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5e - Mind Flayer's Ego Whip

Started by One Horse Town, September 24, 2014, 08:46:58 AM

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One Horse Town

Add the following to the Mind Flayer's stat block.

-----------------------------------------------------

Innate Spellcasting (psionics)

3/Day: Ego Whip

Ego Whip

The Mind Flayer magically assaults the ego of one target within 20 feet. That creature must succeed on a DC 14 Charisma saving throw or take 7 (2d6) psychic damage and suffer disadvantage on all ability checks, saving throws and attacks as the target suffers debilitating self-doubt. This effect lasts for 10 minutes or until the creature succeeds at an ability check, saving throw or attack - whichever comes first, this returns the target's self-confidence.  

If the creature makes its saving throw against Ego Whip, it takes half damage and does not suffer any disadvantage.

Ego Whip only works on intelligent humanoids.

(note: i don't know about you, but this might raise the Challenge by 1, as the Mind Flayer is subsequently more likely to stun its opponents.)

Monster Manuel

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One Horse Town

Quote from: Monster Manuel;788361Perfect.

Thanks.

Not quite though, i've added that it's only usable against intelligent humanoids.

Monster Manuel

I know there's history and all, but it might be interesting to allow it to affect any creature with an intelligence over 3. I might do that in my own campaign.
Proud Graduate of Parallel University.

The Mosaic Oracle is on sale now. It\'s a raw, open-sourced game design Toolk/Kit based on Lurianic Kabbalah and Lambda Calculus that uses English key words to build statements. If you can tell stories, you can make it work. It fits on one page. Wait for future games if you want something basic; an implementation called Wonders and Worldlings is coming soon.

Strill

The devs have said that Intelligence should be the saving throw for Psion powers.

One Horse Town

Quote from: Strill;788506The devs have said that Intelligence should be the saving throw for Psion powers.

That's nice of them.

For Ego Whip, i've decided that Charisma is the saving throw considering it effects confidence and instills self-doubt etc.

RPGPundit

Does the Mind Flayer not have this? I haven't received my MM yet..

Anyways, the description in the OP sounds appropriately Mind-Flayery to me.
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One Horse Town

Quote from: RPGPundit;789359Does the Mind Flayer not have this? I haven't received my MM yet..


It has innate spellcasting (psionics) at will: detect thoughts, levitate and 1/day: dominate monster and plane shift (self only).

It does have a mind blast with does psychic damage and stuns, but i wanted to give it a bit more flavour with the iconic Ego Whip.

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crkrueger

That's always been the problem with WotC, they can write mechanics, but their application is...to be charitable...uninspired.

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