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Fading Suns

Started by RPGPundit, September 19, 2007, 03:25:40 AM

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Spike

I happen to be a rather big fan of the game. The best descriptor for it that I've heard/got is that it is a kitchen sink that works.  Sure, there is a huge mashup of various bits from all your favorite sci-fi/space opera stories, but they all fit within the setting as presented, they are all organic to it, rather than just being tossed in.

Like any other game setting there is a certain amount of 'suspension of disbelief' required to get into it. I'm amazed that so many gamers chose to pan a game because the setting 'doesn't make sense' while another, equally wonky setting does.  What they truly mean is 'it didn't make sense TO ME', and that is a shame.

What does Fading suns have? Lightsabers and sheild fighting, jedi powers and holy men, it has renissance intruige and space marines vs bug hordes. It has robotic fucking horses, and nobles who ride them past feilds of peasants tilling the soil with alien beasts of burden.

It is evocative if one is willing to buy into it. Like any other work of fiction, however, if you are not willing to take that leap, make that effort, you simply will not enjoy it.

I happen to think the bar is fairly low, the leap required is simple and easy, which is the closest I can think of to an objective standard for 'good or bad' in an RPG setting.  Of course, I can only speak to my own perception.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

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Pierce Inverarity

Quote from: SpikeI happen to be a rather big fan of the game. The best descriptor for it that I've heard/got is that it is a kitchen sink that works.  Sure, there is a huge mashup of various bits from all your favorite sci-fi/space opera stories, but they all fit within the setting as presented, they are all organic to it, rather than just being tossed in.

You nailed it. And additionally, the default adventure mode, the questing knight and his retainers in spaaace, is unique and intuitive. To me, anyway.
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

King of Old School

I only wish that the English edition was as aesthetically beautiful as the French edition.

KoOS
 

TheQuestionMan

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alexandro

Quote from: King of Old SchoolI only wish that the English edition was as aesthetically beautiful as the French edition.

KoOS

Agreed.
RedBrick is trying to get the French guy to do the artwork for 3rd Edition (once it gets out, I'm keeping my fingers crossed...).
And the current art director shows some promising work as well.
Why do they call them "Random encounter tables" when there's nothing random about them? It's just the same stupid monsters over and over. You want random? Fine, make it really random. A hampstersaurus. A mucus salesman. A toenail golem. A troupe of fornicating clowns. David Hasselhoff. If your players don't start crying the moment you pick up the percent die, you're just babying them.