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Exalted 3 - What the hell?

Started by DisgruntleFairy, February 24, 2014, 01:51:28 AM

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Ladybird

Quote from: Snowman0147;780303This is why I tell people to try out FATE, or better yet for DnD players Scarlet Heroes.

Kevin's discussed doing an even more Exalted-esque game quite a few times before now; I think it's in his to-do list somewhere, but yeah, Scarlet Heroes is a good start, and a game you could have a lot of fun with.
one two FUCK YOU

Snowman0147

Okay this is a shameless self promotion, but I am working on a way to get something similar to Exalted.  It will be a long time coming, but getting a Exalted like setting is on my to do lists as well.  Here is a link to my blog.  Hopefully my Struggle of the Moirai system can match up to Exalted, but still is system light which means everyone on the table won't get slow down at all.

Nexus

In fairness, I think they are trying to appeal to a significant or at least very vocal section of the fan base that considers charms, exception based design and a plethora of fiddly bits as a draw, the meat of the system basically.

In earlier editions there was a great deal of clamoring for more and more intricate charms which seems to have drowned out other ideas on presentation. I guess people looking for lighter mechanics, effects driven rules, etc, have mostly moved on to other systems that offer them.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Harshael

Quote from: Nexus;780357I guess people looking for lighter mechanics, effects driven rules, etc, have mostly moved on to other systems that offer them.

Yes, because I actually want to PLAY THE GAME, not mentally create game-breaking characters and scenarios. I think the system mastery crowd should stay out of Exalted and buy Warhammer armies.
A man given free choice would starve to death between two equal equidistant foods, unable to get either to his teeth.
— Dante Alighieri, Paradiso, Canto IV: 1-3

James Gillen

Quote from: Nexus;780357In fairness, I think they are trying to appeal to a significant or at least very vocal section of the fan base that considers charms, exception based design and a plethora of fiddly bits as a draw, the meat of the system basically.

In earlier editions there was a great deal of clamoring for more and more intricate charms which seems to have drowned out other ideas on presentation. I guess people looking for lighter mechanics, effects driven rules, etc, have mostly moved on to other systems that offer them.

I'm pretty sure that's the case.  But I've found that even those of us who like intricate stuff (and even I don't like it as intricate as Exalted 2nd Edition) often don't have the time to research all the stuff any more.

JG
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Nexus

Quote from: Harshael;780377Yes, because I actually want to PLAY THE GAME, not mentally create game-breaking characters and scenarios. I think the system mastery crowd should stay out of Exalted and buy Warhammer armies.

Don't get me wrong, moving on and finding another system is probably the best idea. I'm not sure why I'm holding out some frail hope 3rd might be worth a damn to me.

Quote from: James Gillen;780385I'm pretty sure that's the case.  But I've found that even those of us who like intricate stuff (and even I don't like it as intricate as Exalted 2nd Edition) often don't have the time to research all the stuff any more.

JG

I like intricate systems and this is starting to sound like a little much. Personally I've thought Exalted should move in the opposite direction from high crunch, maybe something slightly moire complicated than MHRP but I'm in the minority on that as far as I can tell.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Snowman0147

Quote from: Harshael;780377Yes, because I actually want to PLAY THE GAME, not mentally create game-breaking characters and scenarios. I think the system mastery crowd should stay out of Exalted and buy Warhammer armies.

Hey now.  Leave those armies alone.  You know damn well those Exalted charm crutch crowd would ruin Warhammer more than Game Workshop is doing right now.  Let the poison fester in its own spawning pool.

The only cure for people that actually want to play Exalted instead of doing theory craft is to find another system.  That is the sad truth.  Right now the only two people that are working on such a idea is the guy who made Scarlet Heroes and me with my Struggle of the Moirai system.  

The only reason I am pointing at my own still being built system is because I honestly believe it has a chance to replace Exalted for people that don't want all those rules bloat.  Right now I am dancing around with my silly ideas.  Hell having made no books I am basicly unproven at this point.  

That is how bad the Exalted developers are doing.  You have unknown elements like me thinking that I can take them on and beat them at their own setting.  That is a very bad thing because I am usually the one always say, "Leave it to the professionals."  These guys are not acting like professionals.

Anglachel

What i find funny is that, as it seems, all the promises made in sommer of 2013 (or around that time...just when they first started talking about Ex3E) are null and void.

Streamlined system? Nope, doesn't look like it.

Rebuilt the system from the ground up? Yeah right...what we know still looks a lot like the old basic system with a few tweaks...that's NOT "rebuilt from the gorund up" by any meaningful definition of that sentence.

So Ex3E will more or less look the same...and while it might not have the exact same traps and pitfalls that 2e had, i am sure it will just have new ones that are just as awful. Which is a shame, really.

I do not agree that there are no options atm, though (so no, the SH guy and you are not the only ones on the quest for a playable Exalted). There is a good Cortex + heroic Exalted Hack and i think that Strange FATE would also make a very good Exalted game without the bloat of the OPP/WW versions.

Ladybird

#458
Quote from: Anglachel;780430I do not agree that there are no options atm, though (so no, the SH guy and you are not the only ones on the quest for a playable Exalted). There is a good Cortex + heroic Exalted Hack and i think that Strange FATE would also make a very good Exalted game without the bloat of the OPP/WW versions.

