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Exalted 3 - What the hell?

Started by DisgruntleFairy, February 24, 2014, 01:51:28 AM

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Baulderstone

#2010
Quote from: Nexus;882253But then all Holden and Morke's claim that they've talked to this silent majority of Exalted (off line of course) that would strenuously object to an Exalted that wasn't composed of literally hundreds of little rules packets bolted onto a dense rule framework. That anything else "isn't Exalted".

These are the guys who guarded their playtest drafts like national secrets because they were afraid that if anyone saw them them they might express opinions and provide feedback about them. It's safe to say they are not well qualified to speak for the fanbase.

Warboss Squee

Quote from: Baulderstone;882277These are the guys who guarded their playtest drafts like national secrets because they were afraid that if anyone saw them them they might express opinions and provided feedback about them. It's safe to say they are not well qualified to speak for the fanbase.

Man, I would love to have a sit down with Grabowski about all this.

Snowman0147

Got the last two done.

Dragon Bloods
Abyssals

Going to research the alchemicals, infernos, dragons, and mortal options.

Skywalker

#2013
Quote from: Maese Mateo;882242To be fair, it doesn't surprise me. Everyone I know who used to play Exalted in my country hates 3ed. In a way we all wanted the same thing: a simple system without a bazillon Charms.

We have a whole load of fanatical Exalted fans here, and all are swearing off Ex3 too. I also hope to win them over to Godbound.

I think that there is a very large middle ground in the Exalted fanbase of those who like Charms as discrete rules packets (or rules exceptions), but want them in a manageable number and on top of a simple core system. Exalted 1e was the closest to this and one reason why its ruleset initially appealed. Instead of many incremental benefit charms like dice adders, the charms had complete and large effects that oozed flavour.

A lot of rules light alternatives and those that argue for them make the mistake of thinking a manageable number of Charms means no Charms, and seek to replace the exception based nature of the ruleset entirely with something more free form like FATE. The problem is that this doesn't appeal to a good chunk of the Exalted fanbase.

The reason I think Godbound is successful at capturing that large middle ground is that it still has a bunch of rules based exceptions, but they are in manageable number and built on a simple ruleset with a easy to use resource mechanism (Effort).

And Godbound isn't alone in achieving this better balance either. I have recently ben reading AMP Year One, which uses Exalted Charm presentation for modern day superpowers over a simple rule system and its pretty amazing.

Maese Mateo

Quote from: Skywalker;882315The reason I think Godbound is successful at capturing that large middle ground is that it still has a bunch of rules based exceptions, but they are in manageable number and built on a simple ruleset with a easy to use resource mechanism (Effort).
Totally agree. Godbound is a good balance point between a bazillon Charms and free-form magic. Plus the core engine is quite simple.

Quote from: Skywalker;882315And Godbound isn't alone in achieving this better balance either. I have recently ben reading AMP Year One, which uses Exalted Charm presentation for modern day superpowers over a simple rule system and its pretty amazing.
I haven't look at that one (Superheroes aren't my thing), but I'll take a look at it when I can.

Is there a quickstart?
If you like to talk about roleplaying games, check Daystar Chronicles, my tabletop RPG blog, for reviews and homebrew.


Before you post, remember: It\'s okay to not like things...

Nexus

Quote from: Warboss Squee;882281Man, I would love to have a sit down with Grabowski about all this.

What is Grabowski doing these days?
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Skywalker

Quote from: Maese Mateo;882345I haven't look at that one (Superheroes aren't my thing), but I'll take a look at it when I can.

Is there a quickstart?

Better yet. Whilst the KS for AMP Year Three is on, AMP Year One (the core rulebook) is up on DTRPG for PWYW. Be warned, this may lead you to buying the other books :)

http://www.drivethrurpg.com/product/132784/AMP-Year-One

Baron Opal

Quote from: Nexus;882349What is Grabowski doing these days?

Getting his CPA certification, last I heard.

Skywalker

Quote from: Nexus;882349What is Grabowski doing these days?

He just released Dreams of Ruin, a high level OSR setting: http://www.drivethrurpg.com/product/152691/The-Dreams-of-Ruin.

The potential of matching Godbound, an OSR system good for emulating Exalted, and Dreams of Ruin, a high level OSR setting by Exalted's developer, has not gone unnoticed  :)

Maese Mateo

Quote from: Skywalker;882353Better yet. Whilst the KS for AMP Year Three is on, AMP Year One (the core rulebook) is up on DTRPG for PWYW. Be warned, this may lead you to buying the other books :)

http://www.drivethrurpg.com/product/132784/AMP-Year-One

Awesome! Thanks!
If you like to talk about roleplaying games, check Daystar Chronicles, my tabletop RPG blog, for reviews and homebrew.


Before you post, remember: It\'s okay to not like things...

Skywalker

#2020
Quote from: Maese Mateo;882364Awesome! Thanks!

It's really good. Sort of a Anericanised Double Cross. Less superheroes and more Rising Stars, Misfits, XMen, or Highlander.

Nexus

Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Orphan81

Quote from: Nexus;882712Rpg.net thread: Exalted: Did it want to be rules lite or am I missing the point?

https://forum.rpg.net/showthread.php?777282-Exalted-Did-it-want-to-be-a-rules-lite-game-Or-am-I-missing-the-point

I think he's missing the point.

Exalted was never suppose to be a rules lite game, it's why Fate Versions, and Quicxalted and Cortex+ versions never appealed to me..

The Problem was always in hitting that sweet spot. Exalted was suppose to have enough rules exception based powers to make PC's feel cool and unique...but not so many the ST would end up overwhelmed trying to memorize them all...

(This reminds me of when I use to run Mage: The Awakening at my local Camarilla LARP...and players expected me to have every fucking rote from every fucking supplement memorized.....but I digress)

1e was as close as we got honestly.... 2e just piled on more complication as if that was the problem Exalted had. 3e went even worse, but that's what you get when people who don't actually play Roleplaying games design them.

It's why Godbound appealed to me so much. I could use it possibly being a little more crunchy, maybe a skill system, but that's just me splitting hairs really..

What scratches the itch for me...is the Words of Creation and Gifts... they provide those awesome rules exceptions that make players feel their characters are unique... at the same time they're not so complex and in such multitude as to make the GM feel overwhelmed keeping track of it all.
1)Don't let anyone's political agenda interfere with your enjoyment of games, regardless of their 'side'.

2) Don't forget to talk about things you enjoy. Don't get mired in constant negativity.

Skywalker


AsenRG

Not in my book, he isn't. Which probably helps explain why Exalted discussions are as heated as they are, we're literally talking about games that would be different if they were built to specifications.

What attracted me to GodBound is the mechanics for making changes in the world, coupled with a system that actually works better for epic games than for mundane ones.
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