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Fantasy Character Races that you like or loath.

Started by The Exploited., June 28, 2018, 09:21:52 AM

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Krimson

Quote from: jeff37923;1046633Races that I despise are ones which players typically play in order to piss everybody else off at the game table like Kender, Malkavians, Gungans, and Ewoks.

But then you relocate the game and absentmindedly forget to mention it to said player and all is well. :D
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Mike the Mage

Quote from: David Johansen;1046634In my fifth edition campaign the evil kingdom of Throndar's nobility are mostly tieflings.
Were they, with a few rare exceptions, sinister tyrants with dark secrets that made the Lannisters look like the Waltons?

Or like this...

http://eleoradraws.tumblr.com/post/133412874540/my-beautiful-tiefling-paladin-azami-from-our-5th
When change threatens to rule, then the rules are changed

jeff37923

Quote from: Krimson;1046635But then you relocate the game and absentmindedly forget to mention it to said player and all is well. :D

Nope. I either:

A) Refuse to let the character to be created for that race.

or

B) Kill that character off within the first 5 minutes of the game.
"Meh."

The Exploited.

Quote from: jeff37923;1046633Kender, Malkavians, Gungans, and Ewoks.

Those character races that should be nuked of the face of RPGs altogether.
https://www.instagram.com/robnecronomicon/

\'Attack minded and dangerously so.\' - W. E. Fairbairn.

Krimson

Quote from: jeff37923;1046637Nope. I either:

A) Refuse to let the character to be created for that race.

or

B) Kill that character off within the first 5 minutes of the game.

Odds are good that a disruptive player is just going to find another way to be disruptive. I'm not a fan of disallowing things that are in the rules or killing off characters out of spite. That just encourages them. And sometimes players do need to be removed. And at least one time physically ejected from the property.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Christopher Brady

Quote from: Mike the Mage;1046614Is there a Tiefling nation?

Was.  An empire that got in conflict with, I think Dragon Born and both sides got smushed pretty badly to the point where the Teefies got scattered around the continent.

Quote from: Mike the Mage;1046614Is there even a Tiefling ethnicity?

Yes.  They are a half-human, half-devil species that breeds true.  In Greyhawk and the Forgotten Realms.

Quote from: Mike the Mage;1046614I would make a guess that 9 time out of 10 the back story of the Tiefling is some orphan/outcast/illegitimate/unwanted child of human parents in a conservative society.

Not in baseline D&D 4 and 5e.

Quote from: Mike the Mage;1046614Yep, a woe-is-misunderstood-accursed-me wankfest for a drama queen with added angst.

And Good aligned Drow get a pass on this because they look like Elves?  Or Half-Elves, who were a playable outsider archetype first?
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

HappyDaze

Quote from: Mike the Mage;1046614Is there a Tiefling nation?

Is there even a Tiefling ethnicity?

I would make a guess that 9 time out of 10 the back story of the Tiefling is some orphan/outcast/illegitimate/unwanted child of human parents in a conservative society.

Yep, a woe-is-misunderstood-accursed-me wankfest for a drama queen with added angst.
If you include 4e materials, then there was a Tiefling nation. Of course, it fell and the survivors of that fall are all outcasts now so crank the angst up a little further.

HappyDaze

I tend to play around with the races until I like them. For example, I do not have half-elves as a biological crossing of humans and elves (which I do not have as being interfertile). Instead they are humans that lived and bred in the Feywild (where I have elves originate as per Fey Ancestry) and were changed (much like how TORG cosms can alter people, except the change sticks even after the half-elves leave the Feywild). They are referred to as half-elves because the changes make them "elf-like" not because of blood.

jeff37923

Quote from: Krimson;1046644Odds are good that a disruptive player is just going to find another way to be disruptive. I'm not a fan of disallowing things that are in the rules or killing off characters out of spite. That just encourages them. And sometimes players do need to be removed. And at least one time physically ejected from the property.

I don't have a problem with ejecting a disruptive player. Those races I mentioned, are usually early indications that the player intends to be disruptive.
"Meh."

Xuc Xac

Quote from: Warboss Squee;1046582Old school Tieflings had small tells, like claws, glowing eyes or a faint oder of brimstone. They could pass for normal if they tried, but were generally reviled for their otherworldly ancestry.

NuTieflings are freak show snowflakes that should have been drowned at birth.

So, old school Tieflings were supposed to be reviled in theory, but actually weren't reviled in practice because they could easily pass as normal. New school Tieflings are actually reviled and people claim they "should have been drowned at birth". It sounds like the new Tieflings hit their design goals better than the old ones.