There's Qwixalted, ExAltered, there's a One-roll hack, people have done it in Savage Worlds, any of the superhero systems, most of the Fate incarnations... it's solidly in the "fanbase hates the rules but loves the concept" bucket.
one two FUCK YOU

Kiero

Quote from: Anglachel;780430Rebuilt the system from the ground up? Yeah right...what we know still looks a lot like the old basic system with a few tweaks...that's NOT "rebuilt from the gorund up" by any meaningful definition of that sentence.

This claim was always bollocks. Rebuild my arse, given how much time the team had invested in "fixing" 2nd edition in their Ink Monkeys incarnation. The moment they confirmed they weren't binning Storyteller and starting again was when we knew this would be nothing but a turd-polishing exercise.

The system is fundamentally shit, but they've spent so much time with it they're not willing to start again, even though you'd get a vastly superior game out of something actually designed for the job.

But hey, we can roll this turd in glitter!
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Anglachel

I also think that the ST system is not really suited to Exalted. But if they had broken it down and really tried a true rebuild (c) (TM), i think they could have come up with something very good despite the not-optimal-start.
As it is, turd-polishing sounds a bit harsh but, unfortunately, not that far from the truth.

Snowman0147

Quote from: Anglachel;780430I do not agree that there are no options atm, though (so no, the SH guy and you are not the only ones on the quest for a playable Exalted). There is a good Cortex + heroic Exalted Hack and i think that Strange FATE would also make a very good Exalted game without the bloat of the OPP/WW versions.

That I did not know.  I know about the FATE hack, but not the others.  Still that is only a good thing in the long run.  More competition might actually force the developers to fix their sloppy mistakes.

Nexus

Quote from: Anglachel;780492I also think that the ST system is not really suited to Exalted. But if they had broken it down and really tried a true rebuild (c) (TM), i think they could have come up with something very good despite the not-optimal-start.

I think the concepts in the game have changed to fit the system. That, to me, illustrates how bad a fit the ST system is.

QuoteAs it is, turd-polishing sounds a bit harsh but, unfortunately, not that far from the truth.

Agreed, its harsh but sadly accurate.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Nexus

Quote from: Snowman0147;780497That I did not know.  I know about the FATE hack, but not the others.  Still that is only a good thing in the long run.  More competition might actually force the developers to fix their sloppy mistakes.

it baffles me why more people haven't moved to other systems. Most of the "Can yo do this?" questions are "yes, in any number of other rule sets but in Exalted, not so much."
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Snowman0147

If the Fate version of Exalted taught me any thing it is that you put things into scale.  Now I am going to take a wild guess due to my experiences with Exalted 2nd edition setting.  As in you got the blooded, terrestrials, lunars, solars, and so on.  The only ones that should be tricky are the shaped fae and alchemicals as they can bounce around in the scales.  Mind you this only part of the solution.

Mundane:  Normal people with no magical abilities.  Gain no bonus and the weakest of abilities due to the fact it is actually mundane skills with no mystical enhancement.  They are cap at 30 motes (aka essence 3).

Magical:  Realm of mutants, blooded mortals, fae inside creation, and low level beings.  Against mundane mortals these beings gain +1 to +2 bonus do to innate magical abilities that improve their skills.  They have access to minor magical abilities, but nothing compared to true exalted.  Some are cap at 30 motes (aka essence 3), but others can move on beyond that cap.

Terrestrial:  Realm of the weakest exalted known as the dragon blooded.  These princes of the earth share their mythical realm with only a few.  Those are fae in the wyld, noble fae in creation, first circle demons, and so on.  These beings are granted +3 bonus against mundane mortals.  They also gain up to +2 bonus against magical beings.  Their abilities are powerful, but nothing as impressive as their more powerful exalted counter parts.  They suffer no essence cap.

Celestial:  Realm of the medium range exalted.  This is the realm of the siderials and lunars.  Fewer beings get up to this level such as noble fae within the wyld.  They gain +4 against mundane mortals as their innate abilities is far beyond any thing a mortal can do.  Against magical beings they can get up to +3 bonus.  Against terrestrials these powerful exalted gain a +1 against them as well.  Their charms are more powerful than what the terrestrials can do.

Solar:  The most perfect and powerful of the exalted.  Only a extreme rare few are at this level of mythical power.  Those are the abyssals and infernal exalted which were tainted by beings that created the gods.  Against mundane mortals the solars have +5 bonus.  Against magical beings the solars can have up to +4 bonus.  Terrestrials give the solars +2 bonus and finally the celestial exalted grant the solars +1 bonus.  Solars and their ilk have the most powerful abilities.

I am going to stop there.  The bonuses I am just comparing that with how FATE handles skills.  A mundane warrior with melee skill of five is nice.  Pretty much the foremost expert at his field.  Against a dawn solar, however, that is nothing.  A dawn solar with melee skill five would be considered melee skill 10 if that solar fights that mundane warrior.  The solar would have to roll pretty bad for the mundane to even have a chance at winning.  Point is you can see what scale does.

If they use the storytelling system (nWoD) and applied proper scaling than making Exalted should be easy.  Just give the solar a simple roll and apply five bonus successes if he/she succeeds when dealing with mortals.