformable motorcycle) chasing some drug dealers into a warehouse and firing a couple mini-missiles at them. The warehouse was blown up in the process and we coined the term "fine red mist" to describe the drug dealer's remains.
Aggregate Cognizance - RPG blog, especially if you like bullshit reviews

stu2000

The Maltese Falcon or The Wages of Fear eventually creep into almost every long-term campaign I run. I'm running a new Star Wars thing this weekend, and it's Wages of Fear all over. Refugee adventurers stuck on a backwater planet, having to assemble their own ships and make an impossibly difficult run with impossibly hazardous cargo through impossibly treacherous space. How can you not have fun?

I ran a fun DragonStar campaign based loosely on Rush music. I've done that before with other games and bands, but that was the most fun.

I ran a short Fudge campaign, based on Early Edition, but with the twist that the receiver of tomorrow's paper was a recently redeemed evil mastermind.
Employment Counselor: So what do you like to do outside of work?
Oblivious Gamer: I like to play games: wargames, role-playing games.
EC: My cousin killed himself because of role-playing games.
OG: Jesus, what was he playing? Rifts?
--Fear the Boot

zomben

Let's see...

I ran a SuperWorld game based on Sting's "Dream of the Blue Turtles".

An RQIII game based on "Treasure of the Sierra Madre" as well as one on 'The Seven Samurai', and another on "High Noon"/"Yojimbo".

A Star Frontiers game based on early episodes of the Marvel Star Wars comic.

Call of Cthulhu, with elements stolen from "Event Horizon".  Another CoC (really just BRP Horror) in the "Romero-verse" Living Dead series.  (Not sure if that last one counts.)