Mike the Mage

Quote from: Christopher Brady;1046647And Good aligned Drow get a pass on this because they look like Elves?  Or Half-Elves, who were a playable outsider archetype first?

Well Drow are even more a case of angsty-snowflake bollocks.

Interestingly enough, Fantastic Heros and Witchcraft, linked above, has Drow as a form of elven tiefling.

 I am not stopping any other DMs from whatever they like in their campaign, btw. Just expressing MY preference as requested in the title of this thread.

Would definitely have menagerie foolks in an Asprinesque setting or Planescape or Talislanta which is one of my faves.

I just intensly dislike the tiefling, drow, dragonwank "speshul" characters in what is, in the main, vanilla D&D.

Quote from: HappyDaze;1046648If you include 4e materials, then there was a Tiefling nation. Of course, it fell and the survivors of that fall are all outcasts now so crank the angst up a little further.

Ohhh, that's too easy. An ex-empire? Scattered diaspora?

Nope.

That  makes the tiefling the persecuted minority.

Fuck that.

If I ran them Tieflings would be the dark lords of GranBretan crossed with Greyhawk's Horned Society. They a part of an empire that enslaves its neighbours, tortures its enemies and practices genocide on halflings.

Why?

Because they are fucking EVIL. They are full blown sadistic power hungry narcissists and worship dark infernal spirits. Human sacrifice, blood sports, black masses, the lot.

After all, if you accept that they are spiritually and biologically linked too Hell, which is by definition, the place of ultimate wickedness and suffering, then they are, as a rule, going to be a nation of See-You-Next-Tuesdays.

Players can choose to be tieflings with a non-evil alignment, but they could not live in sucha society on a long term basis.
When change threatens to rule, then the rules are changed

Christopher Brady

Quote from: jeff37923;1046656I don't have a problem with ejecting a disruptive player. Those races I mentioned, are usually early indications that the player intends to be disruptive.

Oh really?  Prejudiced much?

Quote from: Xuc xac;1046659So, old school Tieflings were supposed to be reviled in theory, but actually weren't reviled in practice because they could easily pass as normal. New school Tieflings are actually reviled and people claim they "should have been drowned at birth". It sounds like the new Tieflings hit their design goals better than the old ones.

That's what blows my mind.  The new version does what the previous version wants to, but better.  Almost like new ideas have some validity!  Who knew?

Quote from: Mike the Mage;1046661If I ran them Tieflings would be the dark lords of GranBretan crossed with Greyhawk's Horned Society. They a part of an empire that enslaves its neighbours, tortures its enemies and practices genocide on halflings.

Why?

Because they are fucking EVIL. They are full blown sadistic power hungry narcissists and worship dark infernal spirits. Human sacrifice, blood sports, black masses, the lot.

After all, if you accept that they are spiritually and biologically linked too Hell, which is by definition, the place of ultimate wickedness and suffering, then they are, as a rule, going to be a nation of See-You-Next-Tuesdays.

Players can choose to be tieflings with a non-evil alignment, but they could not live in sucha society on a long term basis.

Excuse me, I have a question.  Why are you against speshul snoflaks when you just created an option for a 'persecuted minority' in the hands of the players?  Why are you enabling the very thing you claim to hate.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

jeff37923

Quote from: Christopher Brady;1046674Oh really?  Prejudiced much?

Against players who tell me they want to play Kender, Malkavians, Gungans, or Ewoks? You bet your fuckin' ass.
"Meh."

HappyDaze

Quote from: jeff37923;1046683Against players who tell me they want to play Kender, Malkavians, Gungans, or Ewoks? You bet your fuckin' ass.

I've seen one Gungan character that didn't hurt my brain. He was laconic Force Adept with some kind of prestige class that made him into a badass staff/fist/foot monk type. And he jumped good (like Samurai Jack). We jokingly referred to him as "Raj Raj the Anti-Binks."

Spinachcat

I love any race that makes sense in the setting. I hate the rest.

I'm deeply burnt on the standard D&D race trio (elf, dwarf, half-schmuck) and that's why my OD&D is humanocentric.

That said, if a GM showed me why his Aelph, Dwarph and Runtling homebrew races were freshly reinvented and well blended into his setting, I'd be happy to play.


Quote from: jeff37923;1046683Against players who tell me they want to play Kender, Malkavians, Gungans, or Ewoks? You bet your fuckin' ass.

There is ONE reason I freaking love to play Gungans, Ewoks and Gully Dwarves! The LoLz. Nuffin but the LoLz.

Interestingly enough, only Jar Jar was shown to be an idiot Gungan. The rest lacked his mastery of Drunken Monkey Kung Fu!

Though, I've seen players run Ewoks as hairy halfling cannibals in space. That was fun too.